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This page was last updated on 19 March 2016, 7:09PM
- Changelogs
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Version v1.9.1
- The following changes is across ALL versions:
- Any weapons with the [Craft] prefix have been moved to [Crafted] to prevent confusion between weapons and misc craftable items.
- All ammo now have the (Ammo) prefix. Also includes Mothership Zeta's Alien Power Module.
- The following changes is across ALL versions:
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Version v1.8.1WE
- This is the update that take the WE version out of Beta.
F3
- Archive Prize Voucher has been moved to "Qst"
- Regulator Duster has been moved to [Unq]
- Gauss Rifle has been moved to (EN-R)
WE
- .223 Pistol (EX) has been moved from (SG-P) to [Unq]
- FN FAL NIght Sight and HPFA have been moved to [Unq]
- RA1-Masher has been moved to [Unq]
- 10mm Alloy Steel Submachine Gun has been moved to [Unq]
- Turbo Plasma Rifle has been moved from (EN-R) to [Unq]
- Flares and Throwing Knives have been moved to "Expl"
- Chinese Dragoon Assault Rifle has been moved from [Unq] to (SG-R)
- Dragoon Energy Sword has been moved to [Unq]
- All Chinese Dragoon armors have been prefixed with (Body) or (Head):
Chinese Dragoon Assault Armor
Chinese Dragoon Light Armor
Chinese Dragoon Swordsman Armor
Chinese Dragoon Blademaster Armor
Chinese Dragoon Guard Armor
Chinese Dragoon Light Helmet
Chinese Dragoon Helmet
- Chinese Dragoon Crimson/Azure Barrier have been moved to [Hzrd]
- Chinese Dragoon Night Visor has been moved to (Eye)
- Tactical Sniper Rifle has been moved to from [Unq] to (SG-R)
- Widowmaker has been moved to from [Unq] to (SG-Sg)
- This is the update that take the WE version out of Beta.
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Version 1.9
- - New (*Unq) section for Misc items. Food Sanitizer, Lucky 8 Ball and Yew's Bear Charm have been moved to this new section. This change is global, across ALL versions.
- Fixed more misc clutter conflicts with the WE versions using FO3Edit.
- Added author name and description in each esp's.
- Renamed non-goty versions of each esp with double digit numbers [00]-[99] for better name sorting in the Data folder.
- Renamed titles in the Download section to shorter names for less confusion.
- - New (*Unq) section for Misc items. Food Sanitizer, Lucky 8 Ball and Yew's Bear Charm have been moved to this new section. This change is global, across ALL versions.
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Version 1.8WEBeta6
- FWE
- Walther MPL SMG has been moved from (SG-P) to [SG-SMG).
- Scorpio Machinepistol has been moved from (SG-P) to (SG-SMG).
- UZI Machinepistol Machinepistol has been moved from (SG-P) to (SG-SMG).
F3
- Office Employee ID has been moved from <Qst> to (Misc).
Broken Steel
- Deathclaw Control Scrambler has been moved from (Misc) to <Qst>
- FWE
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Version 1.8WEBeta5
- - Green/Red/Blue/White-Eye NV Goggles have been moved to [Unq]. No previous prefix.
- Cyber Mask mobed to [Unq]. No previous prefix.
- The 2nd Medical Brace has been moved to (Misc). These braces cannot be used for crafting. One more for the curio collection.
- Enclave Hellfire Armor/Helmet (Fit version) prefix fixed. I had to change the FormID from my mod, somehow it wasn't matching the one from FWE... How'd that happen'?
- - Green/Red/Blue/White-Eye NV Goggles have been moved to [Unq]. No previous prefix.
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Version 1.8WEBeta4
- F3
- Morphine (Med-X) moved from [Chem] to <Med>.
- Added missing prefix to AK-74U Assault Rifle
Anchorage
- Chinese Jumpsuit moved from (Body) to (Suit)
Pitt
- Laborer's Outfit moved from (Suit) to [Unq].
- F3
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Version 1.8WEBeta3
- F3
- Talon Combat Helmet has been moved from [Unq] to (Head). Common drop in FWE.
- Road Rascal Leather Armor moved from [Unq] to (Body).
- Biker Goggles moved from (Head) to (Eye).
Anchorage
- Chinese Commando Hat moved to (Head), no previous prefix.
- Chinese Jumpsuit moved (Body), no previous prefix.
- Added prefix to missing Neural Interface Suit [Qst].
- 10mm Alloy Steel Pistol, Silenced 10mm Alloy Steel Pistol and Alloy Steel Assault Rifle moved to [Unq].
