___________________________________________ ############################################################################################ ERROR in action number 1 of Step Event0 for object obj_controller: UI: Identifier "buy inventory" not found for root "__uiClassRoot"
I keep getting this crash issue ############################################################################################ ERROR in action number 1 of Step Event0 for object obj_npc_parent: audio_play_sound_on argument 2 incorrect type (undefined) expecting a sound at gml_Script_scr_shoot ############################################################################################ gml_Script_scr_shoot (line -1) gml_Script_scr_enemy_shoot gml_Object_obj_npc_parent_Step_0 gml_Object_obj_npc_human_parent_Step_0 (line -1) I've had it happen three times, 2x in northwest of the forest village, and 1x in Zakov watcher base. in just 20 minutes of testing. will keep looking. I'm on 1.1.16
Edit: Whatever gun IKUN or what his name is is using causes the same crash issue
Edit2: Tried with the new update of the mod, sadly the gun (Ikuns AK) still causes crashes, and same with bear traps. other than that it's a lovely mod
That's so weird, i've just tested a complete clean download but i still get this error when i step on beartraps, ############################################################################################ ERROR in action number 1 of Step Event0 for object obj_bear_trap: global variable name 'audio_map' index (112895) not set before reading it. at gml_Object_obj_bear_trap_Step_0 ############################################################################################ gml_Object_obj_bear_trap_Step_0 (line -1)
Hey sorry, yes i've downloaded EAF, i looked a bit deeper into the crashlogs and i think the issue was with GML not loading EAF correctly. i've done a little bit of testing with a complete cleanslate and it seems to work fine now, the beartraps play the sound and script works good, haven't found IKUN yet so can't say if that works for me, but so far i think the issue was on my side only. so i apologize about that.
Edit: I spawned the gun and everything works wonders now, sorry again. Pretty sure the problem was with GML and not this mod.
Hi, i ran into a trouble where my dumbass thought crafting the psy helm to the strange circuit right before facing the crystal. Is there any way to reverse this or other way to get another spy helm?
Since version 1.1.12 crashes with this <unknown_object>.item_weapon_get_has_silencer crap, here is a mini-manual, how I managed to lauch it, using Mod Manager 2 (which is now requited to run the mod)
What steps worked for me: 1) Install Mod Manager 2 and all its required libraries 2) Install Mod Manager 2 Zero Sievert plugin 3) Install ZS 1.1.12 4) Install GMLoader manually (it wont work in installed from the mod manager) 5) Install Json and Audio manually or from mod manager 6) Install Tieba01 (and randomizer if needed) from mod manager 7) Install all other mods from mod manager or manually 8) Make empty mod at the end of the list (in the mod manager) and put there all modified files from other automatically installed mods (for changing stuff like settings or chagning the mods itself)
___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object obj_controller: global variable name '__Mods_Crafting_Recipes' index (112866) not set before reading it. at gml_Script_lista_craft ############################################################################################ gml_Script_lista_craft (line -1) gml_Object_obj_controller_Create_0
211 comments
############################################################################################
ERROR in action number 1
of Step Event0 for object obj_controller:
UI:
Identifier "buy inventory" not found for root "__uiClassRoot"
at gml_Script___uiError
############################################################################################
gml_Script___uiError (line -1)
gml_Script_uiFind
gml_Script_ui_inventory_add_loot
gml_Script_anon@2360@class_ui_loot_trader@class_ui_loot_trader
gml_Script___Call@anon@247@__uiClassCallback@__uiClassCallback
gml_Script___uiInputButtonClick
gml_Script_uiInputButtonClick
gml_Script_Step@anon@16412@__uiClassOnion@__uiClassOnion
gml_Object_obj_controller_Step_0
############################################################################################
ERROR in action number 1
of Step Event0 for object obj_npc_parent:
audio_play_sound_on argument 2 incorrect type (undefined) expecting a sound
at gml_Script_scr_shoot
############################################################################################
gml_Script_scr_shoot (line -1)
gml_Script_scr_enemy_shoot
gml_Object_obj_npc_parent_Step_0
gml_Object_obj_npc_human_parent_Step_0 (line -1)
I've had it happen three times, 2x in northwest of the forest village, and 1x in Zakov watcher base. in just 20 minutes of testing. will keep looking. I'm on 1.1.16
Edit: Whatever gun IKUN or what his name is is using causes the same crash issue
Edit2: Tried with the new update of the mod, sadly the gun (Ikuns AK) still causes crashes, and same with bear traps. other than that it's a lovely mod
############################################################################################
ERROR in action number 1
of Step Event0 for object obj_bear_trap:
global variable name 'audio_map' index (112895) not set before reading it.
at gml_Object_obj_bear_trap_Step_0
############################################################################################
gml_Object_obj_bear_trap_Step_0 (line -1)
and the previous one when IKUN fires
Edit: I spawned the gun and everything works wonders now, sorry again. Pretty sure the problem was with GML and not this mod.
What steps worked for me:
1) Install Mod Manager 2 and all its required libraries
2) Install Mod Manager 2 Zero Sievert plugin
3) Install ZS 1.1.12
4) Install GMLoader manually (it wont work in installed from the mod manager)
5) Install Json and Audio manually or from mod manager
6) Install Tieba01 (and randomizer if needed) from mod manager
7) Install all other mods from mod manager or manually
8) Make empty mod at the end of the list (in the mod manager) and put there all modified files from other automatically installed mods (for changing stuff like settings or chagning the mods itself)
############################################################################################
ERROR in action number 1
of Create Event for object obj_controller:
global variable name '__Mods_Crafting_Recipes' index (112866) not set before reading it.
at gml_Script_lista_craft
############################################################################################
gml_Script_lista_craft (line -1)
gml_Object_obj_controller_Create_0
How can i fix it?