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apricotslice

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apricotslice

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14 comments

  1. Karl1122
    Karl1122
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    lool
  2. Crystrex
    Crystrex
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    • 7 kudos
    Please make performance friendly version. I just need small closed-circle station for fast start.
  3. Souhna
    Souhna
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    u know, with x10 prod modules u can build all the same in 1 same small staion with arround 20 modules, and can fly and  chill in the same sektor.. this i would call a mod.. not a mod that prevents players to fly aaround there owen station after all
  4. AbbieGator
    AbbieGator
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    While it sounds like a good idea, this doesn't even launch on my PC. Start doesn't even actually starts before back to the main menu you go.
    1. apricotslice
      apricotslice
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      Are you using any other mods? A mod conflict could cause a loading crash like that.
      Are you using all the DLC's?
    2. AbbieGator
      AbbieGator
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      I disabled all extensions and DLC for this and nothing worked. So not sure...
  5. ericstin
    ericstin
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    Thanks for sharing !
  6. Souhna
    Souhna
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    posting stuff like this is not good nor helfull to anyone or anything....its literarely the opposite

    as u , and we all know  mega stations like this crashed the games. and burning the ram ( thnx to python script language )
    so what is working on your PC  isent possible working for another one.
    could also be that its crashing and burning  ram on other pcs  ...
    there is a reason why x10 moduls are arround.. so ppl can avoind such mega complexes by using the x10 modules and have 99 less fabrics to build up
    1. Cyron43
      Cyron43
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      I agree and I can't understand why certain people are so obsessed with mega factories anyway.
    2. Souhna
      Souhna
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      ahh mega factorys are awesome ofc. look always  impressive. but sadly the pythoin script and the ram handling from x4 are verry bad.....instead of building a mega complex with a game  where u already use a lot of mods like VRO or dear air gate..( waht totaly bust your ram anyway ) ppl start using the x10 prod moduls because it save ram.. and FPS .. a lot of FPS ...its way better to design stations with this modulex and have less factorys :) looks awesome too
    3. apricotslice
      apricotslice
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      You just never go into that sector again after you set the ship building running. If you're not in-system, there is no impact on the game.

      If your system can't handle it, then don't use it.

      I designed it more for people with high end computers who want to push the limits of the game.

      But if people want a version using X10 modules, or even a version using X50 Modules, I could probably do one.

      This version is not cheating the vanilla system though as it stands, while one using X10 modules or higher would be.

      Also, the whole point of this mod is you don;t need to wait for anything to build. It's there from second 1 in the game, fully built.

      And I can do that with anything that is based on the PHQ. So if you have a station design of your own, I can do the same thing with it.
  7. FrankieSkola
    FrankieSkola
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    There ia simply not so much resources in universe to feed this galaxy hungry station
    1. Souhna
      Souhna
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      oh there is, u just need to set a trade station in some sectors with 5-7 sectors space and transport the ressources to 1 station, than all works fine :)
    2. apricotslice
      apricotslice
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      There is a mod to increase resources in specific sectors. So you can tailor the resources how you want them by simple changes to that mod's code.

      But the balance purists would prefer it like this, because the shipyard would then always be starved for resources, and thus not run continuously.

      Part of the point of this mod is to do it without tweaking the resource yields, you'd need to be mining across the whole galaxy, and then moving the resources to your PHQ from collection bases.

      Setting that up will be a full time game in itself.

      As I said, you need to have a MINING MAGNATE mentality to feed this monster.