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-Underground Hideout V 6.5 DLC


---Quest INFO----

To start the quest to gain the key to the hideout, take the note on the door of the detox area once you enter the hiedout.

A complete walktrhough can be found here -- http://www.youtube.com/watch?v=bbhWgC4qq7c



-------Description-------

This Mod adds a Player Vault on the South East end of the Wasteland near Rivet City. The vault includes all the ammonites including a stocked Armory, Display areas, Item Sorters, special Weapons, and is Companion Friendly

-------Location-------

The entrance is located West of the �Rivet City� Entrance in the Parking lot with the crashed planes and wrecked cars.

-------Installation-------

This file requires Fallout Mod Manger be installed. If you do not have it installed,
it can be downloaded here: http://www.fallout3nexus.com/downloads/file.php?id=640. Also,
the Armor and Weapons sorters require the use of Fallout Script Extender.

--Step 1
Double click the "Underground Hideout V___" file located in the zip file once downloaded.

--Step 2
Fallout Mod Manager will start and launch its Package Manager. A Text Box will ask
if you want to "Make a copy of the original file?" Select NO as this will save Hard
Drive space.

--Step 3
Click/Highlight the "Underground Hideout V___" listed in the Fallout Mod Manger
Package Manager. Select "Activate" in the right hand column of the Package Manager.

--Step 4
Close the Package Manager. The Mod will now be listed in the Fallout Mod Manager.
You may now move it within your load order.

If you are having trouble with the installation process, please read this tutorial by wizard70 here: http://danthegeek.webs.com/apps/wiki/

If you are encountering errors, please read the FAQ section here: http://danthegeek.webs.com/uhfaq.htm


-------Uninstall-------

Uncheck and Delete the Plug in File named "Underground Hideout" from the C:\Program Files\Bethesda Softworks\Fallout 3\Data folder.

-------Updates-------


V6.5

Warnings
-If you are updating from an older version, remove any items you have placed on the mannequins before updating or you will loose those items
-Exit the armory area before updating to the new version.

Defenses
-New outside Defense features (watch tower, guard tower, tents, shooting range, defended entrance)
-Can call in support troops (200 caps) using ham radio in defended entrance
-Enemy spawn can be enabled to attack outside entrance (enclave and raiders) every 3 days (enable in defense terminal)

Interior
-Added new textures to all sorting continers (includes materials, ammo, weapons, armor)
-New texture for weapons walls
-New Mutfruit plant added to hydro room (harvestable)
-many cosmetic changes

Updates
-Updated Mannequins scripts for improved performance
-Sim outdoor area updated (actual outside environment)
-Quest updated
-terminal Sorting fixed
-Delivery brahmin updated (items shouldnt get lost)


V6.0

-Redesign of Lab
-Added bathroom near companion quarters
-Replaced doors with standard vault doors
-Teleport Device requires Alien Power Modules to work (can be changed in the "Settings" menu when using the teleport Device)
-Many new aesthetic changes
-Items with new textures, including: doors, secret panel, and drug boxes
-Reactor added to Simulation area (door can be opened with mainframe in sim area)
-Scripts and lighting optimized (removed bloat)

BugFixes:
-Mannequin equip weapon problem when entering armory is fixed
-Fixed EyeBot Texture problem
-Moved Amys grave for compatability with TecVault mod

V5.0
-Buildable Robots added to armory workbench
-Builable Exterior Defences added (can be built from defense terminal across from teleport device
-Delivery System updated, Brahmin now delivers items
-Stockable food/liquor shelf in bedroom
-VR System updated and expanded(now supports MMM increased spawns)

V4.25 DLC
-Junk Incinerator (cameras and prewar books removed)
-Fixed disapearing items bug from display room
-Fixed Lock-Down

V4.2 DLC
-Junk Incinerator added by entrance
-Ammo press added to armory

V4.1 DLC
-Fixes Mannequin Bug
-Adds switches at Mannequins feet to fix any missing mannequins
-Expands VR Outdoor Room
-Adds Weapons Sorter in Armory next to weapons storage (sorts only basic weapons)


V4.0 DLC
-A short quest "Finding Jonathon" added to obtain the key to the hideout. Can be initated by taking the "Looking for the key?" Note by the entrance
-VR system added, entrance is in Armory (on floor by weapons walls)
-Can restock and straighten ammo shleves
-Mannequins can equip weapons
-Alien Ammo maker added to armory


V3.3 DLC
-Can purchase Melee weapons from terminal
-Can harvest Cave Fungus in Bedroom
-Punga Fruit added to Hydro Room
-Door must now be overriden by terminal
-Can buy more Teleport Devices from Terminal ordering System (1000 caps)

Bug Fix
-Fixed game crash when adding teleport device to containers or when it is taken
-Fixed radios, now operate when teleporting back from other worldspace.

V3.2 DLC
-Added Book Shlef in main area
-Fixed shotgun shell label in Ordering System
-Added proper lables to terminal
-Roaches now attack during Lock-Down (thanks Panikfrosch)
-Lights are disabled during lock down
-Can override bedroom door during lockdown
-Players movment now disabled during teleport

v3.1 DLC

-Added alien Biogel Storage container.
-Added BBs and BB container to armory
-added MPLX Novasurge to Zeta weapons wall
-Changed de-tox area (now both doors have to be closed for the shower to start)
-Fixed a few spelling errors

Warning--If you have a prvious version installed, please remove any items you had in the safe by the de-tox shower. You may loose these itemsif you do not.

