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Death

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RequiemOfDeath

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225 comments

  1. BachrulYudha1996
    BachrulYudha1996
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    Hello, How to instal this mod on nintendo switch cfw? Thanks you 🙏
    1. drimo1234
      drimo1234
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  2. Ayumi324
    Ayumi324
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    Do we just download final, or do we download all sub 6 files as each has their own different name.

    It says guide everywhere but no proper installation guide anywhere.  i get it, dl rar.  move to game files.   was just curious how much i needed to dl. 
    1. SSJRiou
      SSJRiou
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      You just pick one, either requiem with or without animations if you're playing requiem. I don't think the uncensored mod is for requiem, as requiem already has something like that. 

      There's also the 5ish mb file that you can download additionally, but the main thing here is you can't have more than one dat/toc file in your install. 
  3. SSJRiou
    SSJRiou
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    I should mention here, Death isn't around and won't respond to any posts here, but you can get Requiem-related or other LOTD-related tech support etc in the discord linked at the bottom of the description
  4. ayehia2095
    ayehia2095
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    im fairly new to this but i downloaded the mod and everything running smoothly but the total number of cards is 10,027 and i cant find some of the cards mentioned like ash blossom etc,..; what am i doing wrong or there're other files beside the mod i need to download to have all cards?

    Thank you in advance
  5. RoccoF5
    RoccoF5
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    Hi, is there a way to increase deck slots? Can you make it?
    1. SSJRiou
      SSJRiou
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      not currently. 
  6. SSJRiou
    SSJRiou
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    Since I've seen at least 3 people ask for this information now, I've made a spreadsheet of where to find any card in the mod. I don't know how much this varies from vanilla and I don't really feel like finding out, but here you go. 

    https://docs.google.com/spreadsheets/d/10Me1dTKmP9kzmvPdpkT_BqIKvehLcOMY5TqTcNEKRPw/edit
  7. SamTheDank
    SamTheDank
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    This mod actually convinced me to buy the game, it's amazing!

    I do have one question though, is there anywhere that allows us to see what cards are in what packs? I'm hunting for the Invoked cards so I can make that deck but there's a lot of packs with a *lot* of cards and I hope I don't have to unlock and finish them all until I find the pack with the right cards in them.
  8. kakashipizza
    kakashipizza
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    how do you uninstall this mod?
    1. Cwahl93
      Cwahl93
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      Sounds like it overwrites the .exe, so you'd have to uninstall and reinstall the game itself.
    2. fumusbaurensen
      fumusbaurensen
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      the .exe only has a bugfix, what you need to do is restore the original .toc and .dat files, provided you backed yours up, it should be as simple as copy pasting those back into the game folder
  9. iker900xxx
    iker900xxx
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    How can I put the 6 different mod files in the same game and have them work at the same time because when I try, only the last one I put works for me?
    1. SSJRiou
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      late reply I know but you don't, you can only use one pair of dat/toc files so just pick whichever suits you best
  10. MrNewblez
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    No disrespect this is a great mod, but can you explain your decision to make some of the additional duels impossibly hard? I mean I felt that with the vanilla game there were a few duels where the difference in power levels was very frustrating, but nothing at all like this mod. Namely the Bakura/Marik duel and the Crowler/Bonaparte duel. As far as I can tell (might be off on this), Marik's deck has no ways to out Dark Sanctuary, one of the strongest cards ever when put in DM era. Combine that with better monsters, Diabound Kernal (also absolutely broken for this level of play), and the constant threat of Destiny Board, and it's just constant losses. Same with Crowler and Bonaparte. Bonaparte's deck is seemingly just 40 DM staples, an entire deck of extremely good cards with no real connection to anything that captures his anime flavor. The Crowler deck opens up with a brick like 50% of the time and I'm just faced with Berserk Gorilla/D.D Assailant, Set 3. By the time I finally get out a big monster, his field is already stacked enough to destroy it multiple times over. On both of these I resorted to using a custom deck just to get it over with, something that I have never done in the vanilla duels.