- Chinese Dragoon Pistol and Assault Rifle moved to [Unq].
- MEC Minigun moved to [Unq].
- F3
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Version 1.8WEBeta2
- - Box of Detergent moved from [Junk] to [Craft*].
- Cigarette (misc version) moved from [Chem] to [Junk].
- Pre-War Money moved from [Caps] to [Craft*].
- Small and Large Alien Crystal moved from [Caps] to (Misc). RIP [Caps] section.
- Medical Brace & Surgical Supplies moved from [Craft] to <Med>.
- Bone-Saw, Scalpel, Tweezers and Forceps moved from [Junk] to [Craft*]
- Repair Parts & Power Armor Repair Kits moved from (#) to (*).
- Ammo Press Kit, Energy Flux Kit, Medical Kit, Tool Kit and Bypass Modules moved from (#) to (Misc).
- - Box of Detergent moved from [Junk] to [Craft*].
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Version 1.8WEBeta
- Using the updated v1.7 UP revision, I did an export/import on the names and integrated it with the Wanderer's Edition.
I then used FO3Edit to correct certain conflicts which mostly revolved around certain weapons and armors having different names or cut content added back into the game.
Finally, the greater majority of the new content added by FWE was pinned down and prefixed.
New category includes (!) for mod menus and important items that can't be dropped. This is present in apparels and misc items.
Misc items have a few new categories.
- Includes (!) like above for new mod gizmos that can't be dropped.
- The (#) category is now ALL Portable items added by FWE, as well as P.Arm repair kits and such.
- Bobby Pins and Bottle Caps were moved from (#) to (*).
- Packs and Cartons of Cigarettes were moved from [Caps] to [Chem]. Once you pick them up, a script moves it to the Aid section.
- New [Craft*] category. Some junk items can be used to repair weapons and armor in FWE so they are added here. The original [Craft] section stays as is for now.
- New [H20] category. All empty bottles wind up here now. In FWE, you can refill bottles with water.
- New [Mag] category for previously read magazines.
So now, the Misc section should look like this:
(!)
(#)
(*)
(Misc)
<Qst>
[Caps]
[Chem]
[Craft*]
[Craft]
[H²O]
[Junk]
- Using the updated v1.7 UP revision, I did an export/import on the names and integrated it with the Wanderer's Edition.
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Version 1.8
- FO3 Edit
- Deleted unused/useless entries. Further optimization for errors and conflict checks.
- Solved the Teddy Bear/Camera problem for people who don't own all DLCs.
- Eugene and Col Autumn's Pistol have been fixed for Broken Steel revision.
F3
- Lyons' Pride Power Armor has been moved to [Unq].
- Regulator Duster has been moved from (Body) to [Unq]
- Biker Goggles has been moved from (Head) to (Eye)
- Office Employee ID has been moved from "Qst" to (Misc)
- Archives Prize Voucher has been moved from (Misc) to "Qst"
- Medical Brace #2 has been moved from [Craft] to (Misc).
Anchorage
- Neural Interface Suit #2 has been moved to "Qst"
The Pitt
- Laborer's Outfit has been moved from (Body) to [Unq]
Broken Steel
- Deathclaw Control Scrambler has been moved from (Misc) to <Qst>
Unofficial Patch version
- Dirty Chinese Commando Jumpsuit has been moved from (Body) to [Unq]
- FO3 Edit
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Version 1.7
- After finishing an entire play-through of F3, complete with all DLCs, I've come to be satisfied of my own mod. Pretty much nobody reported a missing tag or an incorrect tag, so no news means good news, right? Here are the changes for 1.7, which just might be the final edition (here we go again).
- The "Lyon's Pride Power Armor" is a cut armor from the original vanilla game, but is restored in the Unofficial Patch. ALL vanilla versions have the prefix removed now. As for the UP version, Lyon's Armor was moved from <P.Arm> to [Unq].
- The "Composite Recon Armor/Helmet" is also a cut armor set from the original game which is restored in the Unofficial Patch. Vanilla versions had no prefix so it stays as is. As for the UP version, the Composite set has been moved to [Unq]
- The "Composite Recon Helmet" has a duplicate! If you have Broken Steel, you can find 1 on the Armory Master inside the Enclave base. This helmet does NOT reuse the old GECK ID of the original Comp. set. The helmet has been given the [Unq] prefix and this change is across ALL versions. So, if you use the UP, you can get 2 Comp Recon Helmet that won't stack on each other.
- The "Strange Meat" has been moved from Food to Qst on all spoiled versions.
- After finishing an entire play-through of F3, complete with all DLCs, I've come to be satisfied of my own mod. Pretty much nobody reported a missing tag or an incorrect tag, so no news means good news, right? Here are the changes for 1.7, which just might be the final edition (here we go again).
-
Version 1.6UP
- Based on the DarnUI version, I remade my mod to accommodate to the changes made with the Unofficial Patch.
I simply had to import the prefixed names into a version made with UP opened in the GECK.
Using this version means any subtle changes made to weapons or apparels by the UP won't be overridden by my mod's "vanilla" settings.
- Based on the DarnUI version, I remade my mod to accommodate to the changes made with the Unofficial Patch.
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Version 1.6NS
- The No Spoiler Edition (NS) revision list.
AID
- Blood Pack moved to <Med>
- Nuka-Cola Quantum moved to (Drink)
- Sugar Bomb moved to (P-W)
MISC
- [Craft] section destroyed and merged with {Junk}
- Camera moved to {Junk}
- Teddy Bear moved to {Junk}
- Pre-War Book moved to {Junk}
- Sheet Music Book moved to {Junk}
- Scrap Metal moved to {Junk}
- Yeast moved to {Junk} (for The Pitt)
- The No Spoiler Edition (NS) revision list.
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Version 1.6DnUI
- Complete overhaul for Darnified UI users. Normal version uses {curly brackets} which causes interference with Darnified's font script. Because of this, I created an entirely new version which removes all curly brackets from all entries that have them.
WEAPONS
Moved [Expl] to <Expl>
Moved {Craft}, {Qst} and {Unq} to [Craft]/[Qst]/[Unq]
APPAREL
Moved [P.Arm] to <P.Arm>
Moved {Hzrd}, {Qst} and {Unq} to [Hzrd]/[Qst]/[Unq]
AID
Moved {Mag} and {Qst} to <Mag>/<Qst>
MISC
Moved {Caps} and {Junk} to [Caps]/[Junk]
- Complete overhaul for Darnified UI users. Normal version uses {curly brackets} which causes interference with Darnified's font script. Because of this, I created an entirely new version which removes all curly brackets from all entries that have them.
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Version 1.6.1UP
- Hotfixed version 1.6UP with FO3Edit to better accommodate to the Unofficial Patch's name changes.
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Version 1.6
- - Charon's Employment Contract moved to Qst
- Geomapper Module moved to Misc
- Removed prefix Col. Autumn's Laser Pistol (the wrong one)
- Col. Autumn Laser Pistol added to Unq (the right one)
- Changed {Hzrds} prefix to {Hzrd}. This was overlooked in the 1.4 update.
- Moved Mesmetron from Unq to Qst
- Moved Repellent Stick from Unq to Qst
- Added Broken Steel's version of the Super Sledge to <Melee>. Renamed "Overlord Sledge" because I don't like how 2 slightly different weapons can have the same name. Look up the Super Sledge Wikia article for more details. I hope this new name is fitting.
- - Charon's Employment Contract moved to Qst
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Version 1.5
- Candidate for gold version. I need to test more.
- Moved (P.Arm) to [P.Arm]. This somehow escaped the great 1.4 purge. Only the main F3 file and Broken Steel received this fix.
- Moved (Caps) to {Caps}. Changed my mind on this one. I figured it would be useful to have these on top, but it proved to be more annoying than anything else. So, I moved it down, just above the Junk section, both ready to be sold real quick.
- Candidate for gold version. I need to test more.
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Version 1.4
- Reworked a great majority of the prefixes to optimize character space.
---WEAPONS---
Just shorter prefixes here and there, especially for Pistols, Rifles, Shotguns and Explosives, which used to take a lot of character space.
(Big Guns) --> (BG)
(EN-Pistols) --> (EN-P)
(EN-Rifles) --> (EN-R)
(SG-Pistols) --> (SG-P)
(SG-Rifles) --> (SG-R)
(SG-Shotguns) --> (SG-Sg)
Unarmed --> <Unrmd>
[Explosives] --> [Expl]
{Unique} --> {Unq}
{Crafted} --> {Craft}
---APPAREL---
Re-sorted some of the apparel classes. So now, it should show up in this order: Body, Eye, Head, P.Arm, Suit, Hzrd, Qst, Unq.
(Armors) --> (Body)
(Hats) --> (Head) : This isn't TF2, kthx.
[Shades] --> (Eye)
{Hazards} --> {Hzrd}
{Outfits} --> (Suit)
{Quest} --> {Qst}
{Unq} --> NEW UNIQUE PREFIX! Keep your precious gear well organized!
