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Created by
RealspaceUploaded by
EucharionVirus scan
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Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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Adds more turrets to Large and Extra large combat ships. This is an adaptation of the original mod by PF250. Here the number of turrets and shields has been significantly reduced from the original. All credits go to the original author (.../mods/853)
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Major update
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Major update
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Small fix, increased inertia (and speed) for spacesuit
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Old version, identical but travel drive is much slower
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Initial release for testing pourpouse
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This version is identical to v.1.6 but has TRAVEL DRIVE max speed augmented for all engines, in proportion
This feature to make it better cope with my other galaxy expansion mod and larger space to explore -
This version is identical to v.1.6 but has TRAVEL DRIVE max speed augmented for all engines, in proportion
This feature to make it better cope with my other galaxy expansion mod and larger space to explore -
First stable version, all engines rebalanced and increased differentiation
Booster is now more effective for navigating in full inertia mod -
All engines rebalanced and increased differentiation
Booster is now more effective for navigating in full inertia mod
Lateral/vertical thruster nerfed, still you can reach high speed in any direction -
All engines rebalanced and increased differentiation
Booster is now more effective for navigating in full inertia mod
Lateral/vertical thruster nerfed, still you can reach high speed in any direction
COMPATIBLE WITH TIDES OF AVARICE -
All engines rebalanced and increased differentiation
Booster is now more effective for navigating in full inertia mod
Lateral/vertical thruster nerfed, still you can reach high speed in any direction
COMPATIBLE WITH TIDES OF AVARICE -
All engines rebalanced and increased differentiation
Booster is now more effective for navigating in full inertia mod
Lateral/vertical thruster nerfed, still you can reach high speed in any direction
COMPATIBLE WITH TIDES OF AVARICE -
New Lite version. SLOWER SHIPS for better AI
Normal speeds reduced to half, travel speed still quite high
If you prefer faster ships you can use the previous version -
Major update, added 2X cargo size for all traders, a bit less for split and terrans (that are faster thou)
Everything has been rebalanced, differences mk1-mk3 much less but their price is also closer
M, L, XL engines cost much more
L and XL Thrusters less -
Major update, added 2X cargo size for all traders, a bit less for split and terrans (that are faster thou)
Everything has been rebalanced, differences mk1-mk3 much less but their price is also closer
M, L, XL engines cost much more
L and XL Thrusters less -
New Lite version. SLOWER SHIPS for better AI
Normal speeds reduced to half, travel speed still quite high
If you prefer faster ships you can use the previous versions
2.1.1 Bug fix: crazy high travel speed of engine combat mk3 -
Major update, added 2X cargo size for all traders, a bit less for split and terrans (that are faster thou)
Everything has been rebalanced, differences mk1-mk3 much less but their price is also closer
M, L, XL engines cost much more
L and XL Thrusters less -
Major update, added 2X cargo size for all traders, a bit less for split and terrans (that are faster thou)
Everything has been rebalanced, differences mk1-mk3 much less but their price is also closer
M, L, XL engines cost much more
L and XL Thrusters less -
Major update, added 2X cargo size for all traders, a bit less for split and terrans (that are faster thou)
Everything has been rebalanced, differences mk1-mk3 much less but their price is also closer
M, L, XL engines cost much more
L and XL Thrusters less -
Major update, added 2X cargo size for all traders, a bit less for split and terrans (that are faster thou)
Everything has been rebalanced, differences mk1-mk3 much less but their price is also closer
M, L, XL engines cost much more
L and XL Thrusters less -
Version 3.2 = faster stops for helping the AI
3.2.1 fixed bolo trader -
New Lite version. SLOWER SHIPS for better AI
Normal speeds reduced to half, travel speed still quite high
If you prefer faster ships you can use the previous versions
2.1.1 -2.1.2 various bug fixes -
New Liter version. SLOWER SHIPS for better AI
Normal speeds reduced of 30-40% from version 2.1.2
If you prefer faster ships you can use the previous versions -
New Liter version. SLOWER SHIPS for better AI
Normal speeds reduced of 40-50% from version 2.1.2
If you prefer faster ships you can use the previous versions -
Major update, added 2X cargo size for all traders, a bit less for split and terrans (that are faster thou)
Everything has been rebalanced, differences mk1-mk3 much less but their price is also closer
M, L, XL engines cost much more
L and XL Thrusters less -
New Liter version. SLOWER SHIPS for better AI
Normal speeds reduced of 50-70% from version 2.1.2
If you prefer faster ships you can use the previous versions -
New Liter version. SLOWER SHIPS for better AI
Normal speeds reduced of 50-70% from version 2.1.2
If you prefer faster ships you can use the previous versions -
Initial release for testing pourpouse
Terran/Split ships still not modified -
VERSION IS IDENTICAL AT 3.0 BUT INCLUDES COMPATIBILITY WITH:
XR SHIPS PACK -
ALL ships when engine is on have physics more similar to X3
3.4 fixes the Boron guns not having increased range/speed
(REM can be disabled/enabled during any game, no issue. You can revert to normal REM in every moment) -
LATEST VERSION.
