X4: Foundations
0 of 0

File information

Last updated

Original upload

Created by

Mycu

Uploaded by

Mycu

Virus scan

Safe to use

Tags for this mod

About this mod

Because blueprint stealing is boring...

With this mod a timer starts after an EMP is triggered.
Player is given time (base is 140 seconds) to finish his job and fly away to a safe distance (40km) before security forces figures out who's behind the attack.
Having to rush in a spacesuit should be fun.

Permissions and credits
Changelogs
The better the reputation with attacked station/ship owner - the longer the time to escape.

There is some base chance (20%) that security will not attempt to look for an offender.
Additionally if a player ship is docked during stealing - base chance to avoid detection raises to 60%.
This base chance is modified with relations, so e.g. having +10 with attacked object owner increases those odds by additional 10%.
So it's generally better/safer to steal from factions that have better relations with player, cause they trust you more.

If player fails to escape within the given time - his reputation will suffer (-3 rep).
Using teleport during escape attempt causes an automatic failure.

I highly recommend using this mod with kuertee's Crime Has Consequences mod.
Apart from the great features of CHC mod - in case of failure on escaping, player will be given a fine which, if unpaid, may result in the player ship being impounded.
So it gives additional motivation to escape safely or try to increase odds to avoid security forces.

-----

This mod is save compatible.