---AID---
Killing plurals and shortening names of Pre-War and Quest
(Drinks) --> (Drink)
(Pre-War) --> (P-W)
<Meds> --> <Med>
[Chems] --> [Chem]
[S.Chems] --> [S.Chem]
{Mags} --> {Mag}
{Quest} --> {Qst}
---MISC---
I didn't like how the whole thing came out after all, so I re-sorted it and shortened names. Now it's should be sorted like this: #, Caps, Misc, Qst, Craft, Junk
(Trash) --> {Junk}
[Crafting] --> [Craft]
{Quest} --> <Qst>
---FIXES---
--F3--
- Removed prefix on unique Talon Combat Armor.
- Removed prefix on unique Pre-War Casualwear.
- Removed prefix on unique Pre-War Parkstroller Outfit.
- Removed prefix on cut Enclave Shocktrooper Armor and Helmet.
- Removed prefix on cut Vault 87 Jumpsuit.
- Removed prefix on cut Vault 92 Jumpsuit.
- Removed prefix on cut Outcast Recon Armor and Helmet.
- Added Dad's Wasteland Outfit to {Unq}.
- Added GlassReadingChild to (Eye). Also, renamed "Child's Reading Glass".
- Moved Vault 112 Jumpsuit from {Outfits} to {Qst}.
- Moved Blue/Red Pass from {Junk} to (Misc).
--ANCHORAGE--
- Removed prefix on unused Neural Interface Suit.
- Moved Gauss Rifle from (EN-R) to {Unq}
- Moved Trench Knife from <Melee> to {Unq}
--LOOKOUT--
- Removed prefix on Plik's Journal. Cannot be picked up.
- Moved Lump of Brain from {Quest} to (Misc)
- Moved Cryptochromatic Spectacles from [Shades] to {Qst}
--ZETA--
- Moved Spacesuit from {Hazards} to {Qst}
- Reworked a great majority of the prefixes to optimize character space.
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Version 1.3
- Fallout 3
- Added all 4 Head Wraps I missed, classed in (Hats).
- Merc Veteran Outfit moved from (Armors) to {Outfit}.
- Slave Collar (the Misc quest item) has been added to {Quest}
The Pitt
- Moved Steel Knuckles from <Unarmed> to {Unique}. There's only 1 and it's a quest reward. Also, the GECK Editor ID has "unique" in the name, like other uniques.
- Fallout 3
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Version 1.2
- Aid
- The {Pre-War} section has been moved to (Pre-War) so it could merge with food and drinks. The (Meds) section has been moved to <Meds> to move the meds out of any food/drinks way. Now, every edible items will show up on top first, followed by Meds. [b]This change applies to all DLCs too.[/b]
Apparel
- The (Headgears) section has been renamed to (Hats) to optimize character space.
- The (P. Armors) and (P. Helmets) have been merged into one category called (P.Arm). Reason 1 is to save character space. The other is that most power armors' name are already more or less prefixed (i.e. Outcast Armor/Outcast Helmet, Winterized Armor/Winterized Helmet). Separating armor from helmet felt more messy than ordered.
Other Changes/Fixes
- (F3): The Outcast Recon Helmet has been moved from (P. Helmets) to (Hats).
- (Motherhsip Zeta): The Atomic Pulverizer has been moved from (EN-Pistols) to {Unique}.
- (Motherhsip Zeta): The Small/Large Alien Crystal have been moved from (Misc) to (Caps).
- (Point Lookout): The Ritual Knife has been move from <Melee> to {Unique}.
- Aid
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Version 1.1
- F3 Main File
- Changed Blood Packs from (Meds) to {Quest}
- [S.Chems] section added for special chems like Ultrajet, Berry Mentats, Ant Queen Pheromones, etc.
- The {Misc} section of Misc items has been moved to (Misc) for convenience. This also applies to all DLCs.
Achorage
- No changes.
The Pitt
- Slop added to (Food)
- The following items have been moved to the {Quest} section: Concealed .32 Pistol, Concealed Switchblade, Baby, Steel Ingot and Wernher's Note to Midea.
