X4: Foundations
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MoistDreams and doctorhay53

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ledhead900

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About this mod

Continuation of Mules and Warehouses V4
Maintained by MoistDreams, Galaxy-Spam & drhay53 among others.

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Since the various mules are not being maintained by the original authors I went ahead and picked it up myself.

The Mules
The Travelling Salesman Mule
AKA Travel Mule
This Mule is the ONLY one to care at all about prices and profits! It is the one you will use to sell from your warehouses to every other faction.

The Station Supply Mule
AKA Station Mule
These mules were the first in the family and are great for dedicated supply lines between two stations, back and forth, also are the ONLY ones who can create Warehouse Stations for centralised storage and distribution centres.

The Supply Mule
AKA Supply Mule
This Mule acts as a dedicated fetch mule for all own stations ware needs (or when assigned to a particular single station), for times when you just want to supply stations and nothing more. It does a job the Station Mule is capable to do only this is the only purpose. He will try to serve your builder first to get the station up and running, buys from player known stations if available.
He will serve ALL your stations in a sector, unless you assign him to a particular station, starting with the most needed wares it requires. He WILL NEVER serve AI stations unless assigned to one.


The Ware Distribution Mule

AKA Distribute Mule
This simple Mule is meant to distribute wares between your warehouses so that every warehouse has at least some of everything. That way you can use a network of warehouses to supply factories in various systems instead of directly supplying your station via multiple production stations.






NEED HELP?

First please check out our Documentation and Usage
Requests & BUG REPORTS let us know about them by
VISITING Our GitHub

F.A.Q
Q: My Travel Mule is stuck looking for trades with certain stations.
A: Try to adjust 'Profit Override', this allows you to modify the price the mule sees for station trades.
0=Sell all wares regardless of the trade offer price. 
100= Obey Station Manager's sell offer prices, could be the station the mule is set to have the selling price too high (common issue if the station is a player warehouse with low stock) use this option to force a trade by setting this slider to 0.


Q: Travel Mule, Max Jump limit is 15 can increase it?
A: No need! The Travel Mule max jump range technically works as a no-limit to jump distance.

Q: I need to set up a supply run between two stations e.g raw resource and production station.[/b]
A: Supply Mule, enable two-way trade!





FOR MORE INFORMATION CHECK OUT THE LEGACY MODS
Mules Extension
Mules & Warehouses V4

Credit where due
A family of Mules Extended.
Is created from contributions of two other mods which can be found under various creators it contains code not done by me but from the likes of LegionOfOne, Ramokthan. If I have missed anyone let me know.