Could you maybe check on the TER M Flak Turret? In the encyclopedia almost all values are 0 and if I equip it on ships, they are always inactive and can’t be used.
Furthermore I can only equip these turrets on L ships but not on the M slots of M ships?
Small request, I noticed the large meson turret only actually fired from one of the barrels on the turret. Any chance you can increase shot count to 2?
Hello, would it be possible to maybe rename the Terran plasma turret to maybe Terran Plasma barrage turret. That way the file doesn't conflict with other mods that add a Terran plasma turret as well as fit with the theme of the turret firing 4 plasma bolts?
I think mods will conflict only if they have the same ID(this turret's id called "turret_ter_l_plasma") If only the text name (the name you can see in the game),mod will not be conflict. "Terran Plasma barrage turret" is a better name, but if only change text name, it will not solve the problem about conflict with other mod(If it does conflict with another mod, it's because one or more elements use the same id as elements in this mod). If changing the id, it will cause all of this plasma turret on ships/stations and the blueprint disappear, because it is already delated and replace by another turret called "Terran Plasma barrage turret" although they are same except for the name. I will change the text name to the name you named. I don’t know if its id needs to be changed, ids in this mod are different from the official format, and the probability of conflict with other mods may not be very high.
I have found that in the game there is only 1 plasma turret for Terrans in equipment docks so it may be an ID issue as you had said. I just wanted to bring it up to you to let you know of the issue.
Well, in the original game, Terran and Pioneer did not have plasma turrets. If you don't have any other mods installed that include a new Terran L plasma turret, then you should be fine.
For the original version, the turret's range is too far, which destroys the balance. For VRO, the range is too close, making the L turret almost useless. I discovered why the Terran L-type anti-aircraft gun is a high-power version in the VRO? For the M turret, it is unexpectedly suitable in VRO. The range can be unchanged and the damage can be slightly higher. TER M Suppression Turret is my favorite turret. It would be better if it can only slow down the enemy without affecting the boost. It can cooperate with other turrets to shoot down the enemy. ————From Google Translate
I found that your Mod has Chinese translation, are you Chinese? If so, can I communicate in Chinese? I modified the range and damage of all turrets to balance them with VRO, but didn't actually test it.
Hello! Sorry for the late reply as I recently got back to X4, Thanks for the Proton Barrage turret!, basically Both as my answer but I saw an L version now..good enough! thank you!!!
19 comments
Furthermore I can only equip these turrets on L ships but not on the M slots of M ships?
If only the text name (the name you can see in the game),mod will not be conflict.
"Terran Plasma barrage turret" is a better name, but if only change text name, it will not solve the problem about conflict with other mod(If it does conflict with another mod, it's because one or more elements use the same id as elements in this mod). If changing the id, it will cause all of this plasma turret on ships/stations and the blueprint disappear, because it is already delated and replace by another turret called "Terran Plasma barrage turret" although they are same except for the name.
I will change the text name to the name you named. I don’t know if its id needs to be changed, ids in this mod are different from the official format, and the probability of conflict with other mods may not be very high.
I have found that in the game there is only 1 plasma turret for Terrans in equipment docks so it may be an ID issue as you had said. I just wanted to bring it up to you to let you know of the issue.
————From Google Translate