This is a set of basic and fixes that aim to change several odd behaviors revolving around orders.
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Changelogs
Version 1.1
Re Fixed Build storage targeting.
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NOTE: Ships may require their orders to be reset for some of these changes to take effect
Changes
Ships under passive orders will not pursue a target beyond it's current sector (1.2: Improved Fix to account for multiple attack orders)
Ships should no longer try to attack invulnerable objects(EG: Kha'ak stations, build storage, wrecks, ect.)
Ships will no longer respond to distress signals for ships being attacked by another allied faction. (Seems to work, )
Let me know if you notice odd fight behavior and i might work on it.