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Beschi

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OldManB

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About this mod

Excel workbook to edit vanilla and MOD values of ships, turrets, shields, weapons, ... and create MOD files.

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I wanted to edit vanilla guns and turrets, but was to lazy for doing every file by hand. So I wrote this excel Workbook, which was probably not that much faster ;).

How it works:
# first you extract the vanilla and MOD files you want to edit (vanilla files with all DLC are already in the workbook)
# second you select the input path and push the input button (takes a bit of time to complete)
# edit the values in the different sheets
# select the output path, enter your MOD informations and press the output button

... that's it

Important:
# You need to activate macros for it to function. If you do not get the Userform shown, then the macros are not active
# please do not change the values in the "original" sheet (your changes are compared to this data to identify what you have changed)
# in sheet "defaultstuff" you can add macro types (two, if I'm not mistaken) and edit nodes/attributes I missed adding
# there is nothing protected in the workbook and you can do with it what you want

Have fun

Edit:
# You can add columns (and rows should work to), as long as they do not have the same name in the header, to the different sheets (not to the original of course) for dps calculations, or whatever.
# You can hide columns and even switch them, there is a logic implemented to get the right column