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S-Flo

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TheRealSFlo

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10 comments

  1. kahen40k
    kahen40k
    • member
    • 0 kudos
    Hello, i have a problem with this mod; basically the fatigue never goes down on all my soldiers, anyone know how to fix this?
  2. Ruugab
    Ruugab
    • member
    • 0 kudos
    Does this mod function with custom classes as well?
    1. franebleu
      franebleu
      • supporter
      • 45 kudos
      Yes
  3. franebleu
    franebleu
    • supporter
    • 45 kudos
    Great addition thank you !

    Works well and forces regular personnel turnover, immersive and useful.
    Viewing fatigue status on mission soldier selection panel is the most urgent matter to assess imho.

    A little suggestion :
    Fatigue wounds feel kind of unrealistic though, there should be a penalty but perhaps just a wounded status replacing fatigue isn't the best choice.
    WILL could make more sense to penalize soldier exhaustion, and it could be cumulative through different fatigue statuses.
    For example :
    - a 'Fatigued' soldier going on a mission could have a -10 will reduction penalty for the mission and a 2X fatigue recuperation period, making him 'Exhausted'.
    - If an 'Exhausted' soldier goes on a mission -> he has -20 will during the mission and gets a permanent -5 will penalty at the end of the mission, and becomes 'Broken' getting 'Shaken' status and a 4X fatigue recuperation period.
    - A 'Traumatized' soldier would receive -10 will permanent malus on each additional mission.
    - 'Shaken' status can not be removed under a 'Fatigued', 'Exhausted' or 'Broken' status, the only way to recover from 'shaken' would be a full rest and a good mission performance.
    This could be an interesting feature in particular for the late game psi operatives management.

    Well, perhaps it's complicated and not easy to implement but if ever possible, this could be really nice and make have a deeper sense than physical wounds, what do you think ?
  4. TheRealSFlo
    TheRealSFlo
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    • 0 kudos
    Uploaded the proper file. Sorry about that.
    1. Pandatastic
      Pandatastic
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      • 0 kudos
      Thank you!
  5. Pandatastic
    Pandatastic
    • member
    • 0 kudos
    Hi,
    I cannot enable it, do you know why?
    I noticed the file extensions have changed
    1. Yoshh
      Yoshh
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      • 45 kudos
      He uploaded the project, not the compiled mod.
  6. Dark_Ansem
    Dark_Ansem
    • member
    • 6 kudos
    Promising. Tracking.
  7. zion6
    zion6
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    • 4 kudos
    Well it's about time we start getting mods to make it harder-I remember fatigue well