REM (3)
Totally redone engine's logic. 3 levels of engines and thrusters, standardized engines for NPC AI
The overhaul is for S engines for now (M will follow). The other engines work normally as in REM 2.2.8 -
LATEST VERSION.
REM (3)
Totally redone engine's logic. 3 levels of engines and thrusters, standardized engines for NPC AI
The overhaul is for S engines and thrusters, ARG and PAR M and all M thrusters. More M will come. Others are as in REM 2.2.8 -
LATEST VERSION.
REM (3)
Totally redone engine's logic. 3 levels of engines and thrusters, standardized engines for NPC AI
The overhaul is for S engines and thrusters, ARG and PAR M and all M thrusters. More M will come. Others are as in REM 2.2.8 -
LATEST VERSION.
REM (3)
Totally redone engine's logic. 3 levels of engines and thrusters, standardized engines for NPC AI
The overhaul is for S and M engines and thrusters, L and XL are identical as in REM 2.2.8 -
LATEST VERSION.
REM (3)
Totally redone engine's logic. 3 levels of engines and thrusters, standardized engines for NPC AI
The overhaul is for S and M engines and thrusters, L and XL are identical as in REM 2.2.8 -
LATEST VERSION.
REM (3)
Totally redone engine's logic. 3 levels of engines and thrusters, standardized engines for NPC AI
The overhaul is for S and M engines and thrusters, L and XL are identical as in REM 2.2.8 -
LATEST VERSION.
REM (3)
Totally redone engine's logic. 3 levels of engines and thrusters, standardized engines for NPC AI
The overhaul is for S and M engines and thrusters, L and XL are rebalanced only -
LATEST VERSION.
REM (3)
Totally redone engine's logic. 3 levels of engines and thrusters, standardized engines for NPC AI
The overhaul is for S and M engines and thrusters, L and XL are rebalanced only
2.5.7 = Basic Engines have more boos and travel -
REM (3) Latest version
v.2.5.8>2.6 = S thrusters have +10% speed and acceleration which translates into much better maneuverability while keeping the old balance
2.6.1 rebalanced new builders of version 6.0 -
LATEST VERSION.
REM (3)
Totally redone engine's logic. 3 levels of engines and thrusters, standardized engines for NPC AI
The overhaul is for S and M engines and thrusters, L and XL are rebalanced only
2.5.8 = S Traders have better storage -
Less hangar for L ships, More specialized destroyers
Added some Battleships -
REM 5.0 reduces significantly the speed of all ships (except destroyers).
M/L fight ships are faster than traders
Accelerations are let the same, no changes.
If you prefer faster ships you can still use the 4.x version
(New ships included by default) -
1.7 introduces some changes for starting scenarios:
Split's spacesuit has more oxygen and increased speed, you can reach the Jaguar.
Terran Cadet starts with Mk2 engines -
Version 3.2 xperimental, faster stops for the AI
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REM (3) Latest version
v.2.5.8>2.6 = S thrusters have +10% speed and acceleration which translates into much better maneuverability while keeping the old balance -
IF YOU DOWNLOADED VERSION 4.1.0 BE AWARE THAT THE CUSTOM SHIP IS ACTIVE
THIS WAS NOT INTENDED.
