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plasmafall250

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plasmafall250

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41 comments

  1. AquiloSpiritus
    AquiloSpiritus
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    It turned out to be too strong.
    Is there a way to properly remove the mod?
    I don't have a ship yet, the Terrans only have two, the war hasn't started yet (I don't mind if they rebuild them)
    1. AquiloSpiritus
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      I deleted it, everything seems to be fine, the earthly Asgard has its turret in place.
  2. VintageGamer84
    VintageGamer84
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    Could you please make a version that makes this a separate ship that only a player can use? cause for everyone who will initiate ter-argon war in their save this ship will .. extremely offset the ballance.. to say the least :D
    1. plasmafall250
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      Standalone variant are available in workshop.(By different author)
      Here: https://steamcommunity.com/sharedfiles/filedetails/?id=2446636269&searchtext=asgard
      Also I not likes the "Balance" This is war, not the competition.
      There is no fair and balanced battle in existence. (Also X4 is singleplayer game.)
      But my next mod includes large numbers of additional turrets and ship specifications tweak for
      make capital ships costly but powerful, deadly and survivable.
      Example: Vanilla carrier converted into Battlecarrier. Reduced blind spots on many ships. XL turret for dedicated battleships etc.
  3. nexusguy711
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    This mod pretty much saved the Asgard for me. It makes it an actual deadly weapon in the hands of the AI when you combined it with "Improved Terran L and XL weapons for Asgard" The Ai is able to properly use the Asgard when you give it more turrets and a longer range XL weapon, 
  4. hanzer98
    hanzer98
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    is the reduced turret version compatible with v6.0?
    1. plasmafall250
      plasmafall250
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      No. this version is abandoned.
    2. Soronarr
      Soronarr
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      Too bad, because this one it TOO op and goes overboard (so I will never use it), the reduced one is MUCH better balanced.
    3. plasmafall250
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      You can make reduced turret version compatible to 6.0 by adding some component tags to connections entry.
      Add "combat" tag to turret connection,  and add "standard" tag to shield connection.
      Remember, Mod development is not a job. Mod user has no rights to enforce mod update to author.
  5. rayitaly
    rayitaly
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    hi! With 6.00Beta Mod broke maybe. Turret Slot L9 to L16 and M4 to M15 can not fill with weapons. I also Build a ship and try to place weapons from other faction, but this also not help.
    1. plasmafall250
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      Please wait until 6.0 stable version is released.
      Mod is updated when 6.0 stable is released.
      or edit component XML manually.
    2. AgnetX2006
      AgnetX2006
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      Any chance of you doing a stand alone version if BSoD doesn't update Ragnarok for 6.0?
    3. plasmafall250
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      I currently cannot make standalone ship mod.
      needs to learn more of X4 modding.
  6. devid666
    devid666
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    скачал фаил 92-32 а у меня почему то меньше !
  7. aviatorsmile
    aviatorsmile
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    Hi, great modification, but the main weapon is too strong, please make an option without the main weapon of Asgard, only with turrets. This main weapon is unbalanced. To prevent the Earthlings from using the main laser of Asgard, they destroy the sectors with one ship.
    1. Davex1234
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      I don't think you'd like how the Asgard would look without the main gun.

      Besides, That wouldn't really be related to this mod; that would be strictly a weapon mod. It'd be a really simple mod though. I'm not the author of this mod, but I'll make one to nerf the big gun for you myself. I imagine Egosoft will probably nerf it in the vanilla game before too long, and then I'll change the mod to fix the nerf instead. xD I think what I'll do is make it a just a bit more powerful than the M-class meson stream but let it fire longer.

      For the record, that means I'll be making it over 30x less powerful.

      [edit] Ok, just a little while later, here you go:

      https://www.nexusmods.com/x4foundations/mods/713/
  8. Ryque
    Ryque
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    Still looking for a mod that just makes the damn things available to buy from the shipyard like any other faction
    1. foghail1980
      foghail1980
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      Flagships etc look like they were changed to only be Capture or Self Build there's a mod that makes them purchasable but what unforeseen complications that mod might have in the next update I would say just build a simple Capital Yard in Mars or Mercury and assign some haulers to supply it they are pretty cheap to build, and then the cost is just raw components.
    2. fragball
      fragball
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      use this mod to make the asgard and the syn buyable: https://www.nexusmods.com/x4foundations/mods/644
      you'll need to do this manually though by replacing some files in the terran DLC folder, so make a copy of those first, just in case. it does work though and i run this mod myself without any problem. if you use the super asgard (or like the syn mk2), this mod is compatible with it.
  9. aviatorsmile
    aviatorsmile
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    Привет, было бы прекрасно если был бы вариант этого мода с турелями но без основного орудия Асгарда (или без всех основных орудий), которое очень не сбалансировано по урону. Вариант мода со схемой вооружения как у Хищника, только одни турели на борту. Спасибо!
  10. Ares197
    Ares197
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    Any chance you can do a "balanced" version for VRO?

    Like, 12-24 M turrets instead of current 6, and that's all.
    1. plasmafall250
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      I Uploaded "Reduced Turrets" Version.

      This version contains 44 Medium and 24 Large Turrets.