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Claus

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Shuma22

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This mod seeks to add a cosmetic alternative for each of the vanilla T3 plasma weapons, currently this mod includes a plasma rifle and plasma pistol, made completely from scratch.

Features:

Mercenary Plasma Rifle and attachments.
Mercenary Plasma Pistol.
Mercenary Plasma Shotgun and attachments.
Mercenary Plasma Cannon and attacments.
Mercenary Plasma Sniper and attachments.
Mercenary Plasma Sword.
Mercenary Plasma Spark Gun and attachments and new weapon fire animation.
Mercenary Plasma SMG and attachments and new weapon fire animation.
Modified FX and sound effects.
UI icons and stuff.
Same stats as the vanilla plasma weapons.
Configurable stats and prices.
Russian translations by resonansER.
German translations by Zyrrashijn.
Spanish translations by Fritz125.
Grimy Loot Mod Compatibility.

How to acquire:

These weapons have the same research requirements as the vanilla plasma weapons, and the same cost in the engineering bay.
They do not replace the vanilla plasma weapons.

How to configure stats:

Stats are configurable in XcomMercPlasmaWeapons.ini
Legendary prices configurable in XcomStrategyTuning.ini
Should be found in "\steamapps\workshop\content\268500\707170261\Config"

Spark Gun Attachments:

By default the Spark Gun has 0 possible attachments, the number of attachments is configurable in the XcomMercPlasmaWeapons.ini like with the other wepaons.

To do list(In order, probably):

A separate mod version where the weapons have their own stats and are their own tier

Known issues:

Some translations are incomplete, since the mod is still incomplete i haven't been asking anyone to keep making translations, so basically, patience.
Please post any bugs or glitches and/or concerns in the comments below.

Compatibility:

This mod should be compatible with everything.

Compatible with Robojumper's XSkin system mod, which you can get here:

https://steamcommunity.com/sharedfiles/filedetails/?id=707548632&searchtext=

Permisions:

You're free to use any of the assets and whatever else there is in this mod as long as you give credit.

Credits:

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Kwahn's weapon modding tutorials, i am code illiterate so without his videos this mod wouldn't have been possible.
https://www.youtube.com/channel/UCu4Y4S9Zlx2Y7rEjzSp8vVg
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Long War Studio's for their mobility stat ability code.
---
resonansER for his Russian translations
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Zyrrashijn for his German translations
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Fritz125 for his Spanish translations

Patreon:

https://www.patreon.com/Claus

I've set up a Patreon because why not?
Regardless of if you become a Patreon or not, i will be constantly posting updates and previews there for everyone to see, so you might want to keep an eye out.