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Ludsoe

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ludsoe

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186 comments

  1. pootthedestroyer
    pootthedestroyer
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    FYI: I'm using the latest version available on Github.

    Unfortunately I'm having extremely inconsistent results using the mod for regular trading runs. It cannot seem to identify readily obvious profitable trades even with all wares assigned and maximum distance settings. It's missing obvious intra-system trades, even, like Teldanium.

    My next experiment is to see if the game's current Autotrade feature is remotely competitive, but it suffers from the "not enough jumps" problem, still, so I'm not hopeful.
  2. user2046
    user2046
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    There seems to be something broken with 7.02, unless I'm not understanding how it works.

    I have two traders, a M-size and L-size. If I assign "DeadTater" to the M-size and leave everything as default, it goes off and starts trading random items. If I do the same with the L-size, it just sits there "calculating parameters".

    I looked in the trade filter and saw a station selling Weapon Components and a station buying those. For some reason my L-size trader just sat there until I turned off the "auto wares" option and manually added the Weapon Components. Not sure why "auto wares" works for M-size but not L-size.
    1. user2046
      user2046
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      This is an issue with trading drones losing the "trade" setting, already reported to Egosoft.
  3. NMbobz2004
    NMbobz2004
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    Latest version i found on github should be:
    https://github.com/DeadAirRT/TaterTrader/releases/tag/v7.02

    if anyone need it.
    1. thoraero
      thoraero
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      WE NEED IT THANK YOU!
  4. 1Phase1
    1Phase1
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    Great mod. Seems to be much better than Euclid's AutoTrader mod, which is kinda cheaty since it allows ships to just teleport from place to place for the best deals and know all trade information. In contrast, this mod is so much better, more configurable, and the fact that it can be set as a default behavior for ships instead of requiring the player to contact the captain and tell them to autotrade is great.
  5. yibbitsmrbubbles
    yibbitsmrbubbles
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    Is it normal that my traders don't work unless I manually add each sector for them to trade in? It's extremely tedious.
  6. MeTalamon
    MeTalamon
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    There is a notice from ludsoe in the ForumPost: Forum Link

    DeadAirRT has been maintaining TaterTrader on their own fork. I recommend using their version.
    DeadAirRT's GitHub Link: https://github.com/DeadAirRT/TaterTrader

    its named  DeadAirRT  now in v1.13
  7. user148
    user148
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    just a note to anyone downloading.

    dont waste your time. Traders ignore blacklists and go through xenon all the time.

    I lost 1/3 of my fleet in a few hours..
    going back to something else, maybe even vanila.
  8. antislag
    antislag
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    Hi, can anyone explain how the "Onwed station buy/sell mod" is working?
    e.g. Do I have to set "Onwed station buy mod"below 100 so my Traders prefer to buy material in my stations?
    And for sell mod i have to set it above 100 to prefer selling to my station?

    Thanks in advance

    1. antislag
      antislag
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      I tried some options myself.
      For Buying I set to 30-50 and selling something around 150. This works fine. So my own orders are priorized by TaterTrader.

      Hope this informations helps somebody with same question like me :)
      Have a nice day
  9. Virtical
    Virtical
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    I don't know if I have a problem with tater or if I am doin' it wrong! My traders seem to just sit around with a big question mark when set to tatertrade, this has started happening since I started a new game on 3.0/Split DLC. On previous version I did not have any issues.
    EDIT: ok, uh, they've started moving again all of a sudden!
    1. netburst
      netburst
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      Looks like they have issues with trade orders. Mine also sit still in the sector, unless there is a deal for stations in the local sector.
    2. donutti
      donutti
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      Make sure you don't have lockbox pickup enabled in global settings. It will override tatertrade and the trade calculation will start all over again.
  10. Yakuso
    Yakuso
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    There is a updated version: https://github.com/DeadAirRT/TaterTrader
    1. ashton727
      ashton727
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      anyone know if it works?
    2. donutti
      donutti
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      It works with the current version, but it does not avoid blacklisted systems either. Traders will happily route through Xenon sectors.