Hey man, nice work! I was looking into making music mods but I continuously mess up and it never works. I can modify the files and everything in Unity, Uabea, and asset studio but it's like the song glitches and loops before it's even over.
After you make the project and save it in unity open up the data.unity3d file with uabea from the drop down menu select sharedassets0.assets click info select your audio clip click on edit data then copy the value after "0 UInt64 m_Size =" then after your final file is ready open it up in uabea from the drop down menu select the file that doesn't end in .resource for this particular mod it is "CAB-4929993fe14eb5c67edb17a89166e0d2" click info select the audio clip then edit data and paste the copied number in place of the value for "0 UInt64 m_Size =" this value seems to determine how the song lasts before it loops.
Thank you so much, I'm gonna try it out later! I wonder if there's a way to make it loop too. I wonder how that would go. But you just got a really long song which is what I planned to do.
But bro, if this works, I'll create SUCH bangers on here, so thank you in advance!
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How did you do it?
But bro, if this works, I'll create SUCH bangers on here, so thank you in advance!