Broken Steel
- Deathclaw Control Scrambler moved from {Misc} to (Misc)
Point Lookout
- Plik's Journal moved from {Misc} to (Misc)
Mothership Zeta
- Buttercup Toy, Drone Control Device, Large Alien Crystal and Small Alien Crystal moved from {Misc} to (Misc)
- F3 Main File
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- Author's activity
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March 2016
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19 Mar 2016, 7:09PM | Action by: BTVagrant
Attribute change
long description changed
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19 Mar 2016, 7:08PM | Action by: BTVagrant
Changelog added
Change log added for version v1.9.1
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19 Mar 2016, 7:05PM | Action by: BTVagrant
File added
Item Prefix v1.9.1 UP NS Edition
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19 Mar 2016, 7:05PM | Action by: BTVagrant
File added
Item Prefix v1.9.1 UP Edition
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19 Mar 2016, 7:04PM | Action by: BTVagrant
File added
Item Prefix v1.9.1 DarnUI NS Edition
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19 Mar 2016, 7:04PM | Action by: BTVagrant
File added
Item Prefix v1.9.1 DarnUI Edition
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19 Mar 2016, 7:03PM | Action by: BTVagrant
File added
Item Prefix v1.9.1 WE NS
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19 Mar 2016, 7:03PM | Action by: BTVagrant
File added
Item Prefix v1.9.1 WE
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19 Mar 2016, 7:03PM | Action by: BTVagrant
File added
Item Prefix v1.9.1 NS
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19 Mar 2016, 7:02PM | Action by: BTVagrant
Attribute change
file 'Item Prefix v1.9' changed to 'Item Prefix v1.9.1'
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19 Mar 2016, 7:02PM | Action by: BTVagrant
File added
Item Prefix v1.9
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18 Mar 2016, 10:14PM | Action by: BTVagrant
Attribute change
long description changed
February 2016
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27 Feb 2016, 9:40PM | Action by: BTVagrant
Attribute change
long description changed
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17 Feb 2016, 9:17PM | Action by: BTVagrant
Attribute change
long description changed
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09 Feb 2016, 2:10AM | Action by: BTVagrant
Attribute change
long description changed
file version changed to '1.9'
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09 Feb 2016, 1:15AM | Action by: BTVagrant
Attribute change
file 'Item Prefix v1.8 UP NS Edition' changed to 'Item Prefix v1.9 UP NS Edition'
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08 Feb 2016, 8:47PM | Action by: BTVagrant
Changelog added
Change log added for version 1.9
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08 Feb 2016, 8:41PM | Action by: BTVagrant
File added
Item Prefix v1.8 UP NS Edition
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08 Feb 2016, 8:40PM | Action by: BTVagrant
File added
Item Prefix v1.9 UP Edition
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08 Feb 2016, 8:40PM | Action by: BTVagrant
File added
Item Prefix v1.9 DarnUI NS Edition
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- Mod page activity
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June 2024
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08 Jun 2024, 3:27PM | Action by: Darnet
Endorsed
'Item Prefix for F3 with DLCs'
April 2024
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19 Apr 2024, 6:35AM | Action by: freeroamer696
Tracked
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18 Apr 2024, 11:09AM | Action by: pc264
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07 Apr 2024, 6:36PM | Action by: AndrewNik
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01 Apr 2024, 4:40AM | Action by: harperluna
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March 2024
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25 Mar 2024, 1:13AM | Action by: candlelite1646
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10 Mar 2024, 7:17PM | Action by: MrDarkElf
Endorsed
'Item Prefix for F3 with DLCs'
February 2024
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16 Feb 2024, 3:53AM | Action by: helveteimmortal666
Endorsed
'Item Prefix for F3 with DLCs'
January 2024
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28 Jan 2024, 9:29AM | Action by: overseared13
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December 2023
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19 Dec 2023, 3:03AM | Action by: xDefiantx
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07 Dec 2023, 2:22PM | Action by: pirooz23
Tracked
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06 Dec 2023, 8:03PM | Action by: dwarft0ssn
Endorsed
'Item Prefix for F3 with DLCs'
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02 Dec 2023, 7:13PM | Action by: sjseong777
Endorsed
'Item Prefix for F3 with DLCs'
November 2023
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29 Nov 2023, 3:49AM | Action by: ZAJL
Endorsed
'Item Prefix for F3 with DLCs'
October 2023
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17 Oct 2023, 10:35PM | Action by: HanTheInept
Endorsed
'Item Prefix for F3 with DLCs'
September 2023
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10 Sep 2023, 8:28PM | Action by: chesire56
Endorsed
'Item Prefix for F3 with DLCs'
June 2023
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13 Jun 2023, 6:20PM | Action by: BattyMare419
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May 2023
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29 May 2023, 6:03AM | Action by: saintrowfan2
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March 2023
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22 Mar 2023, 6:42AM | Action by: anheibao
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'Item Prefix for F3 with DLCs'
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