File information
Last updated
Original upload
Created by
lubatomy Rubini pref and w_evansUploaded by
fallout_knyeVirus scan
Tags for this mod
Main files
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Compatibility update with XR and XRVR 4.3
Optional files
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A Save right before launching pods to assault an Arawn. Useful for testing and comparing variants. Extract to your save folder. X Rebirth v3.10.
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Modifies the engineer.ai.xml to prioritize repair of the Drone Launch Pads. Just extract into the "extensions" directory after installing one of the MarineRebalance variants.
Old files
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Marine Officer gives 20% to 100% bonus to attack strength. Attack strength of Veteran Marines boosted * 2, and that of Elite Marines * 4.
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Marine Officer adjusts attack strength by -10% to +70%. Attack strength of Veteran Marines boosted * 2, and that of Elite Marines * 4.
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MarineRebalance_v0.12_20to100
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Date uploaded15 Dec 2014, 9:44PM
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File size1KB
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Unique DLs-
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Total DLs-
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Version
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Initial working. Marine Officer gives 20% to 100% bonus to attack strength.
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Uses lubatomy's algorithm. MO adjusts attack strength by -10% to 70%
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Uses pre-v3.0 vanilla algorithm. MO adjusts attack strength by 2100% to 10100%
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties reduced.
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties reduced. Veteran and Elite Marines boosted.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties reduced. Veteran and Elite Marines boosted.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties reduced. Veteran and Elite Marines boosted.
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MarineRebalance_v0.22
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Date uploaded19 Dec 2014, 8:35PM
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File size3KB
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Unique DLs-
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Total DLs-
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Version
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties reduced, scaled.
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties reduced and scaled. Veteran and Elite Marines boosted.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties reduced and scaled. Veteran and Elite Marines boosted.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties reduced and scaled. Veteran and Elite Marines boosted.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties reduced, scaled.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties reduced, scaled.
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MarineRebalance_v0.23
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Date uploaded21 Dec 2014, 12:49AM
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File size3KB
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Unique DLs-
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Total DLs-
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Version
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties increased, but made situational.
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties increased, but made situational. Veteran and Elite Marines boosted.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties increased, but made situational. Veteran and Elite Marines boosted.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties increased, but made situational. Veteran and Elite Marines boosted.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties increased, but made situational.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties increased, but made situational.
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MarineRebalance_v0.24
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Date uploaded22 Dec 2014, 3:49AM
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File size2KB
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Unique DLs-
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Total DLs-
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Version
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties increased, but made situational. Yisha stops giving orders when target is outmatched.
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties increased, but made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties increased, but made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties increased, but made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties increased, but made situational. Yisha stops giving orders when target is outmatched.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties increased, but made situational. Yisha stops giving orders when target is outmatched.
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MarineRebalance_v0.25
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Date uploaded22 Dec 2014, 6:53PM
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File size2KB
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Unique DLs-
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Total DLs-
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Version
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties increased, but made situational. Yisha stops giving orders when target is outmatched. Marines blitz when target is severely outmatched.
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties increased, but made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched. Marines blitz when target is severely outmatched.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties increased, but made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched. Blitz
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties increased, but made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched. Marines blitz when target is severely outmatched.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties reduced, and made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched. More time for support missions. Blitz.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties increased, but made situational. Yisha stops giving orders when target is outmatched. Blitz when target is severely outmatched.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties increased, but made situational. Yisha stops giving orders when target is outmatched. Marines blitz when target is severely outmatched.
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MarineRebalance_v0.26
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Date uploaded24 Dec 2014, 11:57AM
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File size2KB
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Unique DLs-
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Total DLs-
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Version
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties increased, but made situational. Yisha stops giving orders when target is outmatched. Marines blitz when target is severely outmatched.
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Marine Officer gives 20% to 100% bonus to attack strength. Support casualties increased, but made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched. Marines blitz when target is severely outmatched.
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experimental. Identical to v0.261, but with Egosoft's PreScan support objective enabled. Successful prescan should increase attack strength by 10%, and reduce combat rounds from 5 to 4.
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experimental. Identical to v0.261, but with Egosoft's PreScan support objective enabled. Successful prescan reduces combat rounds from 5 to 4. Number of scanning targets increased, # of rounds without PreScan increased to 10.
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experimental. Identical to v0.261, but with retreat conditions and with Egosoft's PreScan support objective enabled. Successful prescan reduces combat rounds from 10 to 4. No. of rounds w/ failed PreScan increased to 10. No. of scanning targets increased.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties increased, but made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched. Blitz.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties increased, but made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched. Marines blitz when target is severely outmatched.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties reduced, and made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched. More time for support missions. Blitz.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties increased, but made situational. Yisha stops giving orders when target is outmatched. Blitz when target is severely outmatched.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties increased, but made situational. Yisha stops giving orders when target is outmatched. Marines blitz when target is severely outmatched.
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Hardcore version. Uses the Egosoft Marine Officer algorithm which adjusts attack strength by -79% to 1%. Support casualties reduced.
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Marine Officer adjusts attack strength from -10% to +70%. Support casualties reduced.
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Uses pre-v3.0 vanilla algorithm. MO adjusts attack strength by 2100% to 10100%. Support casualties reduced.
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Marine Officer influence on attack strength depends on game difficulty. Support casualties increased, but made situational. Yisha stops giving orders when target is outmatched. Marines blitz when target is severely outmatched. PreScan enabled.
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Marine Officer influence on attack strength depends on game difficulty. Support casualties increased, but made situational. Veteran and Elite Marines boosted. Yisha stops giving orders when target is outmatched. Marines blitz. PreScan enabled.
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experimental. Identical to v0.371, but PreScan will not trigger if target is armed, promotion rate from veteran to elite slightly increased, and more time allotted for support missions.
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experimental. Identical to v0.371, but PreScan will not trigger if target is armed, promotion rate from veteran to elite slightly increased, and more time allotted for support missions. Retreat is working again!
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experimental. Identical to v0.371, but PreScan will not trigger if target is armed, promotion rate from veteran to elite slightly increased, and more time allotted for support missions. Retreat is working again! Generates single random hacking points.
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should be stable. Identical to v0.371, but PreScan will not trigger if target is armed, and more time allotted for support missions. Retreat is working again! Generates single random hacking points. Engineers prioritize repair of drone bays.
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should be stable. Identical to v0.371, but PreScan will not trigger if target is armed, and more time allotted for support missions. Retreat is working again! Generates single random hacking points. Engineers prioritize repair of drone bays.
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experimental. PreScan triggered by dialogue option. Former Normal difficulty set as Easy. Normal is now harder. Otherwise identical to v0.381
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identical to v0.381, but normal is "easy," and it scales up from there. Hard is HARD. Only have to scan half the number of points when scanning a ship in preparation for boarding.
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identical to v0.40, but "easy" is normal, and hard is HARD. Only have to scan half the number of points when scanning a ship in preparation for boarding.
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experimental. Identical to v0.41, except a harmless but hairy bug was fixed, improved compatibility with camus' Boarding Options, and generates random number of scanning points.
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experimental. Identical to v0.41, except a harmless but hairy bug was fixed, improved compatibility with camus' Boarding Options, and number of scanning points generated dependent on difficulty and target ship class.
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New: Identical to v0.41, except two bugs were fixed, improved compatibility with camus' Boarding Options, number of scanning points generated dependent on difficulty and target ship class, and feedback output to cockpit PDA.
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Identical to v0.42, but easy and normal difficulties scaled up.
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experimental. Cleaned up dialogue options, and made notifications immediate and more persistent.
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experimental. Cleaned up feedback when using with Boarding Options. Marine Officer has a slim chance of successfully retreating. Cleaned up dialogue options, and made notifications immediate and more persistent.
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experimental. Some structural changes using the new parameters to make the mod slightly less intrusive. New attack strength displayed when MO successfully retreats. Otherwise identical to v0.43.2nzw. NOT COMPATIBLE WITH X:R 3.10
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Bugfix on v0.43.3nzw, and made compatible with X:R 3.10 again. Compatible with both X:R 3.10 and 3.20 RC2.
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experimental. Marine Officers lose morale when they retreat. They gain morale when they win. And other stuff. It's in the OP. I'm going to sleep.
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experimental. Correctly displays the attack strength after retreat, whether or not MO survives. Correctly checks if PreScan was successful. Completely removes usage of $skipscannerdrone.
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experimental. Some minor bugfixes. More information displayed after boarding op.
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experimental. Casualty calculations displayed are now correct. Added option to abort boarding op. Added a lot of per round information via the PDA.
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Identical to v0.43, but easy and normal difficulties are scaled up.
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experimental. All text exported to t-files. Easy and Normal difficulty scaled up. Otherwise identical to v0.44
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experimental. Fixed a couple of bugs with the logbook entries and initial PDA output. Translations to German and Russian included.
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Fixed a couple of bugs.
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PreScanDone should now, finally, only trigger when all scanning points are successfully scanned.
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Just a bit more spit and polish, mostly from suggestions by Rubini. (Thanks!) And changed the t-files to merge rather than diff patches as per alexalsp's suggestion. (Thanks!)
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Fixed a problem where the option to board was not coming up when the player has drones, but no Beholder URV.
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Cumulative updates through v0.44.1 through v0.44.5
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Compatibility update. Now compatible with Linux and Mac versions.
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Compatibility update. Now compatible with Linux and Mac versions.
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French text included.
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Bugfix
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Compatibility update. Now compatible with Marvin Martian's Fleet Supported Boarding mod.
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Compatibility update. Compatibility with new feature from Marvin Martian's Fleet-Supported Boarding mod.
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Compatibility update. Compatibility with X Rebirth 4.0
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Compatibility update. Compatibility with X Rebirth 4.0. Fixed attrition.