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Watchman aka Sinful Monsoon

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SinfulMonsoon

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About this mod

That mod aims to rebalance all story fights of the game, both long battles and bosses, making them actually difficult, and providing some challenge. Only for people that feel confident in themselves! Install using RMM

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Yakuza 5 is a good game, no arguing here. But have you ever felt that it is a bit too easy? Even on Legend? Then this mod is for you!
It is a product of a monthly work, where all story battles were manually rebalanced and overhauled

What exactly does this mod do? Makes nearly all enemies deal twice the damage, and have more health. Sounds simple, but in reality it drastically changes your experience. Bosses now would feel as actual threat, not pushovers, and require you to use your skills to full potential, being careful with your actions. Overall all fights/long battles are designed to be completed with only heals that drop from enemies/scattered through the level, with the sole exception being FInale. Taking one staminan with you to drink before boss battle should be fine, though you can try it with no heals ;- )
Intended to be played on NG+

Why some battles/bosses are unchanged? Unfortunately, not everything can be edited. For bosses it is Hakamada and his goons (second fight), Teppei Ono, Second Baba fight, and final Kanai. Those are basically impossible to change due to the quirky way game receives data about them, unless you heavily edit game executable, which might cause troubles with steam. For Long battles/smaller story fights - All of them should be good, apart from maybe very few and unimportant fights (like underground Kitakata casino clash for Saejima)

Are substories/ultimate battles changed? Some of them maybe, but I wouldn't recommend you playng them with this mod. Maybe later I will update them properly/rebalance them too, if there will be some demand

Overall, that's it. Only thing I can ask you, fellas - report. Report, comment, post, feedback is really appreciated. I playetested all of it myself, making adjustment if something seemed too underwhelming/way too hard, but any feedback, again, is appreciated

It is my first mod, and I am really excited to contribute something to Ryu Ga Gotoku community. Credits - Biggelskog from Yakuza modding community, an extremely talented modder that taught me a lot about it