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Lc4Hunter

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Lc4Hunter

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46 comments

  1. VOLLDAGGL
    VOLLDAGGL
    • member
    • 0 kudos
    Love it!!!
  2. jbnett
    jbnett
    • premium
    • 0 kudos
    Im having a issue where i can only equip it with the equipment it came with, shields turrets etc has to be split. If i have the SVE and have 2 ships with the name Python would that conflict?
    1. Lc4Hunter
      Lc4Hunter
      • member
      • 61 kudos
      If you have captured a Python, that currently an issue as the ship for the AI comes with predefined loadouts.
      Other "Pythons" will not conflict with each other. Its just that there are two ships with the same name. But for the ship itself, this means nothing and it will work just fine.
  3. Stroichik
    Stroichik
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    • 0 kudos
    Damn, looks mighty cool. A pity the name already used in SVE.
  4. Blackout2331
    Blackout2331
    • member
    • 0 kudos
    Do I need tides of avarice to run this mod? I'm not really a fan of that expansion
    1. TheRoadie99
      TheRoadie99
      • member
      • 5 kudos
      Same. It's not a very desirable DLC and making it a hard requirement instead of just requiring Split Vendetta is annoying.
  5. mercbeast
    mercbeast
    • member
    • 6 kudos
    The two rattlesnake batteries on the wings have serious aiming issues due to their width. They don't converge their aim point unless you free aim them, and I'm not sure how this impacts the AI.
  6. smeky2021
    smeky2021
    • member
    • 0 kudos
    hi, i have installed unrestricted Erlking equipment mod and only python build on player HQ can mount Erlking parts like XL engine L/M turrets XLshields, but python's obtained from npc (boarding) cannot mount Erlking equipment. can u fix this? thx
  7. Hovar
    Hovar
    • member
    • 0 kudos
    CUB (and maybe RHA) doesn't seem to have access to this ship.
  8. nooder
    nooder
    • supporter
    • 4 kudos
    mod looks nice but can we have stats window screenshot
    1. Paddyy86
      Paddyy86
      • member
      • 12 kudos
      Just uploaded one, waiting for authors approval. It costs 64,7 Mio with high preset. 223 max speed, 3118 travel. 335k Hull, 220k Shield.
  9. xxxNOXERxxx
    xxxNOXERxxx
    • member
    • 0 kudos
    Unpacking error.
    1. Lc4Hunter
      Lc4Hunter
      • member
      • 61 kudos
      Which program did you use to unpack it and on which operating system?

      Added a ZIP-archive to the files-section. Can you check if this works?
  10. DieEi3rVonSatan
    DieEi3rVonSatan
    • supporter
    • 0 kudos
    Locked
    Creator says its not a bug but are any of you having issues not downloading this but extracting it? The.DAT file will not open. Been downloading mods all day so I know its not on my end persay
    1. Lc4Hunter
      Lc4Hunter
      • member
      • 61 kudos
      Maybe, just maybe, you should try to explain exactly what your issues are. So people would understand what you are talking about.
      So, now i also tried extracting the cat/dats and this is also working.
    2. DieEi3rVonSatan
      DieEi3rVonSatan
      • supporter
      • 0 kudos
      I beleive I did. When extracting the download to a folder the .DAT file fails to extract. The MOD shows in the mod list ingame but the ship nor the blueprint does. 
    3. Lc4Hunter
      Lc4Hunter
      • member
      • 61 kudos
      And as i said in the first place: The mod works. The problem is on your end.
      The mod is unchanged since month and it´s just you telling me it would not work.