SINCE 4.2 IT IS NOT ACTIVE AGAIN. IF YOU WANT IT ACTIVE, OPEN THE LIBRARIES/WARES.XML AND RE-ACTIVATE IT
4.1.8=new rebalance of all shields & L guns, new ships -
This mod adds more turrets to Large and Extra large combat ships. This is an adaptation of the original mod by PF250. Here the number of turrets has been significantly reduced. In addition, I added several L guns/turrets and shields
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Version built on the X4 7.00 Beta5
All new ships included and rem-ized
New ships have many changes, more shields and turrets, more hull etc -
4.0 is a major overhaul of all ships, lasers, vanilla remodelled ship's hardpoints with additional turrets/lasers/stats.
Ships have a better niche, guns are modified to be better
One totally new ship (to be activated in wares.xml), 100% vanilla friendly -
4.0 is a major overhaul of all ships, lasers, vanilla remodelled ship's hardpoints with additional turrets/lasers/stats.
Ships have a better niche, guns are modified to be better
One totally new ship (to be activated in wares.xml), 100% vanilla friendly -
IF YOU DOWNLOADED VERSION 4.1 PLEASE BE AWARE THAT THE CUSTOM SHIP TITAN IS ACTIVE
THIS WAS NOT INTENDED, VERSION 4.2 MAKES IT NOT ACTIVE AGAIN. IF YOU WANT IT, OPEN THE LIBRARIES/WARES.XML AND RE-ACTIVATE IT -
IF YOU DOWNLOADED VERSION 4.1.0 BE AWARE THAT THE CUSTOM SHIP IS ACTIVE
THIS WAS NOT INTENDED.
SINCE 4.2 IT IS NOT ACTIVE AGAIN. IF YOU WANT IT ACTIVE, OPEN THE LIBRARIES/WARES.XML AND RE-ACTIVATE IT
4.1.5=new rebalance of all shields & L guns, new TITAN -
IF YOU DOWNLOADED VERSION 4.1.0 BE AWARE THAT THE CUSTOM SHIP IS ACTIVE
THIS WAS NOT INTENDED.
SINCE 4.2 IT IS NOT ACTIVE AGAIN. IF YOU WANT IT ACTIVE, OPEN THE LIBRARIES/WARES.XML AND RE-ACTIVATE IT
4.1.5=new rebalance of all shields & L guns, new TITAN -
REM - Overhaul
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Date uploaded22 Sep 2023, 12:28PM
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File size20.8MB
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Unique DLs-
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Total DLs-
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Version
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IF YOU DOWNLOADED VERSION 4.1.0 BE AWARE THAT THE CUSTOM SHIP IS ACTIVE
THIS WAS NOT INTENDED.
SINCE 4.2 IT IS NOT ACTIVE AGAIN. IF YOU WANT IT ACTIVE, OPEN THE LIBRARIES/WARES.XML AND RE-ACTIVATE IT
4.1.8=new rebalance of all shields & L guns, new ships -
REM - Overhaul
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Date uploaded22 Sep 2023, 3:01PM
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File size20.8MB
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Unique DLs-
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Total DLs-
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Version
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IF YOU DOWNLOADED VERSION 4.1.0 BE AWARE THAT THE CUSTOM SHIP IS ACTIVE
THIS WAS NOT INTENDED.
SINCE 4.2 IT IS NOT ACTIVE AGAIN. IF YOU WANT IT ACTIVE, OPEN THE LIBRARIES/WARES.XML AND RE-ACTIVATE IT -
REM - Overhaul - ADDED SHIPS
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Date uploaded26 Sep 2023, 11:54AM
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File size118.3MB
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Unique DLs-
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Total DLs-
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Version
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New version with lot of improvements and additions.
L armored traders, XL armored traders, Khaak Destroyer
Some XR ships integrated and rem-ized
This version has added ships activated, if you want only vanilla ships use the other version -
REM - Overhaul - ADDED SHIPS
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Date uploaded26 Sep 2023, 3:14PM
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File size118.3MB
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Unique DLs-
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Total DLs-
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Version
-
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New version with lot of improvements and additions.
L armored traders, XL armored traders, Khaak Destroyer
Some XR ships integrated and rem-ized
This version has added ships activated, if you want only vanilla ships use the other version -
REM - Overhaul - ADDED SHIPS
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Date uploaded28 Sep 2023, 10:20AM
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File size118.3MB
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Unique DLs-
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Total DLs-
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Version
-
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New version with lot of improvements and additions.
