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EBIMISO

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About this mod

A MOD that aims to make the main pirate factions closer to complete factions.
Currently in the works, changes are being made to Vigor Syndicate, Riptide Rakers, Scale Plate, and Fallen Families.
Changes will be added to Yaki in future updates.

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Mirrors
A MOD that aims to make the main pirate factions closer to complete factions.
Currently in the works, changes are being made to Vigor Syndicate, Riptide Rakers, Scale Plate, and Fallen Families.
Changes will be added to Yaki in future updates.
Please note that if you plan on playing for a long time, there is a high possibility that major changes will not be applied during the update.

Main features

   Vigor Syndicate
   ・Enable some ships to use ship flag falsification.
   ・Added Argon and Teladi to the list of hostile factions in Syndicate. This causes fierce fighting in the surrounding sectors.
   ・Added fleets and fighter squadrons responsible for defense and invasion in order to counter hostile factions.
   ・Added Teladi's medium transport ship to the Syndicate pier. In addition to being used by factions, players can also purchase them.
   ・Added jobs for medium and small trade ships to avoid relying on Riptide Rakers for transportation.
   ・Added station traders to the wharf and shipyard as they did not exist in vanilla.
   ・Added more wharves and shipyards. In addition to responding to orders for large numbers of ships, they also serve as backup in case one of them is destroyed.
   ・Vigor Syndicate can now order ships from the Riptide Rakers wharf.
   ・Added a large pirate base to allow the Syndicate to act as a trading partner for illegal goods.
   ・The pirate base mentioned above also functions as an equipment dock and shipyard.
   ・We have also added illegal goods smuggling vessels to the syndicate.

   Riptide Rakers
   ・Added Teladi medium transport ship to Riptide Rakers pier. In addition to being used by factions, players can also purchase them.
   ・Added a station that only sells energy cells. We are considering removing this in some cases.
   ・Added combat ships to the wharves and shipyards to accommodate the Vigor Syndicate's ship orders. The Riptide Rakers themselves can also use it to patrol their sectors.
   ・Increase the total number of recycling plants. In response to Syndicate's lack of materials.
   ・At the same time, the number of tugboats and trading vessels will also increase.
   ・Add grocery traders and medical traders.

These changes make the Vigor Syndicate a much stronger and more durable faction than before, making them somewhat more able to survive an all-out war with Argon and Teladi.
However, Argon and Teladi are still powerful, so if you play for a long time, Syndicate may be destroyed.
Please do not use it if you are worried about Vigor Syndicate being destroyed for some reason.

Added in version 1.30
   Scale Plate
    ・Scale plates will now be produced from docks and shipyards instead of appearing out of thin air.
    ・Allow Scale Plate to control sectors.
    ・Remove hostility between Teladi and Scale Plate and enable trade. As for the Ministry, they remain hostile.
    ・Added some Scale Plate factories.
    ・Added Pirate Sector Defense Fleet.

Added in version 1.50
   Fallen Families
    ・Convert Tharka's Fall to a territory controlled by Fallen Families.
    ・Added pirate base with shipbuilding functionality to Tharka's Fall
    ・Added some factories.
    ・Expansion of the pirate fleet.
    ・Addition of defense patrols.

ToDo list (currently this is not included in the mod)
   Yaki
    ・Prevent changes from taking effect until Yaki is released from Xenon in the story.
    ・Be careful not to make Yaki too powerful from the beginning.
    ・Details will be determined through testing.
    ・Re-create the elements of Yaki mod that I made a long time ago.
   others
    ・Balance adjustment of the number of stations and ships