FYI The Serenity is owned by the split, cant find it at any argon shipyards. I checked the wares.xml and the tornado is argon, can be bought at the argon warfs.
Specifically you forgot this: module_gen_prod_microchips_01
If anyone wants to fix this themselves the full line is: <replace sel="//wares/ware[@id='module_gen_prod_microchips_01']/production[@method='default']/@time">136</replace>
You need to add it to the wares.xml file in the mod. I placed it below the water production module.
does this mod affect NPC station building too? there is another mod which does almost the same thing and people comment that it screws over the xenon because all other factions build their stations 10x faster so they get eaten up pretty quick
Specifically you forgot this: module_gen_prod_smartchips_01
If anyone wants to fix this themselves the full line is: <replace sel="//wares/ware[@id='module_gen_prod_smartchips_01']/production[@method='default']/@time">102</replace>
You need to add it to the wares.xml file in the mod.
Ty! Works in 3.1+split at least for most paranid station parts. The code is so simple its failsafe. Does not affect split parts obviously, but it should be easy to add those. I reduced the numbers some more for some aesthetic experiments before settling with a station design.
Most likely because the "extensions\ego_dlc_split\librariers\wares.xml" modifies the game's wares by adding new ones.
You can not modify the games /wares because it does not contain the split modules, it simply adds them in as a mod. You would have to modify the Split DLC mod for that, but I have no idea how to actually modify the DLC.
In the mod folder you need to add a folder for any split content you want to modify extensions\ego_dlc_split\libraries\wares.xml the full path looks like: *game folder*\extensions\BuildTime_StationModules\extensions\ego_dlc_split\libraries\wares.xml Put the split mods into that wares file and it will work.
46 comments
Specifically you forgot this:
module_gen_prod_microchips_01
If anyone wants to fix this themselves the full line is:
<replace sel="//wares/ware[@id='module_gen_prod_microchips_01']/production[@method='default']/@time">136</replace>
You need to add it to the wares.xml file in the mod. I placed it below the water production module.
Specifically you forgot this:
module_gen_prod_smartchips_01
If anyone wants to fix this themselves the full line is:
<replace sel="//wares/ware[@id='module_gen_prod_smartchips_01']/production[@method='default']/@time">102</replace>
You need to add it to the wares.xml file in the mod.
The code is so simple its failsafe. Does not affect split parts obviously, but it should be easy to add those.
I reduced the numbers some more for some aesthetic experiments before settling with a station design.
You can not modify the games /wares because it does not contain the split modules, it simply adds them in as a mod. You would have to modify the Split DLC mod for that, but I have no idea how to actually modify the DLC.
extensions\ego_dlc_split\libraries\wares.xml
the full path looks like:
*game folder*\extensions\BuildTime_StationModules\extensions\ego_dlc_split\libraries\wares.xml
Put the split mods into that wares file and it will work.