It doesn't seem like the scale plate can control any sectors for me, the pirate base exists but it doesn't allow me to buy ships or cement a claim on the system, also the great pirate corridor is installed, additionally It's doesn't seem as if any of their wharfs or shipyards exist.
This with the Curbs out to do what they want along with ANT, ARG, TER war and the Xpanded Universe Advanced mod has turned my new game into an all-out chaotic disaster...
And I want to thank you for making this masterpiece happen... This mod is awesome and can't wait to see what comes from the future of it. I also have the Skull and Bones VRO standalone mod that impacts the SCA ships as well and it's been fun watching VIG and SCA turn into Universal powerhouses.
This is an awesome mod, thank you very much! Would it possible to separate the mod per faction? So we could have a choice to only enhance SCA, but not VIG for example?
It's not impossible. I have other things to do right now, and the mod is not yet complete, so if I make multiple standalone versions, it will be difficult to manage them every time I update. I think I'll upload the standalone version when the updates have settled down to a certain extent and the mod is essentially complete.
I've been using it at the same time as reemergence and haven't had any problems. The only problem I had was that Yaki couldn't get sectors after Xenon left, but that problem has been fixed in the latest version 1.73 and later. In other words, you can use them at the same time.
It was created with the assumption that you will be playing with a new save, so you will need to start a new game.Many changes should not take effect when introduced to an existing save.
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Thanks
And I want to thank you for making this masterpiece happen... This mod is awesome and can't wait to see what comes from the future of it. I also have the Skull and Bones VRO standalone mod that impacts the SCA ships as well and it's been fun watching VIG and SCA turn into Universal powerhouses.
LOVE the work you have started here!
Would it possible to separate the mod per faction? So we could have a choice to only enhance SCA, but not VIG for example?