X4: Foundations
0 of 0

File information

Last updated

Original upload

Created by

General Vash

Uploaded by

Rumble16

Virus scan

Safe to use

Tags for this mod

About this mod

Ever wanted to pilot a ship in 3rd person, but didn't want to use the default up the tailpipe camera? Well, this mod adjusts the follow camera's angle just for this purpose.

Permissions and credits
Changelogs
The file parameters.xml has a section for the player camera, which contains the following vector definitions:

<follow roll="0.25">
      <base y="4" z="-3" />
      <lookat y="-3" z="7.5"/>
      <linear x="-0.5" y="-0.5" z="-0.05" />
      <angular x="-0.5" y="-0.5" />
</follow>

The base element contains the location of the camera relative to the player ship. I have no idea what units they are using, but it seems to adjust itself based on the size of the ship, so perhaps some factor of the model size? The lookat element is a vector that points the camera - leaving x undefined seems to make it 0 along that dimension. The linear and angular elements probably do something useful that I couldn't figure out. In any case, I changed some numbers there because why not?

The follow element is the only file changed by this mod, so it should be compatible with everything. I tested it in 4.0 Hotfix 3.