Would be cool if this updated to be compatible with the latest patch and Long War Toolbox. Too bad this bugs out weapon upgrades with the above mentioned updates.
Can you make it so that heavier guns like the sniper rifle or cannon give the soldier an aim and movement penalty, much like the very first XCOM? It seems imbalanced that anyone who would normally use an assault rifle is improved in pretty much every way by giving them a cannon.
Here is a challenge for you, or any other modder out there, is there any way to add the pistol as a primary weapon? I would love to have pistol as the main weapon for some soldiers.
Can u also work out how to enable 4 attachments slot to all tiers?
I dont exactly like that linear progression and not having to build those higher class weapons same way as medikits and armors. It's just so meh. I am ok with higher challenge, but I want to be atleast able to fit it fully, even more when you cant build those mods for some reason.
Yup, that did the trick! I have a few mods loaded already so yours was actually off the screen, saw it once I scrolled down. But it's good to know that NMM won't auto tick that checkbox too.
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Too bad this bugs out weapon upgrades with the above mentioned updates.
I dont exactly like that linear progression and not having to build those higher class weapons same way as medikits and armors. It's just so meh. I am ok with higher challenge, but I want to be atleast able to fit it fully, even more when you cant build those mods for some reason.