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Evil Tactician

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EvilTactician

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14 comments

  1. Nofuju
    Nofuju
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    Hey absolutely great mod. I love it for my terran playthrough!
    I think it's the best looking miner.

    But I just have to ask:
    Is there any chance you gave the Okinawa a makeover for your playthrough too?
  2. cubanbface
    cubanbface
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    Hey your mod still works with the beta 7.5 im using it. Although, I have a request. Can you do the same thing you did for this ship and add it to the Hokkaido (gas) version as well as improving its shield like the mineral one? Pretty please. Thanks if so in advance.
    1. EvilTactician
      EvilTactician
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      The gas version is already included :)
    2. EvilTactician
      EvilTactician
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      It appears I actually forgot to include the gas version when I published the most recent version. Apologies, I've just uploaded a new version to fix this! Thanks for flagging!
    3. cubanbface
      cubanbface
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      Thank you so much, downloading again. Much appreciated.
    4. EvilTactician
      EvilTactician
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      No problem at all :)
  3. Wanderer81
    Wanderer81
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    Hello, thank you making this Mod, but would it possible you add more main shield? I love look of Hokkaido, it's look awesome but however, in normal game, it's had only one L Shield, I keep losing Hokkaido to Khaak or xenon (fighter, not destroyer) but I had no issues with L Crane Miner because it's had 3 main shield, not only that Crane is much cheaper than Hokkaido, it's only cost 10 million while Hokkaido cost 20 million credit, L Crane can do lot better than Hokkaido and I don't ever think I lost to Khaak or even Xenon (fighter). 

    So would it is possible you add 1 or 2 more shield to Hokkaido ensure it's not lost to Khaak just like Crane? It's seem I had to use Crane all the time, no more Hokkaido due it's so cheaper than Hokkaido and had 3 L Shield! so I don't lost L to Khaak.
    1. EvilTactician
      EvilTactician
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      I apologise for the hideously late response to this - but I've just uploaded a new version which does add this additional shield slot.
  4. gmracing151
    gmracing151
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    Thanks for the great mod. I think some tags might have been messed up in the 6.0 switch, because the turret mounts on the mineral variant can only take mining and missile turrets currently.
    1. EvilTactician
      EvilTactician
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      Yeah, there's probably been some changes!

      I've not looked at or played 6.0 yet and likely won't for a little while as I am moving house. But if someone let's me know what needs changing (likely just some tags on the weapons), I'd happily publish an update?
    2. GrumpySaracen69
      GrumpySaracen69
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      The XR Ship Pack here is a loose files mod.
      Version 3.1.2 has the new tags for weapons,engines etc. included but not yet the new collision meshes.
      If you know where to look and what to look for you should be able to find the new tags in there easily.
    3. EvilTactician
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      I had to somewhat guess at what the changes were, but give the latest version a go. I spotted a tag I wasn't using, so I suspect that's a new one introduced in 6.0. 
    4. GrumpySaracen69
      GrumpySaracen69
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      Seems to work fine in 6.0 now.
      I've been using it for days and haven't encountered any problems.
    5. EvilTactician
      EvilTactician
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      Glad to hear it! Thank you for coming back and confirming this as well :)