This guys abandoned all his mods on nexus. I tried using a steam mod downloader for them but the files are totally different to what's here. Gonna see if putting the steam files in with this outdated version works. If it does will post here.
Still would be much better to just upload the steam version here under a different name. save everyone the trouble to duplicate effort because the orig author is ignoring entire communities.
For others that want the latest version 1.23 with minimal hassle: https://gofile.io/d/kXI9TB
Great mod, except it lacks mimic functionality. Units set to mimic a commander with this assignment just follow them about. If this could be resolved it would be appreciated.
Still works in 5.1 :) However, you really shouldn't actively pay attention to what the pilot is doing or have to pay attention to it, because he tends to like to take a fifteen-minute break in the middle of a battlefield, likes to fly through enemy territory and also follows you in battles and the farthest corners of space :D Tip: only activate if you intend to stay in a safe place for a while (e.g. when building stations or if you remotely control your fleets from the HQ). Turn off as soon as you travel/go into battle yourself.
First of all, the script works wonderfully and takes a lot of the work off picking up the scattered possessions - thanks for that. Unfortunately, the poor pilot never lives very long - because regardless of whether I give him the global blacklist or I takes care of myself (the scritp-own blacklist) - he always flies earlier or later (mostly earlier) through Tharka's Cascade XV - which is a complete suicide for him. Could you look again at the blacklist implementation? Unfortunately, you can no longer use the script in its current form.
I don't use a mod that changes the map and the game's own blacklist function works perfectly for all other ship commands.
I second that. I don't know how many millions I already spend in resupplying these vessels. Please if you could take a look at it. Seems like these ships don't think these rules apply to them.... :) I made a blacklist for travel and for activities. Neither seems to works. Nevertheless. If they don't go there, this is a very handy mod. Thank you.
It works fine the first time he visits my ships then he just fly around the whole galaxy to my ships but don't collect inventory or stop and do nothing. I tried to remove all orders and assignments and told him to go again but he just do the same. Am I missing something?
I think i understand what's not working. If it fails to gather inventory the first time, the script consider he did it, so he won't try to gather the inventory until new items are added.
18 comments
Steam version update was Jun 18th 2023
Nexus version update is July 28th 2023
https://forum.egosoft.com/viewtopic.php?t=388403
For others that want the latest version 1.23 with minimal hassle:
https://gofile.io/d/kXI9TB
Hi, thanks for the mod. Is it possible to update this mod here on nexus too? It works fine but the blacklist problem remains.
+1
If this could be resolved it would be appreciated.
Tip: only activate if you intend to stay in a safe place for a while (e.g. when building stations or if you remotely control your fleets from the HQ). Turn off as soon as you travel/go into battle yourself.
Unfortunately, the poor pilot never lives very long - because regardless of whether I give him the global blacklist or I takes care of myself (the scritp-own blacklist) - he always flies earlier or later (mostly earlier) through Tharka's Cascade XV - which is a complete suicide for him.
Could you look again at the blacklist implementation? Unfortunately, you can no longer use the script in its current form.
I don't use a mod that changes the map and the game's own blacklist function works perfectly for all other ship commands.
I made a blacklist for travel and for activities. Neither seems to works.
Nevertheless. If they don't go there, this is a very handy mod. Thank you.