Dying Light
0 of 0

File information

Last updated

Original upload

Created by

lyravega

Uploaded by

lyravega

Virus scan

Safe to use

Tags for this mod

About this mod

New blueprints that utilize cold as an element, tweaks to the existing elements & blueprints, and new badass looks for weapons that have any damage upgrades added to them.

Permissions and credits
Changelogs
Donations
Crafting Overhaul v0.010 - by lyravega
This mod focuses on weapon upgrading in general. Upgrade parts, and the elemental effects have been tweaked a little. You now have access to blueprints that utilize freezing element. Also, the upgrade parts that increase the damage of the weapon will also change how the weapon looks; sledgehammers will be having parts that look like potato mashers, sharp weapons will have extra blade, and baseball bats will have reinforcing rings to have a little bit more weight in their swing animation. Check the screenshot for the last bit; check the video below to see some examples.

Notes
-This mod is included in Weapon Restoration Project
-Currently, the blueprints will come unlocked as I didn't want to mess with shop files and create unnecessary mod conflicts

Installation
-Not for just this mod, but for any game that you use mods, back your save files up first - and back the entire folder!
(you can find your saves at "...\Steam\userdata\*number*\239140\" folder)
-If you are not using other mods, then place the "Data3.pak" file within the archive to your game folder ("...Steam\Steamapps\Dying Light\DW\")
-If you are using other mods, place the data folder in the archive to your "...Steam\Steamapps\Dying Light\DW\Data3.pak" file
(you need a tool like WinRAR to open and manipulate .pak files the game is using; they are actually .zip files in disguise)
-Alternatively, you can use Simple Pakker to pack yourself a "Data3.pak" (just follow its instructions - but I still recommend WinRAR)
-To uninstall, remove the extracted files

Troubleshooting
-If you are playing with friends, everyone is required to use same mods
-If you cannot join a friend, even with same mods/settings, have him send his "Data3.pak" file to you, or send yours to them; use the same file

Features
-Blueprints that utilize Freezing Element. Now you have another element that you'll love to use with throwable water / in rain / in storm.
-Tweaks to existing blueprints & upgrade parts
-Damage upgrade parts now alter how the weapons look

Freezing Element
-Same base chances to proc as with other elementals (5%)
-Freezes the enemies when it procs (3s / 5s)
-Same base damage bonus to the weapons (5% / 10%)
-Gains bonuses to proc chance and proc duration in bad weather (raining or storm)
-Gains huge bonuses to proc chance and proc duration when used with "conductive liquid" (aka, Water)
-Striking a frozen enemy with a frozen weapon deals 50% more damage
-It is an element that doesn't go well with other elements; currently impact is the only elemental that accompanies freeze



Need Help? / Want to help me?
If you need help, don't hesitate to comment, or find a way contacting me (Youtube, Steam). I'll do my best to help you in any way I can. If you want to help me, I am open to suggestions, criticism, and would appreciate bug reports. Thanks!

Change Log
v0.010
-Compatibility for DL 1.6.0.0
-Mirrored changes from WRP: Fire + Poison no longer causes "zombiexplosion"

v0.001
-Initial Release
-Freezing Element, which adds its own looks to the weapons
-4 new blueprints; "Freezing Touch", "Chill Bro", "Frostfang", "Coldhands", which utilize Freezing Element (kudos to you if you get last two references)
-Upgrade parts that increase damage (even just 1 level) will change how the weapon looks
-The upgrade parts now grant less of an effect to the weapon; this is done to allow me work a little bit more freely in the future
-Blueprints now grant less damage; making an orange blueprint granting 20% at most (level 1 grants 5%, level 2 - 10%, level 3 - 20%)
-Most of the throwable stuff has been balanced a little; explosive bombs will be dealing a little bit more damage (before they were same as firecrackers...)