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MrTalos

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MrTalos

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About this mod

Adds the voice of your (second) favourite ghost of the StarCraft-Universe to your game. - Nuclear launch detected

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Permissions and credits
=== Description ===

Nova Terra is a ghost - a covert ops operative - of the Terran Dominion, the major human government in the Koprulu Sector. As she got bored or eventually to save the Earth or whatever, she decided to join the XCOM Project.

With 233 voice lines in total for the various speech events it is a small voicepack compared to the default ones with 298 - 507 lines. That being said, the most common events should have enough variance to not be repetitive though. And do not worry, she does not mention her past. (Nova has "some" problems with her memory)

I had absolutly no idea about Audacity, the UDK and modding XCOM beyond the DGC.ini at the beginning of the mod. My conclusion: If you want a specific voice in this old but gold game, you can make that happen on your own (with tracktwo's tutorial) but it takes a ton of time. Because of this I appreciate the other voicepacks here even more now, especially the larger ones.

Good gaming, Commander!

Example of Nova's Voice  here


=== Installation (Long War) ===


Put the .upk files in ...\XCOM Enemy Unknown\XEW\XComGame\CookedPCConsole\ or in a subfolder there (recommended for a better organisation), the game does not care.
Copy this line in the DefaultContent.ini in your game files under ...\XCOM Enemy Unknown\XEW\XComGame\Config just below the line VoicePackageInfo=(VoiceType=eCharVoice_FemaleBlueshirt1,ArchetypeName="Voice_BSFVoice1.BSFVoice1")

VoicePackageInfo=(VoiceType=eCharVoice_FemaleSoldier1,Language=32,ArchetypeName="FemaleVoice_Nova.Voice_FemaleVoice_Nova")

You can/should adapt the number after Soldier (1-6 for female voices; 7-9 are buggy) and Language= (7-35) that it does not overwrite other Voice Packs.



=== Installation (Vanilla EW) ===

Put the .upk files in ...\XCOM Enemy Unknown\XEW\XComGame\CookedPCConsole\ or in a subfolder there (recommended for a better organisation).
Look up one of the voice packs of MJPoland on the Nexus and follow the instructions there and apply his patches with PatcherGUI. The UPKModder part is not necessary.

Copy the following line in the DefaultContent.ini in your game files under ...\XCOM Enemy Unknown\XEW\XComGame\Config just below the
line VoicePackageInfo=(VoiceType=eCharVoice_FemaleBlueshirt1,ArchetypeName="Voice_BSFVoice1.BSFVoice1"):

VoicePackageInfo=(VoiceType=eCharVoice_FemaleSoldier1,Language=32,ArchetypeName="FemaleVoice_Nova.Voice_FemaleVoice_Nova")

You can/should adapt the number after Soldier (1-6 for female voices; 7-9
are buggy) and Language= (7-35) that it does not overwrite other Voice
Packs.



=== Credits ===


The character Nova and the used voice assets are from the games "Star Craft 2" and "Heroes Of The Storm" and belong to Blizzard Entertainment.

Special thanks to tracktwo for creating and providing a detailed and understandable tutorial on how to create voice-packs for XCOM.

Big thanks to:

- all the modders out there who made XCOM moddable
- all the creators of other voicepacks who added much more character to the soldiers
- BearAlMighty, Danserkk, starcraft2units for making compilations of voice lines of Blizzard heroes
- Blizzard for cool characters and games