I've noticed the pistol reactionshot my shadow has, often fires into an opposite direction. The soldier shoots to his right instead of ahead….. that's one way to score a miss... :)
Sorry to ask this if it's already been asked but does this add a new new class or does it override an existing class? Either way awesome stuff here and look forward to what else you might do.
Also, I've notice a lot of the Sword skills actual work with pistols and vice versa. Gust slash will run up and shoot them point blank and concussive shot will cut them with telekinesis. After having a look I realised most skills in this game target a persons inventory slot rather then define an absolute weapon type.
By switching the code from basic pistol shot on sniper to target primary, your fire pistol now shoots your sniper rifle instead allowing you to move and shoot with snipers. XD
if you go into his folder and tweaking with the data.ini file you can custom make your own class ( using the pre-exit code as template ). I tweak his shadow class to special ops with chainshot, fanfire, serial,killzone ..etc. If you want to see the skill name, go into Xcom2/Xcomgame/Config/DefaultClassData. It's containt all the skill name in the game
hi guys, thanks for letting me know it's not working...this is the first mod i've uploaded on here and i'm really not sure what i did wrong. following the directions in the SDK docs, i just created a zip file and copied the entire folder into that then uploaded the file here. was there anything else i was supposed to do? sorry for being a noob but it does work thru steam as it was simple as hitting the "Upload mod to steam" button in the IDE.
EDIT: i think the issue was i packed up the project files and not the actual mod. trying to upload now but not sure how to update the files here. EDIT: ok, i think i got the new file up now. please try again. thanks!
Ya it's working now, nice job dude . Did u wrote ur own script for the pistol stun skill in the "X2Ability_ShadowAbilitySet" or that from some kind of template ? I suggest you to make a new icon instead of using the black market for the class icon ( could be a shuriken or a simple katana, take less than 5 mins to draw something like that ). But other than that, neat mode. Great job. Looking forward to your 2.0 version
p/s: the mod is pretty fun when you play with the katana mods. Xcom soldier look like a true ninja in the Warden armor
I think i have a compatibility issue, The image for the class icon show the rainbow img like its not finding it (this only happen in battle, at base the icon work fine), Also even though I gave the unit the sword, it doesnt have the sword icon to attack. Im just assuming is a compatibility issue.
Mod im using,
Always show shot breakdown Free camera Rotation LW Alien Pack LW Officer Pack LW SMG Pack MAX Squad Fix Shadow Class True Concealment True Guerrilla Mod True Retroactive AWC
My bet is one of the last but will look around and see
NVM, didnt realise I needed the second rank in order to be able to use swords. Only issue is the icon but i think that havent been added
If you want to use sword at lv 1 you can just swap the (AbilityName="SwordSlice", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) to (AbilityName="Shadowstrike1", ApplyToWeaponSlot=eInvSlot_Unknown) at the squaddie soldier rank. So the default skill you learn after promote to ShadowClass will be sword slice instead of the conceal one
p/s: it's in/Mods/ShadowClass/Config/XComClassData.ini just open the .ini file with notepad to edit it.
And yes I experience the missing class icon during the battle as well.
Using NMM, there is something definitely not working with this in the basic install form. Will have to wait for an update I guess. Pity, it looked fun.
Update: I just created a new file in the folder containing the mod, named it "Shadow_class_mod.XComMod". Inside that file in plain text, the following:
[mod] publishedFileId=622030872 Title=Shadow Class Mod Description=Adds new shadow class options.
Saved that, re-ran the launcher, activated mod. Can't speak for how well it works overall as a mod, but it does appear in rookie training options if you aim for a specific class, so it must be partially working at least.
Very much interested in this mod but Maddox911 had the same issue with his mod Ink and Paint when he uploaded here to the Nexus. After checking the files, the difference seems to be the file extensions on the mod itself. Xcom mods have a .XComMod extension whereas this mod has a .X2proj extension.
Ill change the extension and see if that works, but it could be that the mod is just unfinished, not compiled properly or related to Steam in some way.
22 comments
The soldier shoots to his right instead of ahead….. that's one way to score a miss... :)
By switching the code from basic pistol shot on sniper to target primary, your fire pistol now shoots your sniper rifle instead allowing you to move and shoot with snipers. XD
Please create more classes for us.
This is the only custom class in this site, and I dont own the game (yet)
EDIT: i think the issue was i packed up the project files and not the actual mod. trying to upload now but not sure how to update the files here.
EDIT: ok, i think i got the new file up now. please try again. thanks!
p/s: the mod is pretty fun when you play with the katana mods. Xcom soldier look like a true ninja in the Warden armor
Mod im using,
Always show shot breakdown
Free camera Rotation
LW Alien Pack
LW Officer Pack
LW SMG Pack
MAX Squad Fix
Shadow Class
True Concealment
True Guerrilla Mod
True Retroactive AWC
My bet is one of the last but will look around and see
NVM, didnt realise I needed the second rank in order to be able to use swords. Only issue is the icon but i think that havent been added
p/s: it's in/Mods/ShadowClass/Config/XComClassData.ini
just open the .ini file with notepad to edit it.
And yes I experience the missing class icon during the battle as well.
http://imgur.com/a/5NRRW
Update:
I just created a new file in the folder containing the mod, named it "Shadow_class_mod.XComMod". Inside that file in plain text, the following:
[mod]
publishedFileId=622030872
Title=Shadow Class Mod
Description=Adds new shadow class options.
Saved that, re-ran the launcher, activated mod. Can't speak for how well it works overall as a mod, but it does appear in rookie training options if you aim for a specific class, so it must be partially working at least.
Ill change the extension and see if that works, but it could be that the mod is just unfinished, not compiled properly or related to Steam in some way.