If I get this right, your second file containing the vanilla commands set is improperly packed. It contains the files directly instead them being in a addons folder. I'm pretty sure that this leads to those error reports you can read here and on Egosoft forums. Vortex will deploy an empty folder (but correclty named: "mej_tacmap_vanillacommands"). Idk if NMM once did this right for some reason (though I cannot imagine..). So you should just put this file's content into the proper folder - if you're still active anyways
Sadly it lacks 2 buttons to zoom in/out in map. Often is a problem for VR controller users. Also in first few minutes of play with this mod I noticed that CV's are listed a bit badly. First , even if CV is attached to a station, it is shown separately in entities list. Secondly , only captains current orders are displayed, although often we need to see architects orders, as they are a priority, when CV is building ( Yes - this is default behavior, but maybe it could be changed?). So, CV , which is building second station module (for example) is shown as separate entity "Construction Vessel - Wait" . Apart from these 2 problem - a great mod.
Awesome. Using this in New Frontier. So far no issues. I'm a bit new to rebirth and that mod and this so if something is missing I doubt I will notice haha.
should it work with new frontier? lots changed in that mod, want to make sure that A it is compatible and B that it will use any enhanced functions that marvin has added. thank you for your time.
i added this mod less than a day ago yet i cannot load the save game at all anymore cause it says vanilla command 0.01 missing now even tho i used the nexus version yesterday.
Found out that if i let the mod overwrite the content.xml it breaks the save yet if i don't it works fine?
Does this still work as of v.4.30? I couldnt find this mod in the forum post that has seemingly all mods ever produced for this game https://forum.egosoft.com/viewtopic.php?t=370788 It really looks cool but if I cannot use it I cannot download it :(
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[Mod/Script] UI Detail screen and Side menu' FIX - No More legendary buged UI and none mouse click at any FOV settings
Vortex will deploy an empty folder (but correclty named: "mej_tacmap_vanillacommands").
Idk if NMM once did this right for some reason (though I cannot imagine..). So you should just put this file's content into the proper folder - if you're still active anyways
Also in first few minutes of play with this mod I noticed that CV's are listed a bit badly. First , even if CV is attached to a station, it is shown separately in entities list. Secondly , only captains current orders are displayed, although often we need to see architects orders, as they are a priority, when CV is building ( Yes - this is default behavior, but maybe it could be changed?). So, CV , which is building second station module (for example) is shown as separate entity "Construction Vessel - Wait" .
Apart from these 2 problem - a great mod.
Found out that if i let the mod overwrite the content.xml it breaks the save yet if i don't it works fine?
It really looks cool but if I cannot use it I cannot download it :(