New EVE update Sept 12th version 0.99 (Click Changes button above on right to see what's new)
Future Version Progress: Added gauss retexture from weijesen & Jonnyeah New robot, laser, turret, missile launcher, and water explosion sounds. The missile launcher one is awesome. Laser & plasma rifle/pistol muzzle flash added from NV version. Wish i could figure out importing the flame effects ---
New Blackened update May 10th fixes a-321 & laser rifle bugs
If you are also using FWE, MMM, or Project Beauty, you should use "Blackened" to improve compatibility between these mods instead of FOIP. www.nexusmods.com/fallout3/mods/18173
I've also uploaded a compatibility patch to enable using the awesome Robco Certified mod with Paradox EVE.
The old EVE installer (with 3 plugins) remains available for those lacking the Anchorage DLC.
If you mix FWE & EVE, make sure to activate the EVE mod after FWE in your mod manager. This is not a comment about plugin load order.
@ Pixie20 Thanks for the pic uploads! You captured the Plasma Thrower and Shredder Grenades wonderfully! (btw which ENB are you using?) http://fallout3.nexusmods.com/mods/images/8340-5-1362107713.jpg http://fallout3.nexusmods.com/mods/images/8340-2-1362107712.jpg http://fallout3.nexusmods.com/mods/images/8340-4-1362107713.jpg http://fallout3.nexusmods.com/mods/images/8340-1-1362107712.jpg
@ all There will actually be an entire repack of EVE to be uploaded shortly. It includes instructions as well as all 5 'necessary' files condensed in the repack Stay tuned y'all!
Dude, where the heck is this mysterious "Weapons Crate" "near Megaton???" Ive looked for TWO DAYS and cant find it. Your discription of where it is, is too vague.
I have the EXE mod that is linked and this is straight from the OP .....
Works in conjunction with other mods such as EVE and IMPACT, simply overwrite when asked (some files overlap, but because these are the latest and highest quality let EXE's overtake the old).
It's a nice mod. But textures and meshes look little aged, so i deleted weapon textures and meshes folders from archive of this mod and use textures and meshes from other mod. Works for me.
I've been trying to install this but MO2 keeps saying "None of the availble installer plugins were able to handle that archive. This is likely due to a corrupted or incompatible download or unrecognized archive format." I tried downloading it manually but every time I try to unzip the .7z file it says:
Can not open the file as [7z] archive Headers error Warnings: There are some data after the end of the payload data
Hi everyone, i have an anoying glitch with this mod, when there are enemies with plasma weapons and fire at me, theres a chance my characters starts to get plasmified, the problem with that is when the plasmified animation is about to end the game crashes
now normaly that wouldnt be a problem but now im the part of the game when the enclave arrives that mean everytime i fight the enclave with plasma weapons theres now a higher chance for the game to crash because of that bug, does anyone know a way to fix this?
Follow-up on my previous comment. I went into the GECK files to restore the Gauss Rifle to default, and discovered that compared to the Fallout 3 wiki, many of the energy weapons have a slightly higher crit chance than the listed default, such as A3-21 having 3x instead of 2.5x, and the Laser Rifle having 1.75x instead of 1.5x. Is this change coming from EVE, or somewhere else? I could simply be misinterpreting the numbers.
If "some mods" include Fallout Wanderers Edition and/or patches from FWE/FOIP for mods like Project Beauty or Mart's Monster Mod, you can delete those patches and instead use Blackened's patches, as instructed on the main download. The .esp comes from older versions of EVE also hosted on this mod-page, but checking the version logs I wouldn't recommend using those over the latest 0.99 version.
hello, i have a question about CFWR not being compatible with EVE, this is because in my mod organizer (vortex) it tells me that the "CFWR_EVE_lastload.esp" is missing the "EVE.esp", yet when i install the main file for EVE it only installs the "EVE.esm". what do i do, and can i just not use these two mods together?
3278 comments
Future Version Progress:
Added gauss retexture from weijesen & Jonnyeah
New robot, laser, turret, missile launcher, and water explosion sounds. The missile launcher one is awesome.
Laser & plasma rifle/pistol muzzle flash added from NV version.
Wish i could figure out importing the flame effects
---
New Blackened update May 10th fixes a-321 & laser rifle bugs
If you are also using FWE, MMM, or Project Beauty, you should use "Blackened" to improve compatibility between these mods instead of FOIP.
www.nexusmods.com/fallout3/mods/18173
I've also uploaded a compatibility patch to enable using the awesome Robco Certified mod with Paradox EVE.
The old EVE installer (with 3 plugins) remains available for those lacking the Anchorage DLC.
If you mix FWE & EVE, make sure to activate the EVE mod after FWE in your mod manager. This is not a comment about plugin load order.
http://steamcommunity.com/app/22370/discussions/0/828937546147175081/
^ This link should answer any and all questions you have regarding FO3 mod installation, as well as (properly) installing the bigger mods such as EVE.
Your'e welcome
@ Pixie20
Thanks for the pic uploads! You captured the Plasma Thrower and Shredder Grenades wonderfully!
(btw which ENB are you using?)
http://fallout3.nexusmods.com/mods/images/8340-5-1362107713.jpg
http://fallout3.nexusmods.com/mods/images/8340-2-1362107712.jpg
http://fallout3.nexusmods.com/mods/images/8340-4-1362107713.jpg
http://fallout3.nexusmods.com/mods/images/8340-1-1362107712.jpg
@ all
There will actually be an entire repack of EVE to be uploaded shortly. It includes instructions as well as all 5 'necessary' files condensed in the repack
Stay tuned y'all!
https://www.nexusmods.com/fallout3/mods/22468
EVE is outdated
The mod you suggest is just a texture mod, EVE is much more.
Works in conjunction with other mods such as EVE and IMPACT, simply overwrite when asked (some files overlap, but because these are the latest and highest quality let EXE's overtake the old).
I have what is called: PLASMA ENTITY .... but I have no idea what it / they do ... where it comes from and such???
I did a google search with NADA.
Anyone might have a clue or hint?
Thanks for understanding ....
ADDED -
Okay, so it does come from this mod. The question now is: What good is this??
Can not open the file as [7z] archive
Headers error
Warnings:
There are some data after the end of the payload data
Is the file corrupted or something?
now normaly that wouldnt be a problem but now im the part of the game when the enclave arrives that mean everytime i fight the enclave with plasma weapons theres now a higher chance for the game to crash because of that bug, does anyone know a way to fix this?
The .esp comes from older versions of EVE also hosted on this mod-page, but checking the version logs I wouldn't recommend using those over the latest 0.99 version.