I may, and probably am, missing something here. I seem to have mis-placed the OTS. I dont have it and I cant build it. This has happened since I started this mod. Any suggestions, or does it come into play later?
I have been trying a lot of mods lately, mainly to try to get Xcom-EU to more fall in line with the original. I think this might be it. I have played a couple of hours so far and find it really good.
Hmmmm, I don't know if this helps, but try running the modpatcher and then immediately starting X-Com. I just opened up the exe and the stats were at the defaults. Then I ran the modpatcher and everything kicked in like it should.
"_ArmorCarapace,iHPBonus=4,iDefenseBonus=0,iFlightFuel=0,iWillBonus=0,iLargeItems=1,iSmallItems=2," Is what I see when I open the DefaultGameCore file in the mod folder I downloded, but if I look at the DefaultGameCore for XCom it says: _ArmorCarapace,iHPBonus=4,iDefenseBonus=0,iFlightFuel=0,iWillBonus=0,iLargeItems=1,iSmallItems=1," Even if I manually edit the "iSmallItems=1" into a "2" I still don't get the extra inventory slot. I have also tried validating the game and tried using both mod files from the nexus, so I don't know what is causing this to happen. I will try a full reinstall next and try again. I've also realised I don't get the grenade bonus either just like Echota said but this may be tied in with the previous problem too. Other than that though, this is a great mod and keep up the good work! Edit: Even with the re-install, the grenade bonus and the extra inventory slot are not there.
This was taken from the code in the latest modpatcher I uploaded. Try using the latest one if you aren't already. Failing that, maybe try validating/reinstalling the game on Steam. Failing that, I don't know what could be causing you not to have the correct slots. Last time I played a few days ago and the Titan Armor had the correct amount of slots and the game wasn't even in offline mode either...
Not sure if this has been mentioned already but when I equip my soldiers with carapace armour, they don't get the extra inventory space which the mod says it should. I know the mod has installed because other factors are there, such as the USA giving 250 credits while Egypt only gives 25 credits, so am I missing something?
Hey, I just tried this mod out, seems good - though I noticed that the grenade changes didn't seem to have taken effect? My grenades were still doing 3 damage across the board, tested it on friendlies as well as Sectoids.
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I think this might be it. I have played a couple of hours so far and find it really good.
Is what I see when I open the DefaultGameCore file in the mod folder I downloded, but if I look at the DefaultGameCore for XCom it says:
_ArmorCarapace,iHPBonus=4,iDefenseBonus=0,iFlightFuel=0,iWillBonus=0,iLargeItems=1,iSmallItems=1,"
Even if I manually edit the "iSmallItems=1" into a "2" I still don't get the extra inventory slot. I have also tried validating the game and tried using both mod files from the nexus, so I don't know what is causing this to happen. I will try a full reinstall next and try again.
I've also realised I don't get the grenade bonus either just like Echota said but this may be tied in with the previous problem too.
Other than that though, this is a great mod and keep up the good work!
Edit: Even with the re-install, the grenade bonus and the extra inventory slot are not there.
This was taken from the code in the latest modpatcher I uploaded. Try using the latest one if you aren't already. Failing that, maybe try validating/reinstalling the game on Steam. Failing that, I don't know what could be causing you not to have the correct slots. Last time I played a few days ago and the Titan Armor had the correct amount of slots and the game wasn't even in offline mode either...
EDIT: Stats look fine. Should be working.
PS: Thanks for the props, Dezeal.