Fallout 4

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CelsiuZ

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CelsiuZ

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  1. CelsiuZ
    CelsiuZ
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    Hey everyone,

    Discord:
    Click me for Discord link!
    - You will be able to get sneak peaks, teasers or be able to ask me questions/report bugs directly to me in my modding discord.

    Useful patch:
    Pre-combine patch -> Cannibal Toast's Previsbine Compendium  

    The mod now contains:
    24 fully nav-meshed Interiors.
    1x fully nav-meshed mini-exterior.
    50+ custom clothing items.
    5+ custom food items.

    Just uploaded V3.2, here's what's new:
    - New .ba2 archives included with the mod, this should fix invisible armors & textures for all users.
    - Misc bug fixes for various areas.

    Just uploaded V3.1, here's what's new:
    - 1x new nav-meshed dungeon near Bunker Hill.
    - 3x new clothing items.
    - Very important bug fixes for notes in the mod that can negatively affect some base game quests.
    - Misc bugfixes to some interiors (doors that could or could not be opened, incorrect terminals, etc.)
  2. mjhusn
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    Does this conflict with SS2? Looks like some changes to Concord.
    1. handshawk
      handshawk
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      It shouldn't. It adds the civil defense shelter and the concord fire department building, but they aren't in concord ... rather between concord and starlight diner. SS2 should be fine.
  3. handshawk
    handshawk
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    I'm working on a PRP .74 patch, and found some errors. Would you like them reported here or on discord? 

    In cell XX161990, near XX162AB8, there is debris floating in front of the desk.
    In cell xx01C880, there is a coffee cup XX01D0A6 floating near a lunch pail
    In cell 0000DB54, there is a file cabinet XX00CED4 clipping through the wall
    In cell 0000DFF5, near XX047935, the ground has a hole that is covered but doesn't have physics, so you drop down a bit, as you look at the cement wall from the outside
    In cell 0000E459, there is a door XX01E0D6 leading nowhere, (second door on building leads to Fort Hagen Depot)
    1. CelsiuZ
      CelsiuZ
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      Hey! 
      This is very helpful, thank you!

      I will carry it over to discord and review it for the current patch that I am working on
    2. handshawk
      handshawk
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      Great! Also, I notice you have flagged the South Boston Precinct terminal, but there are two ... one in Fort Hagen Warehouse and another in Civil Defense Shelter (near Concord)
    3. handshawk
      handshawk
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      I'm still testing. Found in XX1EE765-Reactor, doors XX101FA6 and XX1020DF should be set to inaccessible. They lead to a hallway with no ceiling, and more doors that lead to the void.
  4. alyfoxlp
    alyfoxlp
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    I dont suppose anyone has done bodyslide files for the clothing?
  5. zaroux
    zaroux
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    Your mod is awesome !!
    i spent my evening exploring the fort hagen area and it was incredible !
  6. LoyalRenegade
    LoyalRenegade
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    is it possible to add this mid-game?
    1. CelsiuZ
      CelsiuZ
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      • 85 kudos
      Make a backup save - but I think so!
  7. Zekinha
    Zekinha
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    Just to let you all know: This mod conflicts with the Xander's Aid mod by Neeher, as in you will not be able to access some of this mods locations if you're using both mods.
    1. 363rdChemicalCompany
      363rdChemicalCompany
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      Like what locations conflict?
      The only places in Xanders Aidthat affec the map are the elevator in the basemnt of abanded shack and that one hatch at the reactor site.

      I have xanders aid (one of the great mod-DLCs) but I may try this mod anyway to see if there really is an issue).

      Also I have Atom's Storm which affects a lot of locations ( but also in the glowing Sea only) and Atomic World which affects a lot of locations in the greater Commonwealth but most are new builds.

      I will DL this mod and see how its works out.
    2. potam750
      potam750
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      any answer? 
    3. CelsiuZ
      CelsiuZ
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      • 85 kudos
      Not a clue - never used the mod myself...
  8. gb75
    gb75
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    Can you give permission for an xbox porting? Thanks for the reply 
    1. CelsiuZ
      CelsiuZ
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      • 85 kudos
      Go for it - as long as you credit me!
  9. Corsair00
    Corsair00
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    Just want to say thanks for an excellent mod. It adds in a nice mix of locations , lore and a few surprises.

    It fits really well into the base game and is a great addition.

    Glad to here you are still working on it, see you on your Discord 😁
  10. pierspiers
    pierspiers
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    Is this mod on Xbox? Would be great!
  11. SummersetBanjo12
    SummersetBanjo12
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    which interior mods is this compatible or conflict with?