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X4RE Team

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Entissus48

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114 comments

  1. Rothank
    Rothank
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    Locked
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    For longer discussions, preview/descriptions of all the assets, development sneak peaks and suggestions - please join us on our Discord! -- https://discord.gg/pEQEKCpKDC
  2. matrix0022
    matrix0022
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    erm stupid question, which faction shipyard carries them?

    EDIT: erm nvm, im using reemergence and its got its own faction lol.
  3. craeshen
    craeshen
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    I know this may have been answered previously but would a vanilla version of just the otas shippack ever be in the cards. 
  4. jasonthe14xx
    jasonthe14xx
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    so it says that Split Vendetta is missing, and yet i have the DLC
    1. Rothank
      Rothank
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      Did you install the mod in Documents instead of game root? That's a common sign of botched mod location or game needing a complete reinstal
  5. Silveressa
    Silveressa
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    I've noticed a slew of ships have been updated recently to work with the 7.5 updates new flight mechanics/physics. Just wondering if that's something that'll be happening to this lovely selection of vessels? (or is it even needed/possible?)
    1. Rothank
      Rothank
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      no need, VRO changes to ship macros were minimal. Most of the changes are on the engine macros, which VRO handles.
      Some fine-tuning can be done with an update, but it is not critical - the game has fallback values that are used in absence of the new 7.5 macro parameters.

      This is true for all VRO ship mods/patches.
  6. KomodoGaming123
    KomodoGaming123
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    Doesn't look like anyone else has noticed the obvious expanse inspiration! The Astraeus is practically a port of the MCRN Morigan, it looks brilliant! The Tempest feels like a reference Duarte's flagship magnetar class.

    Damnit, I really want an expanse ships mod for x4 now...
  7. shadowdef
    shadowdef
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    Love these ships, the boreas has been my flag ship for a while since it's one of the few L ships with a landing pad for medium ships. I wanted to upgrade to the tempest but for some reason it doesn't have any rooms. Not sure if that's a bug but I did look into the "ship_otas_xl_tempest" and it doesn't seem to have "<!-- Rooms -->". 
    1. Rothank
      Rothank
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      I typically don't bother with rooms as they serve no functional purpose and can even hog a bit of performance. You can add them yourself if you desperately need them. Add this to the fourth line from the bottom of the file (above </connections>) you already looked at:

      <connection name="con_room_01" tags="dynamicroom window " value="-1">
        <offset>
      <position x="0" y="170" z="-90" />
        </offset>
      </connection>
      <connection name="con_room_02" tags="dynamicroom window " value="-1">
        <offset>
      <position x="0" y="200" z="-500" />
        </offset>
      </connection>
      <connection name="con_room_03" tags="dynamicroom window " value="-1">
        <offset>
      <position x="0" y="200" z="-600" />
        </offset>
      </connection>

      note: I am eyeballing the coordinates above, but those locations should not have any clipping issues.
    2. shadowdef
      shadowdef
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      First off Thanks a ton for help your awesome. And yeah I know it's a little silly but I love the extra atmosphere the rooms add. Thanks again.
  8. MadDreamer
    MadDreamer
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    Do you plan on putting the "Mistral" in at some point?
    1. Rothank
      Rothank
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      yes - and back where it belongs - as an M freighter. All X3 OTAS ships are planned to make an appearance in their new forms; eventually.
    2. MadDreamer
      MadDreamer
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      Cool.

      Maybe the Super Freighter could be the L variant.  It it always looked like a smaller Boreas anyway.
  9. karmapoliceman7
    karmapoliceman7
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    what is the M/AM Mass Driver named as in the files?

    Could you make an a la Carte mod that frees up the other weapons to other ships?
  10. AnthonyNVII
    AnthonyNVII
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    I swear I remember there being an M class ship similar to the old argon centaur, that is no longer in the mod. Is there any plan to add it back in?
    1. Rothank
      Rothank
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      Do you mean Reemergence's version of Centaur?
      
      It is part of Reemergence (always was since I implemented it), not OTAS pack.
  11. DieEi3rVonSatan
    DieEi3rVonSatan
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    No ammo for the Notus Multi-Missile Launch Array or am I missing something. It doesnt appear in the buy option for missiles
    1. Rothank
      Rothank
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      MML can use all guided and torpedo missiles, tested in my game and works just fine https://imgur.com/db9UnZE. Are you missing the VRO dependency?