XCOM: Enemy Unknown
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obelovic

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obelovic

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  1. LtLeme
    LtLeme
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    Hi. Thanks for the mod. I just got back to playing LWR , in its nowadays 1.20.28 version. Up until 1.20.something it used to allow stun rifle to work in the pistol slot no problem, but it does not now. I assume it must be due to other Ucross changes. So, my inquire is whether this mod fixes that issue. If not, is there a mod for that? If not could you solve it?
    1. obelovic
      obelovic
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      Hi, sorry for not responding sooner. Have been knee-deep in the real world for the last couple of months.

      As to your question, my modification of this mod should not interfere with (nor solve the problem of) placement of the stun rifle in the pistol slot in newer LWR versions. That is, if it doesn't work before then it won't work after installing the mod either.

      I have never tried to put the stun rifle in the pistol slot (I think I read somewhere in the LWR documentation that it is a known problem doing so in LWR... that is, you can try it but it may produce undesirable consequences). Also, I don't know of any mods specifically addressing this problem, sorry.
    2. LtLeme
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      OK. No worries, mate. TYVM.
    3. LtLeme
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      As you review the code, you might wanna know there was a previous version of LWR which did have the option for the stun rifle in the pistol slot.
      I suspect LWR versions up to 1.20.27 did allow for it with this mod. You'd throw it in the back pack, with a DGC.ini edit: "Weapons=( strName="", iType=eItem_ArcThrower,               ABILITIES[0]=eAbility_ShotStun,       ABILITIES[1]=0,                            ABILITIES[2]=0,                     ABILITIES[3]=0,                  ABILITIES[4]=0,             ABILITIES[5]=0,             Properties[0]=eWP_Pistol,   Properties[1]=eWP_Secondary,      Properties[2]=eWP_Backpack,     Properties[3]=eWP_AnyClass,    Properties[4]=eWP_CantReact,    Properties[5]=eWP_NoReload, iDamage=0, iEnvironmentDamage=0,  iRange=17,  iReactionRange=17, iReactionAngle=200, iRadius=0,    iCritical=0,  iOffenseBonus=0,  iSuppression=0,  iSize=eItemSize_Small, iHPBonus=0, iWillBonus=0 );". Now, LW Rebalance v1.38.05 has the stun rifle in the primary weapon slot and "Stun Rifle Range mod for LWR" mod does not even patch with PatcherGUI anymore... Hope you may figure out a viable mod update sometime. Cheers.
  2. LtLeme
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    Dear obelovic, the mod seems to be incompatible with current LWR 1.29.09 version. I think I had successfully modded 1.28.20. May you please take a look into it?
    1. obelovic
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      Hi, again sorry for not responding sooner. I haven't been playing LWR for quite some time and am running way behind the versions. Currently I can't promise much, but if I have the time to reinstall the game (and the mod, whatever version it is currently in), I will try to see what I can do.
    2. obelovic
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      Update: I've taken a look at the current version of LWR, and I see a possible solution. However, I don't have LWR installed right now and even if I did, I wouldn't be able to fully test the functionalities of the updated version of my mod since I would have to start a campaign from scratch. So, if you are willing to test it, I can send you the beta version of the mod for you to test. If everything goes well, I will then release the mod to the public.
    3. LtLeme
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      Pardon my late response. I only now am back to playing LWR, which is nowadays at version LW Rebalance v1.38.05. About testing, sure, I'll do it. How would you send me the files? Post here? You can reach me through the email tool in Nexus as well. Thank you!