This set of mods is quite cool! It's obvious that you've put a lot of effort into it.
IMO, the most fantastic part of this mod is the travel drive interdiction combined with station avoidance. It would be great to see a separate mod providing just those features! I feel like you hit upon something here that really should be in the base game. Without interdiction, the defense stations aren't nearly as strategic.
I also really like the idea of buffs in "Static Defense", but wish they were a bit smaller. Would be great to have all of the values configurable through the Extension Options menu!
I'm afraid configuration in game for station buffs is not possible because they are implemented as equipment mods. Strictly speaking it is possible to make several sets of buffs with different strength which user chooses which one to activate in config. But that is a lot of work for little gain.
Anyway you can change the buff stats in static_defense/libraries/equipementmods.xml.
VRO version. I have a smth strange with travel drive jamming. L/XL ships looks fine, they drop their travel drive near def stations. But s/m ships disable warp duration is about 10-15 min. Even if they leave the sector. It happens with NPC and Player ships. Could you check it? Also I wonder about habitat and containers modules on stations counts? P.S. Great mod btw.
This is huge news. I have to be honest, i was already getting excited when you told me its closer to VRO balancing than Vanilla but i would not have minded if you decided to not do it in the end. Thank you so much for your continued hard work.
i downloaded your update right now and everything is just... dark in the background... no stars no dust no planets... just pure darkness :O when i turn your mods off everything is normal
24 comments
IMO, the most fantastic part of this mod is the travel drive interdiction combined with station avoidance. It would be great to see a separate mod providing just those features! I feel like you hit upon something here that really should be in the base game. Without interdiction, the defense stations aren't nearly as strategic.
I also really like the idea of buffs in "Static Defense", but wish they were a bit smaller. Would be great to have all of the values configurable through the Extension Options menu!
Anyway you can change the buff stats in static_defense/libraries/equipementmods.xml.
Also I wonder about habitat and containers modules on stations counts?
P.S. Great mod btw.
Container and habitat modules do not negate the defense station perk. Only shipbuilding/production/recycling/venture modules do.
I was looking forward to this but VRO is one of my must-haves.
I wish you good luck in your future endeavours.
I have to be honest, i was already getting excited when you told me its closer to VRO balancing than Vanilla but i would not have minded if you decided to not do it in the end.
Thank you so much for your continued hard work.
The command "remove buff" in the map right click menu is mis-spelled "Remvoe"
Also,
Can you please put your commands in a nested list under the category 'custom actions' like kuertee does with his mods commands?
There are at most 3 commands associated with the station buff module. For now I do not find it necessary to do nested menu.