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z1p

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z1ppeh

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14 comments

  1. KeshImayu
    KeshImayu
    • member
    • 2 kudos
    Thank you !
  2. vendoom
    vendoom
    • member
    • 0 kudos
    Thank you!
  3. jeff9999
    jeff9999
    • premium
    • 0 kudos
    Thank you
  4. Thorgir
    Thorgir
    • member
    • 0 kudos
    Uncommenting the part in the notifications.xml will work, but you also won't get any rewards for the kills anymore!

    I just corrected the npc_usecase_definitions.xml and don't use the notifications.xml at all, because I want to only get rid of the "Thank you" notifications.

    Correct these two parts:
    <replace sel="/mdscript/cues/library/actions/signal_cue_instantly[@cue='AddUseCaseDef'][38]/@param">
    and
    $chance = 0

    So far it works for me - thanks for your foundation! (see what I did there? ^^ )
    1. z1ppeh
      z1ppeh
      • member
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      As usual, please don't rely on internet fixes for things to always work.  This will remove the monetary gain and the rep gain.  Removing the chance forces this to not fire at all.

      THIS NEEDS TO FIRE.

      Thank you for your attempt, you did poke at the incorrect node being chosen (35 instead of 38), a typo on my part.  Update pushed to steam and Nexus.

      Also, I left a note in the notifications.xml not to uncoment as it does the same, it removes this cue from firing thus removing any money or rep gain.
  5. 626988328
    626988328
    • member
    • 0 kudos
    嘿,伙计,即使我删除了文件中的注释符号,它仍然不起作用
    1. 626988328
      626988328
      • member
      • 0 kudos
      哦,我似乎删除了错误的符号。
  6. z1ppeh
    z1ppeh
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    • 0 kudos
    Works fine on 7.5 from testing.

    Any issues message me here but best to catch me on the EGO Discord @z1p
    1. Hitto
      Hitto
      • member
      • 0 kudos
      I just installed 7.5 and it stopped working :(

      Reinstalling the mod didn't change a thing ; the mod is enabled according to the extensions menu. 
    2. z1ppeh
      z1ppeh
      • member
      • 0 kudos
      Which part stopped working for you?

      Other mods that interact with Notifications.xml or npc_usecase_definitions.xml may be interfering
    3. Hitto
      Hitto
      • member
      • 0 kudos
      Hi, thanks for the tip!

      It was the endless "thanks for your help" messages whenever one of my xenon gate camping fleets do what they do best.

      So, after confirming I couldn't find any conflict with my other mods, not one seach term showing up in the varied conflicting candidates, stumped, I uncommented a segment in notifications.xml , effective change is :
      <?xml version='1.0' encoding='utf-8'?>
      <diff>
        <remove sel="/mdscript/cues/cue[@name='Init']/cues/cue[@name='StationAnnouncements']"/>
        <remove sel="/mdscript/cues/cue[@name='Init']/cues/cue[@name='IllegalActivity']/cues/cue[@name='ReputationTriggerStart']/cues/cue[@name='ReputationTrigger']/actions/do_if/do_if/signal_cue_instantly[@cue='md.NPC_UseCases.UseCase']"/>
      </diff>


      And for the past hour...

      Peace has returned.

      Quiet.

      Again.


      (Except for Boso Ta. If you ever feel like blessing us with more QoL ... A mod for Boso Ta's messages during terraforming missions?)
  7. Uberjammer
    Uberjammer
    • supporter
    • 8 kudos
    Thank you.


    Thank you for your help.


    Thanks.


    Thank you.
  8. DemonBigj781
    DemonBigj781
    • supporter
    • 1 kudos
     *bing bang bong* thank you for making this mod z1p I now want some one to make a Carolyn Hopkins version
    Carolyn Hopkins is a famous public service announcer for over 200 airports. this game has nothing but "airports" so why has anyone not made this yet.
  9. Hitto
    Hitto
    • member
    • 0 kudos
    Works on 7.10

    You deserve a medal ! Thank you !