File information
Created by
Pavonis InteractiveUploaded by
johnnylumpVirus scan
About this mod
This adds a pile of new aliens and ADVENT to XCOM 2.
- Requirements
- Permissions and credits
- Donations
www.pavonisinteractive.com
This mod adds a series of new enemies to XCOM 2. It is an update to the Muton Centurion pack and replaces it entirely. It includes:
* Muton Centurion, a Muton leader with the ability to inspire its allies
* Muton Elite, a powerful Muton who can dominate in battle
* ADVENT Drone, a small, nimble crowd-control robot that hunts for hidden enemies
* Naja, an alien sharpshooter related to the Viper
* Sidewinder, a speedy alien skirmisher related to the Viper
* Sectoid Commander, a stronger sectoid with area-of-effect abilities
* ADVENT MEC Archer, a mechanized unit built to bombard at long ranges
* Chryssalid Soldier, a larger, strong Chryssalid
* Hive Queen, a monstrously large Chryssalid
* ADVENT Sentry, a soldier specializing in overwatch abilities
* ADVENT Grenadier, a soldier with a grenade launcher
* ADVENT Rocketeer, a soldier with a rocket launcher
* ADVENT Gunner, a suppression specialist
* Many of these have upgraded versions that appear later in the campaign, and the mod includes upgraded Vipers and Archons as well.
If you prefer just to use the old Muton Centurion mod, it's available as v1 of the Alien Pack on the Nexus ( http://www.nexusmods.com/xcom2/mods/5/?). v2 and later is the full Alien Pack, the same as this mod.
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------------------- CREDITS --------------------
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Concept Artists
Dana Henderson (http://www.danaillustration.com/)
James "JCLewis" Karlson
Modeling and textures
Muton Centurion, ADVENT Drone, Naja, Sidewinder, Sectoid Commander, MEC Archer: James "JCLewis" Karlson
Muton Elite, Hive Queen: Chris "CapnBubs" Mansell (Twitter: @capnbubs)
Additional Artwork / Technical Artistry
Alexander "XMarksTheSpot" Behne
Dana Henderson
Technical Lead
Rachel "Amineri" Norman
Design Lead
John Lumpkin
Playtesting
Tim "Bilfdoffle" Evans
Lance D. Allen
Xavier Wynns
Matt Price
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----------------PERMISSIONS----------------------
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Modders are free to incorporate any code or other assets from this mod in their own, provided credit is given to Long War Studios in the appropriate places in mod releases.
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--------------- COMPATIBILITY -------------------
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This mod swaps the vanilla class X2Action_WallClimb.
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----------- TROUBLESHOOTING -----------------
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NOTE: IF after the update you are getting floating ADVENT heads or other issues, you should exit the game and REGENERATE YOUR INI files by deleting all files in \Documents\My Games\XCOM2\XComGame\Config. These will be recreated on your next game start. (Additional tip: You can preserve your options settings by NOT deleting XComEngine.ini in this directory.)
XCOM2 Mod Troubleshooting Guide
http://steamcommunity.com/sharedfiles/filedetails/?id=625230005
NOTE 2: The Alternative Mod Launcher tends to give bad information about our mods. They don't conflict with each other.
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----------------- INSTALLATION ------------------
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Manually Installing the mod
1) Copy the contents of the mod package to the directory \Steam\steamapps\common\XCOM 2\XComGame\Mods\
Manually Uninstalling the mod
1) Remove the folder \Steam\steamapps\common\XCOM 2\XComGame\Mods\LW_AlienPack\
This mod was commissioned by 2K Games to be released with XCOM 2.