X4: Foundations
0 of 0

File information

Last updated

Original upload

Created by

Assailer

Uploaded by

TheAssailer

Virus scan

Safe to use

Tags for this mod

18 comments

  1. ModPlayer9000
    ModPlayer9000
    • member
    • 0 kudos
    Just to reinforce what EhZett said

    Steam version update was Jun 18th 2023
    Nexus version update is July 28th 2023
  2. ehzett
    ehzett
    • member
    • 0 kudos
    Comments below are outdated. Don't get confused this is the most recent version, same as Steam.
  3. Duff1996
    Duff1996
    • member
    • 0 kudos
    This guys abandoned all his mods on nexus. I tried using a steam mod downloader for them but the files are totally different to what's here. Gonna see if putting the steam files in with this outdated version works. If it does will post here. 
    1. requiemrvg
      requiemrvg
      • member
      • 0 kudos
      You have a pm :)
    2. Duff1996
      Duff1996
      • member
      • 0 kudos
      awesome man thanks!
    3. Duff1996
      Duff1996
      • member
      • 0 kudos
    4. hotaku
      hotaku
      • premium
      • 0 kudos
      Still would be much better to just upload the steam version here under a different name.  save everyone the trouble to duplicate effort because the orig author is ignoring entire communities.

      For others that want the latest version 1.23 with minimal hassle:
      https://gofile.io/d/kXI9TB
  4. requiemrvg
    requiemrvg
    • member
    • 0 kudos

    Hi, thanks for the mod. Is it possible to update this mod here on nexus too? It works fine but the blacklist problem remains.
    1. LostCompany
      LostCompany
      • member
      • 0 kudos

      +1
    2. requiemrvg
      requiemrvg
      • member
      • 0 kudos
      :(
  5. whismerhill
    whismerhill
    • member
    • 14 kudos
    this mod on the workshop is up to version 1.21
  6. Darkestnoir
    Darkestnoir
    • member
    • 0 kudos
    Very nice mod, but i would appreciate it when the "awaiting orders" voice messages are suppressed and the behavior gets improved (see comments below).
  7. Landskecht
    Landskecht
    • premium
    • 0 kudos
    Great mod, except it lacks mimic functionality. Units set to mimic a commander with this assignment just follow them about.
    If this could be resolved it would be appreciated.
  8. Reisser696
    Reisser696
    • member
    • 2 kudos
    Still works in 5.1 :) However, you really shouldn't actively pay attention to what the pilot is doing or have to pay attention to it, because he tends to like to take a fifteen-minute break in the middle of a battlefield, likes to fly through enemy territory and also follows you in battles and the farthest corners of space :D
    Tip: only activate if you intend to stay in a safe place for a while (e.g. when building stations or if you remotely control your fleets from the HQ). Turn off as soon as you travel/go into battle yourself.
  9. Reisser696
    Reisser696
    • member
    • 2 kudos
    First of all, the script works wonderfully and takes a lot of the work off picking up the scattered possessions - thanks for that.
    Unfortunately, the poor pilot never lives very long - because regardless of whether I give him the global blacklist or I takes care of myself (the scritp-own blacklist) - he always flies earlier or later (mostly earlier) through Tharka's Cascade XV - which is a complete suicide for him.
    Could you look again at the blacklist implementation? Unfortunately, you can no longer use the script in its current form.

    I don't use a mod that changes the map and the game's own blacklist function works perfectly for all other ship commands.
    1. RoundABoutMinni
      RoundABoutMinni
      • member
      • 0 kudos
      I second that. I don't know how many millions I already spend in resupplying these vessels. Please if you could take a look at it. Seems like these ships don't think these rules apply to them.... :)
      I made a blacklist for travel and for activities. Neither seems to works.
      Nevertheless. If they don't go there, this is a very handy mod. Thank you.
  10. Brainscan
    Brainscan
    • member
    • 0 kudos
    It works fine the first time he visits my ships then he just fly around the whole galaxy to my ships but don't collect inventory or stop and do nothing. I tried to remove all orders and assignments and told him to go again but he just do the same. Am I missing something?
    1. Brainscan
      Brainscan
      • member
      • 0 kudos
      I think i understand what's not working. If it fails to gather inventory the first time, the script consider he did it, so he won't try to gather the inventory until new items are added.