Hey your mod still works with the beta 7.5 im using it. Although, I have a request. Can you do the same thing you did for this ship and add it to the Hokkaido (gas) version as well as improving its shield like the mineral one? Pretty please. Thanks if so in advance.
It appears I actually forgot to include the gas version when I published the most recent version. Apologies, I've just uploaded a new version to fix this! Thanks for flagging!
Hello, thank you making this Mod, but would it possible you add more main shield? I love look of Hokkaido, it's look awesome but however, in normal game, it's had only one L Shield, I keep losing Hokkaido to Khaak or xenon (fighter, not destroyer) but I had no issues with L Crane Miner because it's had 3 main shield, not only that Crane is much cheaper than Hokkaido, it's only cost 10 million while Hokkaido cost 20 million credit, L Crane can do lot better than Hokkaido and I don't ever think I lost to Khaak or even Xenon (fighter).
So would it is possible you add 1 or 2 more shield to Hokkaido ensure it's not lost to Khaak just like Crane? It's seem I had to use Crane all the time, no more Hokkaido due it's so cheaper than Hokkaido and had 3 L Shield! so I don't lost L to Khaak.
Thanks for the great mod. I think some tags might have been messed up in the 6.0 switch, because the turret mounts on the mineral variant can only take mining and missile turrets currently.
I've not looked at or played 6.0 yet and likely won't for a little while as I am moving house. But if someone let's me know what needs changing (likely just some tags on the weapons), I'd happily publish an update?
The XR Ship Pack here is a loose files mod. Version 3.1.2 has the new tags for weapons,engines etc. included but not yet the new collision meshes. If you know where to look and what to look for you should be able to find the new tags in there easily.
I had to somewhat guess at what the changes were, but give the latest version a go. I spotted a tag I wasn't using, so I suspect that's a new one introduced in 6.0.
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I think it's the best looking miner.
But I just have to ask:
Is there any chance you gave the Okinawa a makeover for your playthrough too?
So would it is possible you add 1 or 2 more shield to Hokkaido ensure it's not lost to Khaak just like Crane? It's seem I had to use Crane all the time, no more Hokkaido due it's so cheaper than Hokkaido and had 3 L Shield! so I don't lost L to Khaak.
I've not looked at or played 6.0 yet and likely won't for a little while as I am moving house. But if someone let's me know what needs changing (likely just some tags on the weapons), I'd happily publish an update?
Version 3.1.2 has the new tags for weapons,engines etc. included but not yet the new collision meshes.
If you know where to look and what to look for you should be able to find the new tags in there easily.
I've been using it for days and haven't encountered any problems.