Does this mod still work? I installed the version from the Steam Workshop since it is newer (v1.72, August 12, 2024) but when I enter and exit Scan or Long Scan mode nothing happens. It is listed as detected and active in the extensions in Settings.
EDIT: Never mind... it has a different activation key. I feel silly now.
With the new Hyperion DLC you're going to need to either acquire Security Bypass Systems and Security Decryption Systems, or make them at crafting stations using contraband plus Interface Units. Even though they show up in the "slan_cheat_set_ware" snippet from slan_cheat_database.xml, those items aren't listed as options when you try to add them to your cargo.
filling up base constructions parts work. but thats it. won't fill up any resources to build ships or feed your workforce etc As the mods uses all new parts this mod doesn't know about.
edit it will give u the resources. i just had to select all stations and not be specific. it appears to be coded to give you whatever resources or materials the game is coded for. so this does appear to work. cheat away
I've used this to create some Xenon ships (I wiped them all out a long time ago), but they just sit there doing nothing. Is there any way to get them active (especially the miners)?
in slan_cheat_modify_player_subject.xml under "slan_cheat_modify_prestige", add to actions: <add_player_choice_sub text="{1001,5203}" position="top_right" section="slan_cheat_prestige_set" choiceparam="[event.param2.{1}, 'before20']" comment="Before20"/>
Can somebody explain the way the invincibility/god-mode works? I can set it globally through one menu and limited to selected objects on the other menu. But it appears to reset since I do suddenly start losing shield and health again. So when do I need to re-enable it? Is there any way to see if it is enabled?
And for bonus points, suppose I want to spawn some Xenon, do I spawn ships and then change their faction? (And then get the heck out of there and watch from a distance) Mainly asking this one because I want to take over some sectors without losing reputation or being so cheaty as to flip ownership of a station.
EDIT: Figured out the spawning. Changing ownership made them sit there without attacking but after a whole bunch of clicks I was able to spawn them directly as Xenon and they made short work of the Paranid fleet. Though... 30 K's might have been a bit much... :)
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EDIT: Never mind... it has a different activation key. I feel silly now.
edit it will give u the resources. i just had to select all stations and not be specific. it appears to be coded to give you whatever resources or materials the game is coded for. so this does appear to work. cheat away
Cheers.
under "slan_cheat_modify_prestige", add to actions:
<add_player_choice_sub text="{1001,5203}" position="top_right" section="slan_cheat_prestige_set" choiceparam="[event.param2.{1}, 'before20']" comment="Before20"/>
under "slan_cheat_prestige_set", modify "neutral" / add "before20" to actions:
<do_elseif value="event.param2.{2} == 'neutral'">
<set_faction_relation faction="faction.player" otherfaction="event.param2.{1}" value="0.00999"/>
</do_elseif>
<do_if value="event.param2.{2} == 'before20'">
<set_faction_relation faction="faction.player" otherfaction="event.param2.{1}" value="0.09999"/>
</do_if>
set reputation to 9 and 19, near promotion.
the text for "before20" will be the same as allied since I have no idea how to add custom text.
full faction list for 7.00 and all dlcs
<create_list name="global.$slan_cheat_faction_list"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.player"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.alliance"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.antigone"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.argon"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.boron"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.buccaneers"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.court"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.civilian"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.criminal"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.fallensplit"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.freesplit"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.split"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.hatikvah"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.holyorder"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.holyorderfanatic"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.khaak"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.loanshark"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.ministry"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.ownerless"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.paranid"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.pioneers"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.scaleplate"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.scavenger"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.smuggler"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.teladi"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.terran"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.trinity"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.visitor"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.xenon"/>
<append_to_list name="global.$slan_cheat_faction_list" exact="faction.yaki"/>
And for bonus points, suppose I want to spawn some Xenon, do I spawn ships and then change their faction?
(And then get the heck out of there and watch from a distance)
Mainly asking this one because I want to take over some sectors without losing reputation or being so cheaty as to flip ownership of a station.
EDIT: Figured out the spawning. Changing ownership made them sit there without attacking but after a whole bunch of clicks I was able to spawn them directly as Xenon and they made short work of the Paranid fleet. Though... 30 K's might have been a bit much... :)
God-mode question still stands though.