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eclipse666 aka SpazmoJones

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SpazmoJones

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45 comments

  1. Noxoumet
    Noxoumet
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    • 13 kudos
    A carapace armor on my woman infantry... has gone from looking like i wanted to play something else to... looking like i really anticipate my unlocking of *all* armors now... And all without me having to tinker with .ini files any further.

    Endorsed.
  2. Mustashe
    Mustashe
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    • 2 kudos
    Great mod :) why on earth would anyone wear sleeveless gear in this environment. LOL
    1. Gryzley2
      Gryzley2
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      • 0 kudos
      Because sometimes u go to very hot climates??? XDDD
  3. leproxy3
    leproxy3
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    • 0 kudos
    This mod fixed a visual bug for me where endgame armors woul be stuck looking like carapace armor. The cause for that was a conflict between previously equiped armor having different decos, while endgame armors do not, so they would overlap and f*#@ the visuals. Thank god for this mod, man.
  4. Tarynt
    Tarynt
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    Is there a way, in The Long War, to make the sleeveless models only appear on the gene modded soldiers? In other words, make The Long War work like the vanilla game in this one respect.
  5. pr636
    pr636
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    On GOG version is it work? Or only steam?
  6. GamerNano
    GamerNano
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    • 3 kudos
    You should add a optional requirement so its a bit easier to find this great mod next time.
  7. caralampio
    caralampio
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    • 5 kudos
    I had forgotten how cool the armors looked with sleeves. They are completely different. LW simply applied the same sleeveless model to a lot of armors (psi) making the soldiers look like morons. 1,000,000 thanks!
  8. Huillam
    Huillam
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    I'm not sure if it's on purpose but it turn my kestrel armors into vortex (visually). It's a bit strange to see that low tech armor looking like top-tier-psy gear.

    Edit: Manually editing defaultcontent.ini has the same effect. It's then not an issue with Sleeve Genie.
    1. KatyPerry7744
      KatyPerry7744
      • supporter
      • 3 kudos
      Seems to be an issue on your side. I have applied this mod multiple times and never experienced that. Kestrel and vortex looking completely different
      https://www.dropbox.com/s/wwwl3pzy358sdnt/20170129114038_1.jpg?dl=0
      https://www.dropbox.com/s/8db4xc3c3cmylty/20170129114046_1.jpg?dl=0
    2. blackwolf1993
      blackwolf1993
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      i have the same problem, i also use a couple of texture mods, sweetfx and longwar...could be those mods related with this issue?

      Any idea of what should i do?, aside that,everythings works perfect. And its pretty bad because i really dont want to go back to the sleeve-less versions within vainilla .
    3. Huillam
      Huillam
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      The only mod that could conflict I can think of is nTex.
      LWreTex may be an alternative but it may very well be an issue with texmod (or something totally different).
    4. blackwolf1993
      blackwolf1993
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      nope, i dont use neither nTex or LWreTex, i tried playing without any texture pack...and the error persist...im losing my mind because i refuse to go back to vainilla sleeves-less armors.....but also i want to use the kestrel to my snipers but is gamebreaking seeing them using vortex armors so early in my campaing :/
    5. Huillam
      Huillam
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      I wasn't using many mods, maybe we have something in common:
      Long war 1.0 (with the dev console)
      Quiet Bradford
      Customizable Special Soldiers - Zhang and Annette
      Enhanced Tactical Info (for Long War)
      nTex
      Long War Customize Unique Soldier Stats
    6. blackwolf1993
      blackwolf1993
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      i use a bunch of visual mods, but i already certified they doesnt have any kind of relation with this (playing with and without textmod and also without sweetfx), so any tpf or visual mod may not be the source of the problem.


      my TXT mods are:

      better blue shirts
      enhanced tactical info
      exalt reminder
      furies-annette-psi perk
      loadout Manager
      randomized soldier appareance
      steam vent localization tweak
      virtual reality training.

      idk, maybe the only ones that could be related with this are loadout and blue shirt?
    7. Huillam
      Huillam
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      The only things we have in common appear to be enhanced Tactical Info and Long War Customize Unique Soldier Stats/furies-annette-psi perk.
      I can hardly imagine how any of those may mess with the model used for the kestrel.
    8. blackwolf1993
      blackwolf1993
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      im running out of ideas, also reverting to vainilla and manually deleting the GM portion of the codelines inside default.ini just make the models dissapear , im trying to reeplace the kestrel model with the TAC SUIT from military camo mod so at least it would look like sam fisher instead of the vortex armor...but i dont have any idea how to do this :/.....
    9. blackwolf1993
      blackwolf1993
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      hey katy , i finally was able to watch your pictures...and yes you actually point out "the issue" the kestrel armor looks way too advanced for that tier. It looks like a slimmer/lighter AEGIS-TITAN armor... im not sure but in my humble opinion, if you take a glare to the tiers, the banshee armor model looks almost perfect for this "level", so is there a way to exchange those models?

      having the kestrel armor(model) use the banshee armor(model) and the same the other way around?.
    10. Huillam
      Huillam
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      It is possible, in DefaultContent.ini to alter:
      UnitPackageInfo=(PawnType=ePawnType_Male_3_Ghost_GM,ArchetypeName="Soldier_MaleGhost.ARC_MaleGhost")
      and
      UnitPackageInfo=(PawnType=ePawnType_Female_3_Ghost_GM,ArchetypeName="Soldier_FemaleGhost.ARC_FemaleGhost")

      Replacing the second and third occurence of "Ghost" in each line with "Skeleton" make the soldiers use the Kestrel armor in the barracks but it also prevents the soldier from spawning during mission. More infos can be found here: https://forums.nexusmods.com/index.php?/topic/1555993-changing-armor-models-to-kevlar/#entry21991924
      Short version: No easy fix. Sorry my bad.
  9. Rimobul
    Rimobul
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    • 0 kudos
    An awesome mod, thank you very much! I could not get the Revenge of Sleeves working and this mod saved the lives of my soldiers and pleased the fashion police.

    I have still a question, though. It seems that although the sleeves are added back, the additional armor items (like sniper shoulder pads, binoculars, etc.) are missing. Am I doing something wrong?
  10. Banged142
    Banged142
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    • 0 kudos
    Hello. Thanks for the mod, and its simple installation!
    Works well, but there is one bug: the country flag is not displayed on the Titan armor, and this bug is only for one soldier. XCOM EW vanilla license.

    Pic here:
    https://drive.google.com/open?id=0BzQ34cAtK-MUa3JyOG1VQ1NxUGc