Fallout 4

1773 comments

  1. Ethreon
    Ethreon
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    Future plans
    fix bugs - mandatory
    fix fence meshes - possibly
    more concrete wall pieces - possibly
    new barn/vault sets - possibly
    new plants - possibly.

    You can suggest items and changes, and if your suggestion is good, it will be integrated in.

    Other, who knows what when I get there. As usual, no ETA. I got a bunch of mods I need to update.
  2. Ethreon
    Ethreon
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    Updated. READ THE CHANGELOG HERE AND ON MP PAGE!
  3. yuk75
    yuk75
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    Can I please have a no master plan version for this? :)
    1. sevenpatch
      sevenpatch
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      Seconded
    2. Cernwn
      Cernwn
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      Thirded
    3. yuk75
      yuk75
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      Having to constantly scroll in and out of menus is such a pain in the ass it makes me hate settlement building TBH. But not having the extensions makes it shitty too so I can't win lol.
  4. Krieggss
    Krieggss
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    Navmeshes are all broken after installing, after some testing no matter how I configure a structure, settlers will not walk on foundations at all

    1. Lifeless999
      Lifeless999
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      Ever find what is causing this about to load it up in CK if I have to to see what is going on
    2. Rawr40k
      Rawr40k
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      2 years later, and I was wondering why settlers wouldn't use anything built after installing this.
  5. yuk75
    yuk75
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    Can you please patch for this? I can't seem to get unbroken windows no matter what I do and I think it's because this is overwriting it.
    https://www.nexusmods.com/fallout4/mods/18882
  6. LisbethSAO
    LisbethSAO
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    Wooo, just passed its 8th year anniversary, woop woop!  \o/

    LOOOVED this mod! Lots of awesome additional pieces, but my fav about this mod is the ability to stack particular items on top of each other (specially the floor pieces!)! This mod was hella essential for any builder aficionado back when it released, and even more so in 2024 for the Next-Gen Update !  ♥

    Still working as advertised, with the Next-Gen Update, woohoo!  \o/

    Once again, THANK YOU for this hella amazing and essential mod, Ethreon! And THANK YOU for all the time and work you put into all your awesome mods, and their service over the years! Still appreciating ya!  \o/ ♥
  7. photonsky
    photonsky
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    I have no icons when I install this mod. The only two mods I have installed, are vanilla extensions and master plan. On a brand new save too. I can't see the icons nor can I build anything. Help?
    1. Nexlus00
      Nexlus00
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      I have this same problem....no one is addressing it and no solution....
    2. BlueJewel
      BlueJewel
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      This mod's workshop items should be located at 'Structures > Wood > The Master Plan'
  8. AndurilWielder
    AndurilWielder
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    Anyone know if this is what's causing the vault Atrium Floor and a few other pieces to no longer snap to anything?
    1. DRaKe6900
      DRaKe6900
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      Something in it breaks the vault pieces. If you want this mod and still be able to build in Vault 88, you need to used the no dlc version
  9. tenhats
    tenhats
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    Is anyone else having a bug where the moveable glass window panes under the "Doors" category glow orange?

    To be more specific, the effected items are ShackWindowPanel02 and ShackWindowPanel04, which both appear to reference
    Materials\Shared\GlassTile01.BGEM at the problem location when viewed in nifskope.

    Edit: Was able to replace the line with the texture used in greenhouse doors and this worked. If you don't want it to have a broken texture you'll need to edit the UV Map in nifskope. Take the default one and rotate it 90, scale it .40, and then shove it in the upper right hand corner of the texture map for a nice unbroken texture.
  10. Juttabird
    Juttabird
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    Hello, I absolutely love this mod.  I just have two questions.  Where can I find the potato and chanterelle plants? 
  11. LaoR316
    LaoR316
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    It is crashing my game when have opened a workshop menu for too long in Sanctuary (maybe other settlements as well, but just had a lot of scrapping to do here). Disabled this mod and "The Master Plan" fixed the issue. Other settlements mods are:
    SS2 - Extended
    Sanappable Junk Fences
    Fast Target travel fix
    SS2 workshop HUD override
    Place everywhere
    HUDframework
    Workshopframework
    1. RaiderJericho92
      RaiderJericho92
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      From what Ive seen Sim Settlements basically does not play well with ANY other mods that affect settlements.
      Also if you have better settlers remove that as well, that one is broken beyond belief.
    2. Lystraeus
      Lystraeus
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      SS goes really well with new workshop item mods; in fact it encourages you to mix and match. The random dig at Better Settlers is also unwarranted, it's still one of the best settler variation mods.

      What might actually help the OP is (1) checking there are no other mods breaking workshop scripts - non-settlement mods can do this - and (2) dealing with script lag by upping fps and using the Script Memory Expander
  12. robbiemcg11
    robbiemcg11
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    I know that no one are probably reading these comments anymore. But I'm having an issue with this pack removing some vanilla items. I'm using this mod with Workshop Rearranged  and the WR patch fomod. I have tried a bunch of fixes and it seems non of them work. I have even tried the official patch by Ethreon on the MP page. Any help would be appreciated.

    I have used this mod in the past but it has worked before.