V3.0 Regular and DLC version

New Features:
Terminal-
-Can order items
-Control Lights
-Put Hideout in Emergency Lock-Down
-Hidden Weapons for Lock-Down
-Contains Hideout Info
-Sort all items from the terminal


Changes Made:
-Automatic Doors now work for all characters/NPCs and will auatomatically close after 5 seconds
-Bobble Head stand will now display any Bobble Heads you have at megaton or tenpenny
-Teleport Device will now automatically teleport back to the main stand when you drop it.
-Ammo conatainer added for Alien Power Cells



V2.4 DLC patch

----Please delete any other update version when installing the 2.4DLC patch----

Fixes conflict with destructable ammo mods

V2.3 DLC patch

----Does not Require 2.1 or 2.2 DLC patch. Please delete or overwrite the 2.1 and 2.2 DLC patch when installing 2.3 DLC patch---

New Features:
Adds teleporter to the hideout(no other mods required)

Bug fixes:
fixed clipping and disappearing objects
Fixed spiked and brass knuckles on weapons wall
mannequin lighting changed for enhanced performance

V2.2 DLC patch

----Does not Require 2.1 DLC patch. Please delete or overwrite the 2.1 DLC patch when installing 2.2 DLC patch---

-Optimization-Should see a huge increase in framerates
-Mannequin Lighting completely overhauled
-Display area brightness slightly increased
-Added roombounds and portals in both areas for increased performance
-Added ability to turn on lights in farm room


V2.1 DLC patch

---WARNING---
This patch requires the following:

Fallout 3
Anchorage
The Pitt
Broken Steel
Point Lookout
Mothership Zeta
Underground Hideout v2.0 main file

The regular v2.1 patch is not needed, this patch includes the optimaization of the regular 2.1 patch.

New Features

-Added weapons wall for all the DLC weapons
-Added stand for Winterized T51B power armor
-all optimization of 2.1 patch

V2.1 patch
-Some changes in scripts for optimization.

V2.0

New features

-Added ability to Change mannequins gender to female or male
-Added Lincoln's Repeater and Lead Pipe to Weapons Wall

V 1.9

New features

-Small hydrochronics farm (Apples, Pears, Carrots, Potatos)
-Expanded Armory
-Expanded Weapons wall (now supports all uniques, melee weapons, and weapons made from schmatics)
-Entrance moved to the inside of the nearby containment chamber
-Eight more Mannequins added to mannequin hallway
-Player and Companions can now sit on the toilets
-Idle Markers added and updated Nav Mesh

Warning!!
if you have a previous version of this mod installed, any items you added to the weapons container in the armory will be in the new Small Weapons container in the armory. You will need to transfer these items to the armory wall to display them. For any armor added to the Armor container in the previous version, they will be in the new clothing container.


V 1.5

WARNING!!!
If you have a previous version of this mod installed, remove the items from the two storage containers that are in the counter top in the bedroom, the refrigerator in the bedroom, and nuka fridge in the bedroom. If you do not, there is a chance you will loose these items.

New Features

-Food Sorters for food containers in Player Bedroom
-Liquor Sorter for Fridge in Player Bedroom
-Nuka Fridge can now make Nuka Colas Ice Cold
-Plastic Surgeon/Hair Stylist added in the Lab
-Vault locations Map added to Lab
-Seats added to cave bath
-Aquarium updated


V 1.2


New Features:

Vault Radio System added. Picks up GNR and Enclave station
Cave water now restores 10 Health points for every second you swim. Drinking the water will also restore all crippled limbs.
2 new companion quarters added



Bug Fixes:

Water Purifier fixed and simplified.
Changed Auto Close for Armory door so it will not close until you are about to leave the display area

--------Features-------

The Vault includes standard features such as:
Bedroom
Bobble-head Display
Laboratory
Bathroom
Armory
Workbenches
Light Switches
Water Purifier
Wonder Meat Maker

Other Features include:

De-Tox(Rads) area at front door: Removes Radiation while you stand under it, also sounding a bell when all radiation has been removed
Chems Sorter in the Lab
Ammo/Explosives Sorter in The Armory
Materials Sorter in the Armory
Mannequins by AndyW1384
Fish tank by Malo

Special Weapons:
Katanas by necKros
USP by HeroinZero
Silenced Glock by HeroinZero
M4 by metallicalec
Silenced Scoped Hunting Rifle by

I DID NOT CREATE THESE SPECIAL WEAPONS-

If you like the �Katanas� by necKros, please endorse his mod:
http://www.fallout3nexus.com/downloads/file.php?id=5660

If you like the �HK USP� by HeroinZero, please endorse his mod:
http://www.fallout3nexus.com/downloads/file.php?id=6426

If you like the �Glock18c SD� by HeroinZero, please endorse his mod:
http://www.fallout3nexus.com/downloads/file.php?id=6088

If you like the �M4 EOTech� by metallicalec, please endorse his mod:
http://www.fallout3nexus.com/downloads/file.php?id=6264

If you like the �Marksman�s Dream� by Lostinmymind, please endorse his mod:
http://www.fallout3nexus.com/downloads/file.php?id=2334
-------Credits-------
A Special Thanks to Malo for his wonderful Fish tank mod.

A special thanks to AndyW1384 for his Mannequin Mod. If you like the Mannequins, you can download his mod giving them more features such as the ability to hold weapons and set poses.
http://www.fallout3nexus.com/downloads/file.php?id=2060

-------Requirements-------

Fallout 3

I recommend the installation and use of ArchiveInvalidation Invalidated to avoid any problems with textures.
http://www.fallout3nexus.com/downloads/file.php?id=944

-------Bugs-------

If any are found, please report them in the comments section and I will fix them.

-------Terms of Use-------

Change it, mod it, do what you want. Just make sure the authors get credit for their mods.

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