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Lc4Hunter

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Lc4Hunter

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0. Introduction:

This mod is thought as a foundation or a modding ressource for S-turrets.
I will update the mod over time and add new s-class turrets for different factions and ships.
If you want to use them on your ships, you are welcome to do it :)

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1. Conditions for usage:

The only condition from my side:
Make this mod a dependacy. Dont include it in your mod as this could cause conflicts with further mods that will use s-turrets from this mod.

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2. How to use:

There are 2 things you need to do.
At first, you need to add the following line to your S-ships XML-file, otherwise the turrets will not shoot. From M-class upwards, the ships have this included. For S-class, you need to add it manually:

<connection name="defencenpc" tags="defence" value="-1" />


Then you need to define the position of the turret in the same file. Its like with other turret types. An example (for boron s-class turrets):

<connection name="con_turret_s_01" tags="boron combat small turret ">
<offset>
<position x="0" y="-1.447597" z="6.664208" />
<quaternion qx="0" qy="0" qz="-1" qw="-7.54979e-08" />
</offset>
</connection>

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3. Best practices:

Keep in mind that turrets can affect the games performance.
They can also be rendered useless when putting them on a super agile fighter cause they will never be able to shoot on anything.

The best result can be achieved when putting them on less agile ships like heavy fighters or freighters.

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4. Content:
4.1 Version 1.00:
S-turret dummy box for the build-/upgrade-menu

- BOR S Ion Gatling Turret (Tags: "boron combat small turret")
- BOR S Phase Turret (Tags: "boron combat small turret")
- BOR S Arc Turret (Tags: "boron combat small turret")

The turrets use the bullets of the regular weapons with the same stats.