L armored traders, XL armored traders, Khaak Destroyer
Some XR ships integrated and rem-ized
This version has added ships activated, if you want only vanilla ships use the other version -
REM - Overhaul - ADDED SHIPS
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Date uploaded11 Feb 2024, 3:01PM
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File size118.3MB
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Unique DLs-
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Total DLs-
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Version
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REM 5.0 reduces significantly the speed of all ships (except destroyers).
M/L fight ships are faster than traders
Accelerations are let the same, no changes.
If you prefer faster ships you can still use the 4.x version
(New ships included by default) -
REM - Overhaul - ADDED SHIPS
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Date uploaded28 Sep 2023, 8:10PM
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File size118.3MB
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Unique DLs-
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Total DLs-
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Version
-
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New version with lot of improvements and additions.
L armored traders, XL armored traders, Khaak Destroyer
Some XR ships integrated and rem-ized
This version has added ships activated, if you want only vanilla ships use the other version -
REM - Overhaul - ADDED SHIPS
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Date uploaded29 Sep 2023, 2:40PM
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File size118.3MB
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Unique DLs-
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Total DLs-
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Version
-
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New version with lot of improvements and additions.
L armored traders, XL armored traders, Khaak Destroyer
Some XR ships integrated and rem-ized
This version has added ships activated, if you want only vanilla ships use the other version -
REM 6.0:
ASSISTED SPEED reduced to half (average 500ms) from version 5.0
INERTIAL SPEED higher (average 1500-2000ms)
(New ships included by default) -
New version with lot of improvements and additions.
L armored traders, XL armored traders, Khaak Destroyer
Some XR ships integrated and rem-ized
This version has added ships activated, if you want only vanilla ships use the other version -
REM - Overhaul - VANILLA SHIPS
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Date uploaded26 Sep 2023, 12:02PM
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File size118.3MB
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Unique DLs-
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Total DLs-
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Version
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New version without the new ships added to keep max compatibility with vanilla save to save
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REM - Overhaul - VANILLA SHIPS
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Date uploaded26 Sep 2023, 3:20PM
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File size118.3MB
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Unique DLs-
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Total DLs-
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Version
-
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New version without the new ships added to keep max compatibility with vanilla save to save
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REM - Overhaul - VANILLA SHIPS
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Date uploaded28 Sep 2023, 10:33AM
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File size118.3MB
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Unique DLs-
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Total DLs-
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Version
-
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New version without the new ships added to keep max compatibility with vanilla save to save
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REM - Overhaul - VANILLA SHIPS
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Date uploaded28 Sep 2023, 8:17PM
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File size118.3MB
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Unique DLs-
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Total DLs-
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Version
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New version without the new ships added to keep max compatibility with vanilla save to save
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New version without the new ships added to keep max compatibility with vanilla save to save
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Quick patch to resolve the fighting drones not moving.
Use with both versions, just copy and replace inside REM -
Quick patch to resolve the fighting drones not moving.
Use with both versions, just copy and replace inside REM -
Patch to make SVE - Ship Variation Expansion work with REM
Unzip in the extensions folder, be sure it loads AFTER SVE:
https://www.nexusmods.com/x4foundations/mods/727 -
Xperimental version only for TEST
S ships when engine is on have physics similar to X3
Test and report
(REM can be disabled/enabled during any game, no issue. You can revert to normal REM in every moment) -
Xperimental version only for TEST
ALL ships when engine is on have physics more similar to X3
Test and report
(REM can be disabled/enabled during any game, no issue. You can revert to normal REM in every moment) -
Alternative Young Gun Start
* Ship Discoverer with Mk3 engines
* 25 Satellites
* 25.000cr
...but enemies are many more -
Alternative Young Gun Start
* Ship Discoverer
* 25 Satellites
* 25.000cr
...but enemies are many more -
Alternative Young Gun Start
* NO SHIP
* 1.250.000cr (averaging the price of a Discoverer at max)
...but enemies are many more -
Alternative Young Gun Start
* NO SHIP
* 1.250.000cr (averaging the price of a Discoverer at max)
...but enemy factions are more -
Alternative Young Gun Start
* NO SHIP
* 650.000cr (averaging the price of an Elite)
...but enemy factions are more