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Author notes
Please do not redistribute my mod without permission. Redistribution of edited ini files are fine.
File credits
obligatory gratitude to everyone who worked on Long War please see the "Permissions and Credits" section of their page here: https://www.nexusmods.com/xcom/mods/88/
Make sure you are using the default LW DGC ini file for the installation*
Put the "RoulettePlus Installer" folder into your XCom install folder.
Run the Installer.bat file.
???
Profit!?
*you can change the ini file after the installation is finished
If you want to uninstall then copy the two .upk files from the backup folder in the "RoulettePlus Installer" folder and overwrite the ones in your XEW/XComGame/CookedPCConsole folder and then if you want to delete the Mods folder and the extra config files in the config folder
Since I'm bad at making descriptions I'll just quote someone thankfully has mostly done it for me. Some extra things he didn't mention: you are able to use Run and Gun with move limited weapons and still shoot after moving when it is activated making an alternate to snapshot the will to survive perk is now active while one-for-all is activated for MECs (which by default can appear in Golith's perk tree) you can now 'combo' HitAndRun/CloseEncounters with other perks such as Light em up and Double Tap (but not with eachother) other classes than just Engineer can now pick up a rocket launcher there's a discount for Augmenting a solider into a MEC to account for the randomness (put into the ini to keep the change away from non-roulette games) Advanced Servomotors foundery project now gives +4 mob instead of the sprinter perk on MECs so you're able to get both if you roll it in the tree And like he said, it's ALL configurable in the ini!
Thanks IceMaverick for the description. Again thanks to TrackTwo for helping me learn how to use mutators :D