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LangyMD

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Langy

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63 comments

  1. Sargon1973
    Sargon1973
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    ERR_TIMED_OUT не скачивается сайт не доступен
  2. turing2005
    turing2005
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    If you need to remove the blue lines, here is the solution:
    In this file (landmarks_player_hq_01_research.xml), which is located at the path lmd_hq_03_anomaly\assets\structures\landmarks you need to delete lines 473 through 514 and save.
    This is guaranteed to remove the blue lines. Beautiful!
  3. kananesgi
    kananesgi
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    Any possibility of making a version without the blue auras surrounding the station? I like the look of the anomaly and asteroid both, but I dislike the huge blue auras everywhere. There was a mod on the Steam Workshop that did this for the stock station, as well as the old v2 version completed station mod that is on the Workshop (which no longer works apparently), but that "no auras" mod doesn't seem to work with your mod. I can live with the auras, but I think it looks so much better without them.

    Secondarily, is this something I could tackle myself? I don't know anything about X4 modding, but I could probably learn.

    [EDIT] Disregard this. I just looked and realized the anomaly version wasn't packed into a .cat file, and browsing through the XML files I spotted a section referring to "Field Lines" and commented it out, which resulted in removing the blue auras just like I wanted.
    1. ArthurRevan
      ArthurRevan
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      "wasn't packed into a .cat file"
      That's good to know, thanks.
  4. Ddrob20
    Ddrob20
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    Hello, I really appreciate that mod! I love seeing the Terran HQ looking great with Terran textures, haha. May I ask if you could please upload the mod to Steam? I can only play using GeForce Now🥹
  5. techstepman
    techstepman
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    Awesome mod! cant live without it! Praise the holy symmetry . Seems that i cant apply my PHQ saved builds on this one. Is there a trick to it or do i have to redesign the PHQ on every new playthrough?
  6. AngryShrew
    AngryShrew
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    Would it be possible to make the anomaly version functional by having it randomly mirror another anomaly in terms of where you end up, being only one way? Seems fitting for a teleporting research station, and synergizes with exploration in the early game. Not a modder so I dont know what all would be entailed to do that, so not going to ask for anything more than just a somehow functional anomaly.
    1. Langy
      Langy
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      I'm planning to look into it eventually - maybe start looking into it in a few weeks. Not certain how doable it'll be; I'm hopeful that I can essentially spawn an anomaly at the center of the station and then move it when the station moves. If I can do that, the anomaly would behave pretty much like any of the other "normal" anomalies in the game.
    2. AngryShrew
      AngryShrew
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      Cool. Also, any chance we could get an option where the anomaly looks like the ones in this mod https://www.nexusmods.com/x4foundations/mods/881 ? The idea of a singularity, perhaps an artificial one, at the center seems cool but without altering all the anomalies.
    3. Langy
      Langy
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      I'm probably not going to support the alternative graphics for anomalies mod due to the reported bugs; it apparently crashes the game with some graphics settings.
    4. jjwraithyboy1
      jjwraithyboy1
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      I think the crashes have been sorted out to have been caused by MSAA but if you decided to support the alternative graphics it would be awesome seeing a larger one in the center of the PHQ, like its being powered by a singularity. Regardless though this mod is awesome.
  7. BlackDracis
    BlackDracis
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    I saw a couple ppl mentioned that the 6 snap on isnt working. This mod does conflict with another.  its one of these mods, Simplifying station or cheat station modules. 

    Sorry i ran out of time to actually see which one. post of been asleep hours ago lol
  8. jjwraithyboy1
    jjwraithyboy1
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    Coming back and seeing a completed PHQ and active anomaly center is awesome so thanks for making this mod. Is there any way in which I can remove the blue field lines that arc around the station? If not now worries and thanks for an excellent mod.
  9. Langy
    Langy
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    I've uploaded a version of the Anomaly Center sub-mod that is functional. Use the 2.0 version of the Anomaly Center file if you don't want it to be functional.
  10. ArthurRevan
    ArthurRevan
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    Thank you. I've waited for years for a Terran colors.