This page was last updated on 27 May 2025, 11:25PM
Changelogs
Version 7.5.14
Bug-fix: Mouse-steering was sometimes not getting disabled when using the Interact Menu in first-person view.
Version 7.5.01
Bug-fixes: 7.5 compatibility updates.
Version 7.0.02
Tweak: 7.00 hf 1 compatibility.
Maintenance update: use UI Extensions' new method to load mod-specific UIX lua(s)
Version 6.0.002
Tweak: Reset mouse to menu position after a full-screen cutscene is played.
Bug-fix: GetControllerInfo () in createInfoFrame_onUpdate_before_frame_update () callback may be causing FPS to drop since v5.0 of the base game. Limit calls to it to 1 per second.
Version 4.2.0
Bug-fix: The mouse was snapping to its previous location when navigation between the menu. This was suppose to only happen when opening the menu.
Version 4.1.0
Bug-fix: Mouse steering was getting re-enabled if you move from the map screen to a conversation. In this version, it should get re-enabled only AFTER the conversation.
Bug-fix: Mouse steering is disabled during conversinos ONLY if you initiate it. Previously, some video comms from NPCs would disable mouse steering.
Version 2.0.6
Bug-fix: Mouse Steering was sometimes not getting disabled when it should.
Version 2.0.5
New feature: Mouse steering is disabled when the Interact Menu or the Conversation Menu is opened.
Version 2.0.4
Bug-fix: Sometimes, the mouse was resetting to its previous position while using the menus. It's only suppose to reset to its previous position when you open any menu.
Version 2.0.3
New feature: Reset mouse when auto-pilot disengages.
Version 2.0.2
New feature: "Disable" options and "Return to previous" options.
New feature: The mouse returns to its previous position when opening a full screen menu.
Version 2.0.1
New feature: Reset mouse on game controller start and on mouse start after game controller move.
Version 2.0.0
New feature: updated for v4.0.0 beta 11 of the base game.
New feature: The mouse's reset location can be set in the mod's Extensions Options. Useful for those who don't use mouse steering AND who'd prefer not to see a floating mouse on the HUD.