XCOM 2
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coyotekins

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Coyotekins

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About this mod

You can now play the chosen!

This mod is in early alpha stages... Lots more content to come but im finding bug testing to be difficult since i am having to work irl alot and dont have much time to test.

Permissions and credits
You can now play the chosen!


REQUIRES A NEW CAMPAIGN

REQUIRES REALITYS CUSTOM EVAC ZONE MOD - If you plan on taking them into other chosen fortress missions
https://steamcommunity.com/workshop/filedetails/?id=1124713229


This mod is in early alpha stages... Lots more content to come but im finding bug testing to be difficult since i am having to work irl alot and dont have much time to test.


So you can build them in the proving grounds after you defeat them in their respective fortress missions. But for the purpose of testing you can purchase them for 1 supply in the proving grounds.


Abilities are subject to change.. Feedback on new and existing abilities are welcome.



Known bugs and quirks:
-As of yet the voice lines are tied to the animations. So playing this in zip mode will create some problems with overlap i would imagine.
-I have not yet animated the chosen to use grenades/utility items.. So i disabled the utility slot for now.




This mod uses user 190's voice edits he done for the chosen. So credit for the edits go to him.