Sounds like a really cool mod. Here's a few ideas for more statistics, feel free to take 'em or leave 'em:
> Spent Most Time Bleeding/Has Terrible Friends: awarded to the unit that spends the greatest number of turns bleeding out (unit can die)
> Worst Shot/Missed The Most/Needs More Practise: awarded to the unit that misses the most.
> Needs More TS Chits: awarded to the unit that fails to resist Psi attacks the most. From the term at https://en.wikipedia.org/wiki/List_of_United_States_Marine_Corps_acronyms_and_expressions#T
> Used the Most Bullets: awarded to the unit that fires the most shots (shots do not have to hit)
> Next Kevin Mitnick: awarded to the unit that makes the greatest number of successful hacks.
Great Mod Idea. Any chance you could rename the Hight Advantage one "High as a Kite"? Would play into the humoristic tone of the Turtle achivement quite nicely.
Feel free to go into C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XComGame\Mods\MissionAwardVariety\Localization\MissionAwardVariety.int and change the award names to whatever suits you!
This most recent release of the mod now randomises the list of awards. Great job, two thumbs up! There are one or two that seem a bit off though, like the "power couple". And the vanilla awards aren't all boring, I wouldn't mind occasionally seeing a few like the "moved furthest" award.
I'm trying to stick to categories that aren't skewed towards certain classes...I want everyone to have a relatively even chance to win each award. I've got some things in the works, so stay tuned. And thanks for the suggestions!
Chain Killer - One with the highest number of kills in a single round Weakest Will - One who cracks the first Samurai - Highest number of kills using melee weapons Demolitioner - Highest number of destroyed objects Doctor Death - Highest kill and heal ratio
I never liked the vanilla briefings in the left column, but this is something else. Love all of the added options. Is it possible to add an Unluckiest option?
10 comments
> Spent Most Time Bleeding/Has Terrible Friends: awarded to the unit that spends the greatest number of turns bleeding out (unit can die)
> Worst Shot/Missed The Most/Needs More Practise: awarded to the unit that misses the most.
> Needs More TS Chits: awarded to the unit that fails to resist Psi attacks the most. From the term at https://en.wikipedia.org/wiki/List_of_United_States_Marine_Corps_acronyms_and_expressions#T
> Used the Most Bullets: awarded to the unit that fires the most shots (shots do not have to hit)
> Next Kevin Mitnick: awarded to the unit that makes the greatest number of successful hacks.
Weakest Will - One who cracks the first
Samurai - Highest number of kills using melee weapons
Demolitioner - Highest number of destroyed objects
Doctor Death - Highest kill and heal ratio
1) a medic award? "Most amount of HP healed"
2) trigger happy? "Most number of reaction shots made" (doesn't care hit/miss ratio, just #shotsfired)
3) lead ass (this will contrast nicely with the furthest moved award) "Least number of squares moved"
4) looter "Most number of items picked up" (probably not that much though)
5) "Most number of grenades thrown"
Maybe awards for hacking? Skulljacking?