    Anyways, like I said this is a great mod. Sorry if I sound a bit frustrated. Just wondering if this was a purposeful choice because maybe I'm missing something. The vanilla duels have their issues, but (not counting reverse duels) it seems there is a clear win condition the game designers intended that does work, even if sometimes it takes a while. Is there a win condition I'm supposed to shoot for that I'm missing in these duels or something?
    1. RazeDevastator
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      This mod is extremely well done and very fun to play, but I genuinely can't take the Crowler vs. Bonaparte duel seriously. Saying it opens with a brick 50% of the time is just too generous, I'm almost positive that it's the only bonus match-up that wasn't actually play tested, because there is just no way.

      I didn't have very much trouble with Marik vs Bakura, I was able to get by with stalling and gradual burn tactics. But Crowler vs Bonaparte is an entirely different beast... They would have NEVER allowed these two decks to be put into the game as they are. Bonaparte doesn't just have staples, he centers around shutdown. Disruption plays like Delinquent Duo, Book of Moon, Nobleman of Crossout, Snatch Steal, and did I mention the three copies of Solemn Judgment? His actual monsters consist of nothing but things he can summon as soon as they're drawn, and they, too, are focused on disrupting the opponent such as D.D. monsters and Don Zaloog to kamikaze and banish whatever Crowler CAN get on the field, and to empty Crowler's hand even more. The only dud card in Bonaparte's deck is a Sinister Serpent.

      Meanwhile, compare that to Crowler's deck in this level... Ancient Gear monsters that rely heavily on gimmicks in order to get them out onto the field because they're just too high leveled to do anything with. In his entire deck, Crowler has 4 monsters that he can normal summon without tribute (the strongest being 1600 ATK) and only 12 monsters in total! He has Graceful Charity and Pot of Greed but so does his opponent, and every other spell card in Crowler's deck is a literal gear that needs to mesh with another card to make a working machine. He makes up for it with 3 copies of Geartown and a Terraforming, as well as Ancient Gear Castle... but Bonaparte has tons of backrow destruction so it doesn't even matter: Heavy Storm, MST, two copies of Dust Tornado, THREE Solemn Judgments, and even Breaker the Magical Warrior. Combine all that with Snatch Steal, Delinquent Duo, and Don Zaloog, and how is Crowler supposed to maintain a hand of high-leveled monsters at all? None of the higher leveled Ancient Gear monsters can be summoned from the graveyard, but he does have Emes the Infinity. Good luck though, because Bonaparte has D.D. monsters and lethal battle traps like Mirror Force and three copies of Sakuretsu Armor. Crowler also has two borderline USELESS cards: Ancient Gear Factory and Shield & Sword. What good is Shield & Sword gonna do against D.D. monsters?

      In order to survive this duel AT ALL, you need to open with something that is workable. Geartown + Ancient Gear Beast is your friend, and Crowler's Confiscation card is great to draw at the start of a duel. But unless you really luck out, Bonaparte can still workshop a way to deal with the Ancient Gear Beast like Ring of Destruction, Exiled Force, or Tribe-Infecting Virus. It's absolutely ridiculous how Bonaparte can shut down anything and EVERYTHING Crowler can do... and Crowler has pretty much no means of preventing it. You can try to apply pressure with Crowler's ace card, the Fusion monster Ultimate Ancient Gear Golem... but the chances of you getting that out on the field and not being preempted by any of Bonaparte's cards that empty your hand, a well-timed Solemn Judgment, or even a Torrential Tribute..... are abysmal odds.

      There is no duel in this game that could be more challenging because this just feels genuinely unfinished. Bonaparte was finished, but Crowler was an afterthought. It's the only duel that feels like only some care was put into one side's deck, and then they completely went to town making a completely 100% customized deck for the other guy. If this could be fixed one day, I'd really appreciate it... but if not, I guess it's no big deal. I was able to pull off a win by getting everything I needed with each draw... I've never seen anything like it before in all my years playing Yugioh, and it nauseated me that we actually had to do that just to win with story decks. Bonaparte's deck is designed to NEVER brick.... Crowler's is designed to set up a powerful combo play in time.... And he never gets the chance to do it because Bonaparte picks apart his every move, leaving Crowler stuck with a useless hand EVERY. SINGLE. TIME.

      Crowler's mess of a deck:


      Bonaparte's hell-spawned deck: