Just so everyone knows, I'm separating the packs by the ship/location the characters are on/at, not specifically by movie, though it's normally one ship/location per movie. After I get all packs done, I'll also add a complete collection pack.
Predator - Republic of Val Verde - v5 Predator 2 - Los Angeles - v5 Aliens vs. Predator - Bouvet Island - v6 Aliens vs. Predator: Requiem - Gunnison, Colorado - v7 Predators - Predator - v8 Prometheus - Prometheus - v9 Alien - USCSS Nostromo - 7 characters Aliens - USS Sulaco - 15 characters, 1 Dark VIP Alien3 - Fiorina "Fury" 161 - v4 - 22 characters Alien Resurrection - USM Auriga and the Betty - 27 characters, 7 VIPs
Lol really good i just discover yesterday their is mods for this game but i did that 3 days befor : http://www.noelshack.com/2016-09-1456868195-us-team.jpg
A Version without Nicknames would be preferable. Since I can't remove Nicknames in the Character Editor (or am I too stupid?). Nice addition otherwise though
Look, let me first say I really appreciate anyone who puts together these packs and all the work that goes into these. But some of these personalities just don't make sense, the classes don't make sense. Hudson is Happy-Go-Lucky? He was losing his s#*! for the entire last half of the movie. The pilot? How is she not a specialist? Why does Gorman wear a bandana and not a cap?
Hudson's normal personality was making jokes about everything, until he actually encountered a Xeno and half of his unit was killed, after that he lost his s#*! until he had to fight them and he went back to cracking jokes during the firefight. Ferro prolly should have been a specialist, that's true. Gorman has the bandanna as a reference to him getting knocked out and having his head bandaged 2/3's of the movie, there just isn't a bandage option and bandanna is the closest to it.
Enabled the NMM button since it supports it now, Added fomod installer for NMM users, the exta size of the file is from a few little images for the installer.
Added Bio's to the Nostromo pack, hope first update to the game fixes the stupid copy/paste bug so it won't take 20min to do each one...
Thanks. You're a real hero. Alien is my favorite franchise, and they seem to fit well in my game. Looking forward to any updates. And if you decide to make bios for these guys, you would go on my personal wall of fame
31 comments
Predator - Republic of Val Verde - v5
Predator 2 - Los Angeles - v5
Aliens vs. Predator - Bouvet Island - v6
Aliens vs. Predator: Requiem - Gunnison, Colorado - v7
Predators - Predator - v8
Prometheus - Prometheus - v9
Alien - USCSS Nostromo - 7 characters
Aliens - USS Sulaco - 15 characters, 1 Dark VIP
Alien3 - Fiorina "Fury" 161 - v4 - 22 characters
Alien Resurrection - USM Auriga and the Betty - 27 characters, 7 VIPs
Not yet released:
Predator 4
Alien: Covenant (Prometheus sequel/Alien prequel)
Alien 5
V 3.0
-Added Betty pack. 6 characters.
-Added Auriga pack 21 characters, 7 are VIPs.
-Changed Ferro's class to Specialist in Sulaco pack.
I guess it's easier to make real characters than video game ones.
Now if only there were voice packs for them..
The Predator squad is f*#@ing great. You even have an arnold voice pack on the workshop.
Ferro prolly should have been a specialist, that's true.
Gorman has the bandanna as a reference to him getting knocked out and having his head bandaged 2/3's of the movie, there just isn't a bandage option and bandanna is the closest to it.
Added Bio's to the Nostromo pack, hope first update to the game fixes the stupid copy/paste bug so it won't take 20min to do each one...
-Added fomod installer for NMM users,
Not working. Installer copy files to XCOM 2 mod folder (wrong), the right one is \xcom 2\XComGame\CharacterPool\Importable
Hopefully it will be fixed for NMM 0.61.14.
And if you decide to make bios for these guys, you would go on my personal wall of fame