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X4RE Team

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Rothank

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17 comments

  1. KelThuzan
    KelThuzan
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    Hello, is the new flight model from 7.5 needs to be applied to this patch or not ?
  2. arcturi0n94
    arcturi0n94
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    There are no high power slots, same goes for the Python w/ VRO patch. Not that there's a particular need with 16 L slots, but just FYI since it's in the description.
    1. RJCola
      RJCola
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      Revert to the previous version of this mod, I ran into the same issue after updating to the 7.0 version.  Reverting to the previous mod version made for 6.2 restores the Highpoweer slots.  I have not notice any issues running it with 7.0 so far.
    2. Rothank
      Rothank
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      Python is meant to have no HE slots, as VRO Split do not have any HE weapons.
      6 HE slots on Meg have been fixed in the new version (1.1.1)
    3. RJCola
      RJCola
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      Confirmed, new version drops in and works as intended.  Thanks for the same day turn around, your mod and your time.
    4. arcturi0n94
      arcturi0n94
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      My bad, there's a Split HE Railgun added from the Weapon Variation Expansion mod. And yes, thank you so much for the quick fix, it works now.
  3. zibafu
    zibafu
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    what does this actually do ? As vro already adds the megalodon ?
    1. Rothank
      Rothank
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      Reading descriptions is hard, eh? 
      "VRO's original Megalodon has been entirely replaced. Existing "old" Megalodons will persist until destroyed, while all new ones will spawn with this model"
    2. zibafu
      zibafu
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      I missed that line when reading, no need to be rude
  4. initial427
    initial427
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    Thanks for the mod, it works flawlessly!
    1. Bellor45
      Bellor45
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      seem like theirs no way for me to get it to work on my end. ive combed through all my mods and haven't found any that would cause it to not even show. cant even build it  
    2. Rothank
      Rothank
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      • 11 kudos
      Did you download base mod first? This is only a patchmod for VRO.
    3. Bellor45
      Bellor45
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      oooooh that must be it i never tried it with both. i always thought it would conflict as a duplicate. thxs mate
    4. Bellor45
      Bellor45
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      well you just saved my game, i've been slowly adding mods over these last view days. Don't know how i skipped over the requirements part is beyond me guess all the sleepless nights are getting to me. Was a massive oversight either way, thxs again. I've gone back through all mods and reinstalled all the mods under requirements so i hope ill be able to finally lose myself in X4 now.
    5. Bellor45
      Bellor45
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      still having a conflict somewhere, every ship mod i have requires vro so once i narrow down what is causing the issue ill post it here.
    6. Rothank
      Rothank
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      Meg should not be conflicting with anything. What issue are you having?
    7. Bellor45
      Bellor45
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      I don’t know. I have a lot of vro ship mods with their respective requirements and half of them arnt working. Even with all my downloaded mods going through vortex I’m still unable to figure out what’s happening and vortex isn’t giving me any conflicts so I’m having to deactivate and reactivate mods till I can figure out which ones causing the problems. Once I do I’ll let you know which one it is.