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esch1lus

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Esch1lus

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6 comments

  1. AndiPro66
    AndiPro66
    • supporter
    • 2 kudos
    Hey, nice idea. But you missed a skill condition "ship_rescued_person".
    1. Esch1lus
      Esch1lus
      • supporter
      • 0 kudos
      In original game it has 1.0 base/falloff, it's basically an automatic successs, so I didn't touch it. Same applies to ventures and other minor entries.
      P.S.: 'm open to change that if you think it's too high.
    2. AndiPro66
      AndiPro66
      • supporter
      • 2 kudos
      You should wait for suggestions from other mod-users. I've made nearly the same mod for my own use, but with some other values even a bit more vanilla like. You know that "gain-skill" preferences is matter of taste at least. But you have done a nice job doing a good weighted work with this mod!!!
    3. Esch1lus
      Esch1lus
      • supporter
      • 0 kudos
      Yes I know that, I added a tweak to that entry and corrected a typo in new version.
      Thanks :)
  2. aaspect110
    aaspect110
    • member
    • 0 kudos
    А не естественно оставлять десантников на "полигоне" для тренировок? Исчезает из списка персонала на какое-то время. Платим за обучение. Возвращается с 1-2 звёздами (в зависимости от способностей). И так до 3 звезд, а потом только практика.
    1. Esch1lus
      Esch1lus
      • supporter
      • 0 kudos
      Hi, if you're requesting a different script for training, It's beyond the scope of this mod (and my capabilities as well).

      Привет, если вы запрашиваете другой сценарий для обучения, это выходит за рамки этого мода (и мои возможности).